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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkColorPriv.h"
9 #include "SkImageDecoder.h"
10 #include "SkStream.h"
11 #include "SkStreamHelpers.h"
12 #include "SkTypes.h"
13 
14 class SkICOImageDecoder : public SkImageDecoder {
15 public:
16     SkICOImageDecoder();
17 
getFormat() const18     virtual Format getFormat() const SK_OVERRIDE {
19         return kICO_Format;
20     }
21 
22 protected:
23     virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE;
24 
25 private:
26     typedef SkImageDecoder INHERITED;
27 };
28 
29 /////////////////////////////////////////////////////////////////////////////////////////
30 
31 //read bytes starting from the begin-th index in the buffer
32 //read in Intel order, and return an integer
33 
34 #define readByte(buffer,begin) buffer[begin]
35 #define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
36 #define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
37 
38 /////////////////////////////////////////////////////////////////////////////////////////
39 
SkICOImageDecoder()40 SkICOImageDecoder::SkICOImageDecoder()
41 {
42 }
43 
44 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
45 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
46             const int xorOffset, int& x, int y, const int w,
47             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
48 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
49             const int xorOffset, int& x, int y, const int w,
50             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
51 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
52             const int xorOffset, int& x, int y, const int w,
53             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
54 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
55             const int xorOffset, int& x, int y, const int w,
56             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
57 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
58             const int xorOffset, int& x, int y, const int w,
59             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
60 
61 
calculateRowBytesFor8888(int w,int bitCount)62 static int calculateRowBytesFor8888(int w, int bitCount)
63 {
64     //  Default rowBytes is w << 2 for kARGB_8888
65     //  In the case of a 4 bit image with an odd width, we need to add some
66     //  so we can go off the end of the drawn bitmap.
67     //  Add 4 to ensure that it is still a multiple of 4.
68     if (4 == bitCount && (w & 0x1)) {
69         return (w + 1) << 2;
70     }
71     //  Otherwise return 0, which will allow it to be calculated automatically.
72     return 0;
73 }
74 
onDecode(SkStream * stream,SkBitmap * bm,Mode mode)75 bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
76 {
77     SkAutoMalloc autoMal;
78     const size_t length = CopyStreamToStorage(&autoMal, stream);
79     if (0 == length) {
80         return false;
81     }
82 
83     unsigned char* buf = (unsigned char*)autoMal.get();
84 
85     //these should always be the same - should i use for error checking? - what about files that have some
86     //incorrect values, but still decode properly?
87     int reserved = read2Bytes(buf, 0);    // 0
88     int type = read2Bytes(buf, 2);        // 1
89     if (reserved != 0 || type != 1)
90         return false;
91     int count = read2Bytes(buf, 4);
92 
93     //need to at least have enough space to hold the initial table of info
94     if (length < (size_t)(6 + count*16))
95         return false;
96 
97     int choice;
98     Chooser* chooser = this->getChooser();
99     //FIXME:if no chooser, consider providing the largest color image
100     //what are the odds that the largest image would be monochrome?
101     if (NULL == chooser) {
102         choice = 0;
103     } else {
104         chooser->begin(count);
105         for (int i = 0; i < count; i++)
106         {
107             //need to find out the config, width, and height from the stream
108             int width = readByte(buf, 6 + i*16);
109             int height = readByte(buf, 7 + i*16);
110             int offset = read4Bytes(buf, 18 + i*16);
111             int bitCount = read2Bytes(buf, offset+14);
112             SkBitmap::Config c;
113             //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
114             //or maybe we'll determine this based on the provided config
115             switch (bitCount)
116             {
117                 case 1:
118                 case 4:
119                     // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
120                     // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
121                     // images and the higher quality images.
122                     c = SkBitmap::kIndex8_Config;
123                     break;
124                 case 8:
125                 case 24:
126                 case 32:
127                     c = SkBitmap::kARGB_8888_Config;
128                     break;
129                 default:
130                     SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
131                     continue;
132             }
133             chooser->inspect(i, c, width, height);
134         }
135         choice = chooser->choose();
136     }
137 
138     //you never know what the chooser is going to supply
139     if (choice >= count || choice < 0)
140         return false;
141 
142     //skip ahead to the correct header
143     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
144     //otherwise, they could be used for error checking
145     int w = readByte(buf, 6 + choice*16);
146     int h = readByte(buf, 7 + choice*16);
147     int colorCount = readByte(buf, 8 + choice*16);
148     //int reservedToo = readByte(buf, 9 + choice*16);   //0
149     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
150     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
151     int size = read4Bytes(buf, 14 + choice*16);           //matters?
152     int offset = read4Bytes(buf, 18 + choice*16);
153     if ((size_t)(offset + size) > length)
154         return false;
155 
156     // Check to see if this is a PNG image inside the ICO
157     {
158         SkMemoryStream subStream(buf + offset, size, false);
159         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
160         if (otherDecoder.get() != NULL) {
161             // Set fields on the other decoder to be the same as this one.
162             this->copyFieldsToOther(otherDecoder.get());
163             if(otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode)) {
164                 return true;
165             }
166         }
167     }
168 
169     //int infoSize = read4Bytes(buf, offset);             //40
170     //int width = read4Bytes(buf, offset+4);              //should == w
171     //int height = read4Bytes(buf, offset+8);             //should == 2*h
172     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
173     int bitCount = read2Bytes(buf, offset+14);
174 
175     void (*placePixel)(const int pixelNo, const unsigned char* buf,
176         const int xorOffset, int& x, int y, const int w,
177         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
178     switch (bitCount)
179     {
180         case 1:
181             placePixel = &editPixelBit1;
182             colorCount = 2;
183             break;
184         case 4:
185             placePixel = &editPixelBit4;
186             colorCount = 16;
187             break;
188         case 8:
189             placePixel = &editPixelBit8;
190             colorCount = 256;
191             break;
192         case 24:
193             placePixel = &editPixelBit24;
194             colorCount = 0;
195             break;
196         case 32:
197             placePixel = &editPixelBit32;
198             colorCount = 0;
199             break;
200         default:
201             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
202             return false;
203     }
204 
205     //these should all be zero, but perhaps are not - need to check
206     //int compression = read4Bytes(buf, offset+16);       //0
207     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
208     //int xPixels = read4Bytes(buf, offset+24);           //0
209     //int yPixels = read4Bytes(buf, offset+28);           //0
210     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
211     //int colorsImportant = read4Bytes(buf, offset+36);   //0
212 
213     int begin = offset + 40;
214     //this array represents the colortable
215     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
216     SkPMColor* colors = NULL;
217     int blue, green, red;
218     if (colorCount)
219     {
220         colors = new SkPMColor[colorCount];
221         for (int j = 0; j < colorCount; j++)
222         {
223             //should this be a function - maybe a #define?
224             blue = readByte(buf, begin + 4*j);
225             green = readByte(buf, begin + 4*j + 1);
226             red = readByte(buf, begin + 4*j + 2);
227             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
228         }
229     }
230     int bitWidth = w*bitCount;
231     int test = bitWidth & 0x1F;
232     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
233     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
234     int lineWidth = lineBitWidth/bitCount;
235 
236     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
237                                             //other read method means we will just be here already
238     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
239 
240     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
241     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
242     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
243     //if we allow different Configs, everything is the same til here
244     //change the config, and use different address getter, and place index vs color, and add the color table
245     //FIXME: what is the tradeoff in size?
246     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
247     //however, with small images with large colortables, maybe it's better to still do argb_8888
248 
249     bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
250 
251     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
252         delete[] colors;
253         return true;
254     }
255 
256     if (!this->allocPixelRef(bm, NULL))
257     {
258         delete[] colors;
259         return false;
260     }
261 
262     SkAutoLockPixels alp(*bm);
263 
264     for (int y = 0; y < h; y++)
265     {
266         for (int x = 0; x < w; x++)
267         {
268             //U32* address = bm->getAddr32(x, y);
269 
270             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
271             int andPixelNo = andLineWidth*(h-y-1)+x;
272             //only need to get a new alphaByte when x %8 == 0
273             //but that introduces an if and a mod - probably much slower
274             //that's ok, it's just a read of an array, not a stream
275             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
276             int shift = 7 - (andPixelNo & 0x7);
277             int m = 1 << shift;
278 
279             int pixelNo = lineWidth*(h-y-1)+x;
280             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
281 
282         }
283     }
284 
285     delete [] colors;
286     //ensure we haven't read off the end?
287     //of course this doesn't help us if the andOffset was a lie...
288     //return andOffset + (andLineWidth >> 3) <= length;
289     return true;
290 }   //onDecode
291 
292 //function to place the pixel, determined by the bitCount
editPixelBit1(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)293 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
294             const int xorOffset, int& x, int y, const int w,
295             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
296 {
297     // note that this should be the same as/similar to the AND bitmap
298     SkPMColor* address = bm->getAddr32(x,y);
299     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
300     int colorBit;
301     int alphaBit;
302     // Read all of the bits in this byte.
303     int i = x + 8;
304     // Pin to the width so we do not write outside the bounds of
305     // our color table.
306     i = i > w ? w : i;
307     // While loop to check all 8 bits individually.
308     while (x < i)
309     {
310 
311         colorBit = (byte & m) >> shift;
312         alphaBit = (alphaByte & m) >> shift;
313         *address = (alphaBit-1)&(colors[colorBit]);
314         x++;
315         // setup for the next pixel
316         address = address + 1;
317         m = m >> 1;
318         shift -= 1;
319     }
320     x--;
321 }
editPixelBit4(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)322 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
323             const int xorOffset, int& x, int y, const int w,
324             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
325 {
326     SkPMColor* address = bm->getAddr32(x, y);
327     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
328     int pixel = (byte >> 4) & 0xF;
329     int alphaBit = (alphaByte & m) >> shift;
330     *address = (alphaBit-1)&(colors[pixel]);
331     x++;
332     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
333     //but that's okay, since i've added an extra rowByte for just this purpose
334     address = address + 1;
335     pixel = byte & 0xF;
336     m = m >> 1;
337     alphaBit = (alphaByte & m) >> (shift-1);
338     //speed up trick here
339     *address = (alphaBit-1)&(colors[pixel]);
340 }
341 
editPixelBit8(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)342 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
343             const int xorOffset, int& x, int y, const int w,
344             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
345 {
346     SkPMColor* address = bm->getAddr32(x, y);
347     int pixel = readByte(buf, xorOffset + pixelNo);
348     int alphaBit = (alphaByte & m) >> shift;
349     *address = (alphaBit-1)&(colors[pixel]);
350 }
351 
editPixelBit24(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)352 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
353             const int xorOffset, int& x, int y, const int w,
354             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
355 {
356     SkPMColor* address = bm->getAddr32(x, y);
357     int blue = readByte(buf, xorOffset + 3*pixelNo);
358     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
359     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
360     int alphaBit = (alphaByte & m) >> shift;
361     //alphaBit == 1 => alpha = 0
362     int alpha = (alphaBit-1) & 0xFF;
363     *address = SkPreMultiplyARGB(alpha, red, green, blue);
364 }
365 
editPixelBit32(const int pixelNo,const unsigned char * buf,const int xorOffset,int & x,int y,const int w,SkBitmap * bm,int alphaByte,int m,int shift,SkPMColor * colors)366 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
367             const int xorOffset, int& x, int y, const int w,
368             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
369 {
370     SkPMColor* address = bm->getAddr32(x, y);
371     int blue = readByte(buf, xorOffset + 4*pixelNo);
372     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
373     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
374     int alphaBit = (alphaByte & m) >> shift;
375 #if 1 // don't trust the alphaBit for 32bit images <mrr>
376     alphaBit = 0;
377 #endif
378     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
379     *address = SkPreMultiplyARGB(alpha, red, green, blue);
380 }
381 
382 ///////////////////////////////////////////////////////////////////////////////
383 DEFINE_DECODER_CREATOR(ICOImageDecoder);
384 /////////////////////////////////////////////////////////////////////////////////////////
385 
is_ico(SkStreamRewindable * stream)386 static bool is_ico(SkStreamRewindable* stream) {
387     // Check to see if the first four bytes are 0,0,1,0
388     // FIXME: Is that required and sufficient?
389     SkAutoMalloc autoMal(4);
390     unsigned char* buf = (unsigned char*)autoMal.get();
391     stream->read((void*)buf, 4);
392     int reserved = read2Bytes(buf, 0);
393     int type = read2Bytes(buf, 2);
394     if (reserved != 0 || type != 1) {
395         // This stream does not represent an ICO image.
396         return false;
397     }
398     return true;
399 }
400 
sk_libico_dfactory(SkStreamRewindable * stream)401 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
402     if (is_ico(stream)) {
403         return SkNEW(SkICOImageDecoder);
404     }
405     return NULL;
406 }
407 
408 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
409 
get_format_ico(SkStreamRewindable * stream)410 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
411     if (is_ico(stream)) {
412         return SkImageDecoder::kICO_Format;
413     }
414     return SkImageDecoder::kUnknown_Format;
415 }
416 
417 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
418