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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrDistanceFieldTextureEffect_DEFINED
9 #define GrDistanceFieldTextureEffect_DEFINED
10 
11 #include "GrEffect.h"
12 #include "GrVertexEffect.h"
13 
14 class GrGLDistanceFieldTextureEffect;
15 
16 /**
17  * The output color of this effect is a modulation of the input color and a sample from a
18  * distance field texture (using a smoothed step function near 0.5).
19  * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input
20  * coords are a custom attribute.
21  */
22 class GrDistanceFieldTextureEffect : public GrVertexEffect {
23 public:
Create(GrTexture * tex,const GrTextureParams & p)24     static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& p) {
25         AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, p)));
26         return CreateEffectRef(effect);
27     }
28 
~GrDistanceFieldTextureEffect()29     virtual ~GrDistanceFieldTextureEffect() {}
30 
Name()31     static const char* Name() { return "Texture"; }
32 
33     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
34 
35     typedef GrGLDistanceFieldTextureEffect GLEffect;
36 
37     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
38 
39 private:
40     GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& params);
41 
42     virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
43 
44     GrTextureAccess fTextureAccess;
45 
46     GR_DECLARE_EFFECT_TEST;
47 
48     typedef GrVertexEffect INHERITED;
49 };
50 
51 #endif
52