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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #include "GrResourceCache.h"
12 #include "GrResource.h"
13 
14 
GenerateResourceType()15 GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() {
16     static int32_t gNextType = 0;
17 
18     int32_t type = sk_atomic_inc(&gNextType);
19     if (type >= (1 << 8 * sizeof(ResourceType))) {
20         GrCrash("Too many Resource Types");
21     }
22 
23     return static_cast<ResourceType>(type);
24 }
25 
26 ///////////////////////////////////////////////////////////////////////////////
27 
GrResourceEntry(const GrResourceKey & key,GrResource * resource)28 GrResourceEntry::GrResourceEntry(const GrResourceKey& key, GrResource* resource)
29         : fKey(key), fResource(resource) {
30     // we assume ownership of the resource, and will unref it when we die
31     SkASSERT(resource);
32     resource->ref();
33 }
34 
~GrResourceEntry()35 GrResourceEntry::~GrResourceEntry() {
36     fResource->setCacheEntry(NULL);
37     fResource->unref();
38 }
39 
40 #ifdef SK_DEBUG
validate() const41 void GrResourceEntry::validate() const {
42     SkASSERT(fResource);
43     SkASSERT(fResource->getCacheEntry() == this);
44     fResource->validate();
45 }
46 #endif
47 
48 ///////////////////////////////////////////////////////////////////////////////
49 
GrResourceCache(int maxCount,size_t maxBytes)50 GrResourceCache::GrResourceCache(int maxCount, size_t maxBytes) :
51         fMaxCount(maxCount),
52         fMaxBytes(maxBytes) {
53 #if GR_CACHE_STATS
54     fHighWaterEntryCount          = 0;
55     fHighWaterEntryBytes          = 0;
56     fHighWaterClientDetachedCount = 0;
57     fHighWaterClientDetachedBytes = 0;
58 #endif
59 
60     fEntryCount                   = 0;
61     fEntryBytes                   = 0;
62     fClientDetachedCount          = 0;
63     fClientDetachedBytes          = 0;
64 
65     fPurging                      = false;
66 
67     fOverbudgetCB                 = NULL;
68     fOverbudgetData               = NULL;
69 }
70 
~GrResourceCache()71 GrResourceCache::~GrResourceCache() {
72     GrAutoResourceCacheValidate atcv(this);
73 
74     EntryList::Iter iter;
75 
76     // Unlike the removeAll, here we really remove everything, including locked resources.
77     while (GrResourceEntry* entry = fList.head()) {
78         GrAutoResourceCacheValidate atcv(this);
79 
80         // remove from our cache
81         fCache.remove(entry->fKey, entry);
82 
83         // remove from our llist
84         this->internalDetach(entry);
85 
86         delete entry;
87     }
88 }
89 
getLimits(int * maxResources,size_t * maxResourceBytes) const90 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
91     if (NULL != maxResources) {
92         *maxResources = fMaxCount;
93     }
94     if (NULL != maxResourceBytes) {
95         *maxResourceBytes = fMaxBytes;
96     }
97 }
98 
setLimits(int maxResources,size_t maxResourceBytes)99 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
100     bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
101 
102     fMaxCount = maxResources;
103     fMaxBytes = maxResourceBytes;
104 
105     if (smaller) {
106         this->purgeAsNeeded();
107     }
108 }
109 
internalDetach(GrResourceEntry * entry,BudgetBehaviors behavior)110 void GrResourceCache::internalDetach(GrResourceEntry* entry,
111                                      BudgetBehaviors behavior) {
112     fList.remove(entry);
113 
114     // update our stats
115     if (kIgnore_BudgetBehavior == behavior) {
116         fClientDetachedCount += 1;
117         fClientDetachedBytes += entry->resource()->sizeInBytes();
118 
119 #if GR_CACHE_STATS
120         if (fHighWaterClientDetachedCount < fClientDetachedCount) {
121             fHighWaterClientDetachedCount = fClientDetachedCount;
122         }
123         if (fHighWaterClientDetachedBytes < fClientDetachedBytes) {
124             fHighWaterClientDetachedBytes = fClientDetachedBytes;
125         }
126 #endif
127 
128     } else {
129         SkASSERT(kAccountFor_BudgetBehavior == behavior);
130 
131         fEntryCount -= 1;
132         fEntryBytes -= entry->resource()->sizeInBytes();
133     }
134 }
135 
attachToHead(GrResourceEntry * entry,BudgetBehaviors behavior)136 void GrResourceCache::attachToHead(GrResourceEntry* entry,
137                                    BudgetBehaviors behavior) {
138     fList.addToHead(entry);
139 
140     // update our stats
141     if (kIgnore_BudgetBehavior == behavior) {
142         fClientDetachedCount -= 1;
143         fClientDetachedBytes -= entry->resource()->sizeInBytes();
144     } else {
145         SkASSERT(kAccountFor_BudgetBehavior == behavior);
146 
147         fEntryCount += 1;
148         fEntryBytes += entry->resource()->sizeInBytes();
149 
150 #if GR_CACHE_STATS
151         if (fHighWaterEntryCount < fEntryCount) {
152             fHighWaterEntryCount = fEntryCount;
153         }
154         if (fHighWaterEntryBytes < fEntryBytes) {
155             fHighWaterEntryBytes = fEntryBytes;
156         }
157 #endif
158     }
159 }
160 
161 // This functor just searches for an entry with only a single ref (from
162 // the texture cache itself). Presumably in this situation no one else
163 // is relying on the texture.
164 class GrTFindUnreffedFunctor {
165 public:
operator ()(const GrResourceEntry * entry) const166     bool operator()(const GrResourceEntry* entry) const {
167         return entry->resource()->unique();
168     }
169 };
170 
find(const GrResourceKey & key,uint32_t ownershipFlags)171 GrResource* GrResourceCache::find(const GrResourceKey& key, uint32_t ownershipFlags) {
172     GrAutoResourceCacheValidate atcv(this);
173 
174     GrResourceEntry* entry = NULL;
175 
176     if (ownershipFlags & kNoOtherOwners_OwnershipFlag) {
177         GrTFindUnreffedFunctor functor;
178 
179         entry = fCache.find<GrTFindUnreffedFunctor>(key, functor);
180     } else {
181         entry = fCache.find(key);
182     }
183 
184     if (NULL == entry) {
185         return NULL;
186     }
187 
188     if (ownershipFlags & kHide_OwnershipFlag) {
189         this->makeExclusive(entry);
190     } else {
191         // Make this resource MRU
192         this->internalDetach(entry);
193         this->attachToHead(entry);
194     }
195 
196     return entry->fResource;
197 }
198 
addResource(const GrResourceKey & key,GrResource * resource,uint32_t ownershipFlags)199 void GrResourceCache::addResource(const GrResourceKey& key,
200                                   GrResource* resource,
201                                   uint32_t ownershipFlags) {
202     SkASSERT(NULL == resource->getCacheEntry());
203     // we don't expect to create new resources during a purge. In theory
204     // this could cause purgeAsNeeded() into an infinite loop (e.g.
205     // each resource destroyed creates and locks 2 resources and
206     // unlocks 1 thereby causing a new purge).
207     SkASSERT(!fPurging);
208     GrAutoResourceCacheValidate atcv(this);
209 
210     GrResourceEntry* entry = SkNEW_ARGS(GrResourceEntry, (key, resource));
211     resource->setCacheEntry(entry);
212 
213     this->attachToHead(entry);
214     fCache.insert(key, entry);
215 
216     if (ownershipFlags & kHide_OwnershipFlag) {
217         this->makeExclusive(entry);
218     }
219 
220 }
221 
makeExclusive(GrResourceEntry * entry)222 void GrResourceCache::makeExclusive(GrResourceEntry* entry) {
223     GrAutoResourceCacheValidate atcv(this);
224 
225     // When scratch textures are detached (to hide them from future finds) they
226     // still count against the resource budget
227     this->internalDetach(entry, kIgnore_BudgetBehavior);
228     fCache.remove(entry->key(), entry);
229 
230 #ifdef SK_DEBUG
231     fExclusiveList.addToHead(entry);
232 #endif
233 }
234 
removeInvalidResource(GrResourceEntry * entry)235 void GrResourceCache::removeInvalidResource(GrResourceEntry* entry) {
236     // If the resource went invalid while it was detached then purge it
237     // This can happen when a 3D context was lost,
238     // the client called GrContext::contextDestroyed() to notify Gr,
239     // and then later an SkGpuDevice's destructor releases its backing
240     // texture (which was invalidated at contextDestroyed time).
241     fClientDetachedCount -= 1;
242     fEntryCount -= 1;
243     size_t size = entry->resource()->sizeInBytes();
244     fClientDetachedBytes -= size;
245     fEntryBytes -= size;
246 }
247 
makeNonExclusive(GrResourceEntry * entry)248 void GrResourceCache::makeNonExclusive(GrResourceEntry* entry) {
249     GrAutoResourceCacheValidate atcv(this);
250 
251 #ifdef SK_DEBUG
252     fExclusiveList.remove(entry);
253 #endif
254 
255     if (entry->resource()->isValid()) {
256         // Since scratch textures still count against the cache budget even
257         // when they have been removed from the cache, re-adding them doesn't
258         // alter the budget information.
259         attachToHead(entry, kIgnore_BudgetBehavior);
260         fCache.insert(entry->key(), entry);
261     } else {
262         this->removeInvalidResource(entry);
263     }
264 }
265 
266 /**
267  * Destroying a resource may potentially trigger the unlock of additional
268  * resources which in turn will trigger a nested purge. We block the nested
269  * purge using the fPurging variable. However, the initial purge will keep
270  * looping until either all resources in the cache are unlocked or we've met
271  * the budget. There is an assertion in createAndLock to check against a
272  * resource's destructor inserting new resources into the cache. If these
273  * new resources were unlocked before purgeAsNeeded completed it could
274  * potentially make purgeAsNeeded loop infinitely.
275  *
276  * extraCount and extraBytes are added to the current resource totals to account
277  * for incoming resources (e.g., GrContext is about to add 10MB split between
278  * 10 textures).
279  */
purgeAsNeeded(int extraCount,size_t extraBytes)280 void GrResourceCache::purgeAsNeeded(int extraCount, size_t extraBytes) {
281     if (fPurging) {
282         return;
283     }
284 
285     fPurging = true;
286 
287     this->purgeInvalidated();
288 
289     this->internalPurge(extraCount, extraBytes);
290     if (((fEntryCount+extraCount) > fMaxCount ||
291         (fEntryBytes+extraBytes) > fMaxBytes) &&
292         NULL != fOverbudgetCB) {
293         // Despite the purge we're still over budget. See if Ganesh can
294         // release some resources and purge again.
295         if ((*fOverbudgetCB)(fOverbudgetData)) {
296             this->internalPurge(extraCount, extraBytes);
297         }
298     }
299 
300     fPurging = false;
301 }
302 
purgeInvalidated()303 void GrResourceCache::purgeInvalidated() {
304     SkTDArray<GrResourceInvalidatedMessage> invalidated;
305     fInvalidationInbox.poll(&invalidated);
306 
307     for (int i = 0; i < invalidated.count(); i++) {
308         // We're somewhat missing an opportunity here.  We could use the
309         // default find functor that gives us back resources whether we own
310         // them exclusively or not, and when they're not exclusively owned mark
311         // them for purging later when they do become exclusively owned.
312         //
313         // This is complicated and confusing.  May try this in the future.  For
314         // now, these resources are just LRU'd as if we never got the message.
315         GrResourceEntry* entry = fCache.find(invalidated[i].key, GrTFindUnreffedFunctor());
316         if (entry) {
317             this->deleteResource(entry);
318         }
319     }
320 }
321 
deleteResource(GrResourceEntry * entry)322 void GrResourceCache::deleteResource(GrResourceEntry* entry) {
323     SkASSERT(1 == entry->fResource->getRefCnt());
324 
325     // remove from our cache
326     fCache.remove(entry->key(), entry);
327 
328     // remove from our llist
329     this->internalDetach(entry);
330     delete entry;
331 }
332 
internalPurge(int extraCount,size_t extraBytes)333 void GrResourceCache::internalPurge(int extraCount, size_t extraBytes) {
334     SkASSERT(fPurging);
335 
336     bool withinBudget = false;
337     bool changed = false;
338 
339     // The purging process is repeated several times since one pass
340     // may free up other resources
341     do {
342         EntryList::Iter iter;
343 
344         changed = false;
345 
346         // Note: the following code relies on the fact that the
347         // doubly linked list doesn't invalidate its data/pointers
348         // outside of the specific area where a deletion occurs (e.g.,
349         // in internalDetach)
350         GrResourceEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
351 
352         while (NULL != entry) {
353             GrAutoResourceCacheValidate atcv(this);
354 
355             if ((fEntryCount+extraCount) <= fMaxCount &&
356                 (fEntryBytes+extraBytes) <= fMaxBytes) {
357                 withinBudget = true;
358                 break;
359             }
360 
361             GrResourceEntry* prev = iter.prev();
362             if (entry->fResource->unique()) {
363                 changed = true;
364                 this->deleteResource(entry);
365             }
366             entry = prev;
367         }
368     } while (!withinBudget && changed);
369 }
370 
purgeAllUnlocked()371 void GrResourceCache::purgeAllUnlocked() {
372     GrAutoResourceCacheValidate atcv(this);
373 
374     // we can have one GrResource holding a lock on another
375     // so we don't want to just do a simple loop kicking each
376     // entry out. Instead change the budget and purge.
377 
378     size_t savedMaxBytes = fMaxBytes;
379     int savedMaxCount = fMaxCount;
380     fMaxBytes = (size_t) -1;
381     fMaxCount = 0;
382     this->purgeAsNeeded();
383 
384 #ifdef SK_DEBUG
385     SkASSERT(fExclusiveList.countEntries() == fClientDetachedCount);
386     SkASSERT(countBytes(fExclusiveList) == fClientDetachedBytes);
387     if (!fCache.count()) {
388         // Items may have been detached from the cache (such as the backing
389         // texture for an SkGpuDevice). The above purge would not have removed
390         // them.
391         SkASSERT(fEntryCount == fClientDetachedCount);
392         SkASSERT(fEntryBytes == fClientDetachedBytes);
393         SkASSERT(fList.isEmpty());
394     }
395 #endif
396 
397     fMaxBytes = savedMaxBytes;
398     fMaxCount = savedMaxCount;
399 }
400 
401 ///////////////////////////////////////////////////////////////////////////////
402 
403 #ifdef SK_DEBUG
countBytes(const EntryList & list)404 size_t GrResourceCache::countBytes(const EntryList& list) {
405     size_t bytes = 0;
406 
407     EntryList::Iter iter;
408 
409     const GrResourceEntry* entry = iter.init(const_cast<EntryList&>(list),
410                                              EntryList::Iter::kTail_IterStart);
411 
412     for ( ; NULL != entry; entry = iter.prev()) {
413         bytes += entry->resource()->sizeInBytes();
414     }
415     return bytes;
416 }
417 
both_zero_or_nonzero(int count,size_t bytes)418 static bool both_zero_or_nonzero(int count, size_t bytes) {
419     return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
420 }
421 
validate() const422 void GrResourceCache::validate() const {
423     fList.validate();
424     fExclusiveList.validate();
425     SkASSERT(both_zero_or_nonzero(fEntryCount, fEntryBytes));
426     SkASSERT(both_zero_or_nonzero(fClientDetachedCount, fClientDetachedBytes));
427     SkASSERT(fClientDetachedBytes <= fEntryBytes);
428     SkASSERT(fClientDetachedCount <= fEntryCount);
429     SkASSERT((fEntryCount - fClientDetachedCount) == fCache.count());
430 
431     fCache.validate();
432 
433 
434     EntryList::Iter iter;
435 
436     // check that the exclusively held entries are okay
437     const GrResourceEntry* entry = iter.init(const_cast<EntryList&>(fExclusiveList),
438                                              EntryList::Iter::kHead_IterStart);
439 
440     for ( ; NULL != entry; entry = iter.next()) {
441         entry->validate();
442     }
443 
444     // check that the shareable entries are okay
445     entry = iter.init(const_cast<EntryList&>(fList), EntryList::Iter::kHead_IterStart);
446 
447     int count = 0;
448     for ( ; NULL != entry; entry = iter.next()) {
449         entry->validate();
450         SkASSERT(fCache.find(entry->key()));
451         count += 1;
452     }
453     SkASSERT(count == fEntryCount - fClientDetachedCount);
454 
455     size_t bytes = countBytes(fList);
456     SkASSERT(bytes == fEntryBytes  - fClientDetachedBytes);
457 
458     bytes = countBytes(fExclusiveList);
459     SkASSERT(bytes == fClientDetachedBytes);
460 
461     SkASSERT(fList.countEntries() == fEntryCount - fClientDetachedCount);
462 
463     SkASSERT(fExclusiveList.countEntries() == fClientDetachedCount);
464 }
465 #endif // SK_DEBUG
466 
467 #if GR_CACHE_STATS
468 
printStats()469 void GrResourceCache::printStats() {
470     int locked = 0;
471 
472     EntryList::Iter iter;
473 
474     GrResourceEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
475 
476     for ( ; NULL != entry; entry = iter.prev()) {
477         if (entry->fResource->getRefCnt() > 1) {
478             ++locked;
479         }
480     }
481 
482     SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes);
483     SkDebugf("\t\tEntry Count: current %d (%d locked) high %d\n",
484                 fEntryCount, locked, fHighWaterEntryCount);
485     SkDebugf("\t\tEntry Bytes: current %d high %d\n",
486                 fEntryBytes, fHighWaterEntryBytes);
487     SkDebugf("\t\tDetached Entry Count: current %d high %d\n",
488                 fClientDetachedCount, fHighWaterClientDetachedCount);
489     SkDebugf("\t\tDetached Bytes: current %d high %d\n",
490                 fClientDetachedBytes, fHighWaterClientDetachedBytes);
491 }
492 
493 #endif
494 
495 ///////////////////////////////////////////////////////////////////////////////
496