• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #include "GrGLPath.h"
10 #include "GrGpuGL.h"
11 
12 #define GPUGL static_cast<GrGpuGL*>(this->getGpu())
13 
14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
16 
17 namespace {
verb_to_gl_path_cmd(SkPath::Verb verb)18 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) {
19     static const GrGLubyte gTable[] = {
20         GR_GL_MOVE_TO,
21         GR_GL_LINE_TO,
22         GR_GL_QUADRATIC_CURVE_TO,
23         0xFF, // conic
24         GR_GL_CUBIC_CURVE_TO,
25         GR_GL_CLOSE_PATH,
26     };
27     GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
28     GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
29     GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
30     GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb);
31     GR_STATIC_ASSERT(5 == SkPath::kClose_Verb);
32 
33     SkASSERT(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable));
34     return gTable[verb];
35 }
36 
37 #ifdef SK_DEBUG
num_pts(SkPath::Verb verb)38 inline int num_pts(SkPath::Verb verb) {
39     static const int gTable[] = {
40         1, // move
41         1, // line
42         2, // quad
43         2, // conic
44         3, // cubic
45         0, // close
46     };
47     GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
48     GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
49     GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
50     GR_STATIC_ASSERT(4 == SkPath::kCubic_Verb);
51     GR_STATIC_ASSERT(5 == SkPath::kClose_Verb);
52 
53     SkASSERT(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable));
54     return gTable[verb];
55 }
56 #endif
57 
join_to_gl_join(SkPaint::Join join)58 inline GrGLenum join_to_gl_join(SkPaint::Join join) {
59     static GrGLenum gSkJoinsToGrGLJoins[] = {
60         GR_GL_MITER_REVERT,
61         GR_GL_ROUND,
62         GR_GL_BEVEL
63     };
64     return gSkJoinsToGrGLJoins[join];
65     GR_STATIC_ASSERT(0 == SkPaint::kMiter_Join);
66     GR_STATIC_ASSERT(1 == SkPaint::kRound_Join);
67     GR_STATIC_ASSERT(2 == SkPaint::kBevel_Join);
68     GR_STATIC_ASSERT(GR_ARRAY_COUNT(gSkJoinsToGrGLJoins) == SkPaint::kJoinCount);
69 }
70 
cap_to_gl_cap(SkPaint::Cap cap)71 inline GrGLenum cap_to_gl_cap(SkPaint::Cap cap) {
72     static GrGLenum gSkCapsToGrGLCaps[] = {
73         GR_GL_FLAT,
74         GR_GL_ROUND,
75         GR_GL_SQUARE
76     };
77     return gSkCapsToGrGLCaps[cap];
78     GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap);
79     GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap);
80     GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap);
81     GR_STATIC_ASSERT(GR_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount);
82 }
83 
84 }
85 
86 static const bool kIsWrapped = false; // The constructor creates the GL path object.
87 
GrGLPath(GrGpuGL * gpu,const SkPath & path,const SkStrokeRec & stroke)88 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke)
89     : INHERITED(gpu, kIsWrapped, path, stroke) {
90 #ifndef SK_SCALAR_IS_FLOAT
91     GrCrash("Assumes scalar is float.");
92 #endif
93     SkASSERT(!path.isEmpty());
94 
95     GL_CALL_RET(fPathID, GenPaths(1));
96 
97     SkSTArray<16, GrGLubyte, true> pathCommands;
98     SkSTArray<16, SkPoint, true> pathPoints;
99 
100     int verbCnt = fSkPath.countVerbs();
101     int pointCnt = fSkPath.countPoints();
102     pathCommands.resize_back(verbCnt);
103     pathPoints.resize_back(pointCnt);
104 
105     // TODO: Direct access to path points since we could pass them on directly.
106     fSkPath.getPoints(&pathPoints[0], pointCnt);
107     fSkPath.getVerbs(&pathCommands[0], verbCnt);
108 
109     SkDEBUGCODE(int numPts = 0);
110     for (int i = 0; i < verbCnt; ++i) {
111         SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
112         pathCommands[i] = verb_to_gl_path_cmd(v);
113         SkDEBUGCODE(numPts += num_pts(v));
114     }
115     SkASSERT(pathPoints.count() == numPts);
116 
117     GL_CALL(PathCommands(fPathID,
118                          verbCnt, &pathCommands[0],
119                          2 * pointCnt, GR_GL_FLOAT, &pathPoints[0]));
120 
121     if (stroke.needToApply()) {
122         GL_CALL(PathParameterf(fPathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth())));
123         GL_CALL(PathParameterf(fPathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter())));
124         GrGLenum join = join_to_gl_join(stroke.getJoin());
125         GL_CALL(PathParameteri(fPathID, GR_GL_PATH_JOIN_STYLE, join));
126         GrGLenum cap = cap_to_gl_cap(stroke.getCap());
127         GL_CALL(PathParameteri(fPathID, GR_GL_PATH_INITIAL_END_CAP, cap));
128         GL_CALL(PathParameteri(fPathID, GR_GL_PATH_TERMINAL_END_CAP, cap));
129 
130         // FIXME: try to account for stroking, without rasterizing the stroke.
131         fBounds.outset(SkScalarToFloat(stroke.getWidth()), SkScalarToFloat(stroke.getWidth()));
132     }
133 }
134 
~GrGLPath()135 GrGLPath::~GrGLPath() {
136     this->release();
137 }
138 
onRelease()139 void GrGLPath::onRelease() {
140     if (0 != fPathID && !this->isWrapped()) {
141         GL_CALL(DeletePaths(fPathID, 1));
142         fPathID = 0;
143     }
144 
145     INHERITED::onRelease();
146 }
147 
onAbandon()148 void GrGLPath::onAbandon() {
149     fPathID = 0;
150 
151     INHERITED::onAbandon();
152 }
153