• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "gm.h"
9 #include "SkBlurMask.h"
10 #include "SkBlurDrawLooper.h"
11 
12 namespace skiagm {
13 
14 ///////////////////////////////////////////////////////////////////////////////
15 
setup(SkPaint * paint,SkColor c,SkScalar strokeWidth)16 static void setup(SkPaint* paint, SkColor c, SkScalar strokeWidth) {
17     paint->setColor(c);
18     if (strokeWidth < 0) {
19         paint->setStyle(SkPaint::kFill_Style);
20     } else {
21         paint->setStyle(SkPaint::kStroke_Style);
22         paint->setStrokeWidth(strokeWidth);
23     }
24 }
25 
26 class ShadowsGM : public GM {
27 public:
28     SkPath fCirclePath;
29     SkRect fRect;
30 
ShadowsGM()31     ShadowsGM() {
32         this->setBGColor(0xFFDDDDDD);
33         fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
34         fRect.set(SkIntToScalar(10), SkIntToScalar(10),
35                   SkIntToScalar(30), SkIntToScalar(30));
36     }
37 
38 protected:
onShortName()39     virtual SkString onShortName() {
40         return SkString("shadows");
41     }
42 
onISize()43     virtual SkISize onISize() {
44         return make_isize(200, 120);
45     }
46 
onDraw(SkCanvas * canvas)47     virtual void onDraw(SkCanvas* canvas) {
48     SkBlurDrawLooper* shadowLoopers[5];
49     shadowLoopers[0] =
50         new SkBlurDrawLooper (SK_ColorBLUE,
51                               SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)),
52                               SkIntToScalar(5), SkIntToScalar(10),
53                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
54                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
55                               SkBlurDrawLooper::kHighQuality_BlurFlag);
56     SkAutoUnref aurL0(shadowLoopers[0]);
57     shadowLoopers[1] =
58         new SkBlurDrawLooper (SK_ColorBLUE,
59                               SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)),
60                               SkIntToScalar(5), SkIntToScalar(10),
61                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
62                               SkBlurDrawLooper::kOverrideColor_BlurFlag);
63     SkAutoUnref aurL1(shadowLoopers[1]);
64     shadowLoopers[2] =
65         new SkBlurDrawLooper (SK_ColorBLACK,
66                               SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
67                               SkIntToScalar(5),
68                               SkIntToScalar(10),
69                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
70                               SkBlurDrawLooper::kHighQuality_BlurFlag);
71     SkAutoUnref aurL2(shadowLoopers[2]);
72     shadowLoopers[3] =
73         new SkBlurDrawLooper (0x7FFF0000,
74                               SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
75                               SkIntToScalar(-5), SkIntToScalar(-10),
76                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
77                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
78                               SkBlurDrawLooper::kHighQuality_BlurFlag);
79     SkAutoUnref aurL3(shadowLoopers[3]);
80     shadowLoopers[4] =
81         new SkBlurDrawLooper (SK_ColorBLACK, SkIntToScalar(0),
82                               SkIntToScalar(5), SkIntToScalar(5),
83                               SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
84                               SkBlurDrawLooper::kOverrideColor_BlurFlag |
85                               SkBlurDrawLooper::kHighQuality_BlurFlag);
86     SkAutoUnref aurL4(shadowLoopers[4]);
87 
88     static const struct {
89         SkColor fColor;
90         SkScalar fStrokeWidth;
91     } gRec[] = {
92         { SK_ColorRED,      -SK_Scalar1 },
93         { SK_ColorGREEN,    SkIntToScalar(4) },
94         { SK_ColorBLUE,     SkIntToScalar(0)},
95     };
96 
97     SkPaint paint;
98     paint.setAntiAlias(true);
99     for (size_t i = 0; i < SK_ARRAY_COUNT(shadowLoopers); ++i) {
100         SkAutoCanvasRestore acr(canvas, true);
101 
102         paint.setLooper(shadowLoopers[i]);
103 
104         canvas->translate(SkIntToScalar((unsigned int)i*40), SkIntToScalar(0));
105         setup(&paint, gRec[0].fColor, gRec[0].fStrokeWidth);
106         canvas->drawRect(fRect, paint);
107 
108         canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
109         setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth);
110         canvas->drawPath(fCirclePath, paint);
111 
112         canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
113         setup(&paint, gRec[2].fColor, gRec[2].fStrokeWidth);
114         canvas->drawPath(fCirclePath, paint);
115     }
116 }
117 
118 private:
119     typedef GM INHERITED;
120 };
121 
122 ///////////////////////////////////////////////////////////////////////////////
123 
MyFactory(void *)124 static GM* MyFactory(void*) { return new ShadowsGM; }
125 static GMRegistry reg(MyFactory);
126 
127 }
128