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1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkLayerRasterizer_DEFINED
11 #define SkLayerRasterizer_DEFINED
12 
13 #include "SkRasterizer.h"
14 #include "SkDeque.h"
15 #include "SkScalar.h"
16 
17 class SkPaint;
18 
19 class SK_API SkLayerRasterizer : public SkRasterizer {
20 public:
21             SkLayerRasterizer();
22     virtual ~SkLayerRasterizer();
23 
addLayer(const SkPaint & paint)24     void addLayer(const SkPaint& paint) {
25         this->addLayer(paint, 0, 0);
26     }
27 
28     /**    Add a new layer (above any previous layers) to the rasterizer.
29         The layer will extract those fields that affect the mask from
30         the specified paint, but will not retain a reference to the paint
31         object itself, so it may be reused without danger of side-effects.
32     */
33     void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
34 
35     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer)
36 
37 protected:
38     SkLayerRasterizer(SkFlattenableReadBuffer&);
39     virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
40 
41     // override from SkRasterizer
42     virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
43                              const SkIRect* clipBounds,
44                              SkMask* mask, SkMask::CreateMode mode) const;
45 
46 private:
47     SkDeque fLayers;
48 
49     typedef SkRasterizer INHERITED;
50 };
51 
52 #endif
53