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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef GrGeometryBuffer_DEFINED
11 #define GrGeometryBuffer_DEFINED
12 
13 #include "GrResource.h"
14 
15 class GrGpu;
16 
17 /**
18  * Parent class for vertex and index buffers
19  */
20 class GrGeometryBuffer : public GrResource {
21 public:
22     SK_DECLARE_INST_COUNT(GrGeometryBuffer);
23 
24     /**
25      *Retrieves whether the buffer was created with the dynamic flag
26      *
27      * @return true if the buffer was created with the dynamic flag
28      */
dynamic()29     bool dynamic() const { return fDynamic; }
30 
31     /**
32      * Returns true if the buffer is a wrapper around a CPU array. If true it
33      * indicates that lock will always succeed and will be free.
34      */
isCPUBacked()35     bool isCPUBacked() const { return fCPUBacked; }
36 
37     /**
38      * Locks the buffer to be written by the CPU.
39      *
40      * The previous content of the buffer is invalidated. It is an error
41      * to draw from the buffer while it is locked. It is an error to call lock
42      * on an already locked buffer. It may fail if the backend doesn't support
43      * locking the buffer. If the buffer is CPU backed then it will always
44      * succeed and is a free operation. Must be matched by an unlock() call.
45      * Currently only one lock at a time is supported (no nesting of
46      * lock/unlock).
47      *
48      * @return a pointer to the data or NULL if the lock fails.
49      */
50     virtual void* lock() = 0;
51 
52     /**
53      * Returns the same ptr that lock() returned at time of lock or NULL if the
54      * is not locked.
55      *
56      * @return ptr to locked buffer data or undefined if buffer is not locked.
57      */
58     virtual void* lockPtr() const = 0;
59 
60     /**
61      * Unlocks the buffer.
62      *
63      * The pointer returned by the previous lock call will no longer be valid.
64      */
65     virtual void unlock() = 0;
66 
67     /**
68      Queries whether the buffer has been locked.
69 
70      @return true if the buffer is locked, false otherwise.
71      */
72     virtual bool isLocked() const = 0;
73 
74     /**
75      * Updates the buffer data.
76      *
77      * The size of the buffer will be preserved. The src data will be
78      * placed at the beginning of the buffer and any remaining contents will
79      * be undefined.
80      *
81      * @return returns true if the update succeeds, false otherwise.
82      */
83     virtual bool updateData(const void* src, size_t srcSizeInBytes) = 0;
84 
85     // GrResource overrides
sizeInBytes()86     virtual size_t sizeInBytes() const { return fSizeInBytes; }
87 
88 protected:
GrGeometryBuffer(GrGpu * gpu,bool isWrapped,size_t sizeInBytes,bool dynamic,bool cpuBacked)89     GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked)
90         : INHERITED(gpu, isWrapped)
91         , fSizeInBytes(sizeInBytes)
92         , fDynamic(dynamic)
93         , fCPUBacked(cpuBacked) {}
94 
95 private:
96     size_t   fSizeInBytes;
97     bool     fDynamic;
98     bool     fCPUBacked;
99 
100     typedef GrResource INHERITED;
101 };
102 
103 #endif
104