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1 #ifndef SkDeviceProperties_DEFINED
2 #define SkDeviceProperties_DEFINED
3 
4 #ifndef SK_GAMMA_EXPONENT
5     #define SK_GAMMA_EXPONENT (2.2f)
6 #endif
7 
8 #ifdef SK_GAMMA_SRGB
9     #undef SK_GAMMA_EXPONENT
10     #define SK_GAMMA_EXPONENT (0.0f)
11 #endif
12 
13 //TODO: get everyone to stop using SkFontLCDConfig::SetSubpixel* and remove this import.
14 #include "SkFontLCDConfig.h"
15 
16 struct SkDeviceProperties {
17     struct Geometry {
18         /** The orientation of the pixel specifies the interpretation of the
19         *  layout. If the orientation is horizontal, the layout is interpreted as
20         *  left to right. It the orientation is vertical, the layout is
21         *  interpreted top to bottom (rotated 90deg cw from horizontal).
22         */
23         enum Orientation {
24             kUnknown_Orientation      = 0x0,
25             kKnown_Orientation        = 0x2,
26 
27             kHorizontal_Orientation   = 0x2,  //!< this is the default
28             kVertical_Orientation     = 0x3,
29 
30             kOrientationMask          = 0x3,
31         };
32 
33         /** The layout of the pixel specifies its subpixel geometry.
34         *
35         *  kUnknown_Layout means that the subpixel elements are not spatially
36         *  separated in any known or usable fashion.
37         */
38         enum Layout {
39             kUnknown_Layout   = 0x0,
40             kKnown_Layout     = 0x8,
41 
42             kRGB_Layout       = 0x8,  //!< this is the default
43             kBGR_Layout       = 0xC,
44 
45             kLayoutMask       = 0xC,
46         };
47 
getOrientationSkDeviceProperties::Geometry48         Orientation getOrientation() {
49             return static_cast<Orientation>(fGeometry & kOrientationMask);
50         }
getLayoutSkDeviceProperties::Geometry51         Layout getLayout() {
52             return static_cast<Layout>(fGeometry & kLayoutMask);
53         }
54 
isOrientationKnownSkDeviceProperties::Geometry55         bool isOrientationKnown() {
56             return SkToBool(fGeometry & kKnown_Orientation);
57         }
isLayoutKnownSkDeviceProperties::Geometry58         bool isLayoutKnown() {
59             return SkToBool(fGeometry & kKnown_Layout);
60         }
61 
62     private:
63         //TODO: get everyone to stop using SkFontLCDConfig::SetSubpixel* and replace these calls with constants.
fromOldOrientationSkDeviceProperties::Geometry64         static Orientation fromOldOrientation(SkFontLCDConfig::LCDOrientation orientation) {
65             switch (orientation) {
66             case SkFontLCDConfig::kHorizontal_LCDOrientation: return kHorizontal_Orientation;
67             case SkFontLCDConfig::kVertical_LCDOrientation: return kVertical_Orientation;
68             default: return kUnknown_Orientation;
69             }
70         }
fromOldLayoutSkDeviceProperties::Geometry71         static Layout fromOldLayout(SkFontLCDConfig::LCDOrder order) {
72             switch (order) {
73             case SkFontLCDConfig::kRGB_LCDOrder: return kRGB_Layout;
74             case SkFontLCDConfig::kBGR_LCDOrder: return kBGR_Layout;
75             default: return kUnknown_Layout;
76             }
77         }
78     public:
MakeDefaultSkDeviceProperties::Geometry79         static Geometry MakeDefault() {
80             Orientation orientation = fromOldOrientation(SkFontLCDConfig::GetSubpixelOrientation()); //kHorizontal_Orientation
81             Layout layout = fromOldLayout(SkFontLCDConfig::GetSubpixelOrder()); //kRGB_Layout
82             Geometry ret = { SkToU8(orientation | layout) };
83             return ret;
84         }
85 
MakeSkDeviceProperties::Geometry86         static Geometry Make(Orientation orientation, Layout layout) {
87             Geometry ret = { SkToU8(orientation | layout) };
88             return ret;
89         }
90 
91         uint8_t fGeometry;
92     };
93 
MakeDefaultSkDeviceProperties94     static SkDeviceProperties MakeDefault() {
95         SkDeviceProperties ret = { Geometry::MakeDefault(), SK_GAMMA_EXPONENT };
96         return ret;
97     }
98 
MakeSkDeviceProperties99     static SkDeviceProperties Make(Geometry geometry, SkScalar gamma) {
100         SkDeviceProperties ret = { geometry, gamma };
101         return ret;
102     }
103 
104     /** Each pixel of an image will have some number of channels.
105      *  Can the layout of those channels be exploited? */
106     Geometry fGeometry;
107 
108     /** Represents the color space of the image. This is a woefully inadequate beginning. */
109     SkScalar fGamma;
110 };
111 
112 #endif
113