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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkDrawLooper.h"
9 #include "SkCanvas.h"
10 #include "SkMatrix.h"
11 #include "SkPaint.h"
12 #include "SkRect.h"
13 
canComputeFastBounds(const SkPaint & paint)14 bool SkDrawLooper::canComputeFastBounds(const SkPaint& paint) {
15     SkCanvas canvas;
16 
17     this->init(&canvas);
18     for (;;) {
19         SkPaint p(paint);
20         if (this->next(&canvas, &p)) {
21             p.setLooper(NULL);
22             if (!p.canComputeFastBounds()) {
23                 return false;
24             }
25         } else {
26             break;
27         }
28     }
29     return true;
30 }
31 
computeFastBounds(const SkPaint & paint,const SkRect & src,SkRect * dst)32 void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
33                                      SkRect* dst) {
34     SkCanvas canvas;
35 
36     *dst = src;   // catch case where there are no loops
37     this->init(&canvas);
38     for (bool firstTime = true;; firstTime = false) {
39         SkPaint p(paint);
40         if (this->next(&canvas, &p)) {
41             SkRect r(src);
42 
43             p.setLooper(NULL);
44             p.computeFastBounds(r, &r);
45             canvas.getTotalMatrix().mapRect(&r);
46 
47             if (firstTime) {
48                 *dst = r;
49             } else {
50                 dst->join(r);
51             }
52         } else {
53             break;
54         }
55     }
56 }
57