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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include <X11/Xlib.h>
9 #include <X11/Xatom.h>
10 #include <X11/XKBlib.h>
11 #include <GL/glx.h>
12 #include <GL/gl.h>
13 #include <GL/glu.h>
14 
15 #include "SkWindow.h"
16 
17 #include "SkBitmap.h"
18 #include "SkCanvas.h"
19 #include "SkColor.h"
20 #include "SkEvent.h"
21 #include "SkKey.h"
22 #include "SkWindow.h"
23 #include "XkeysToSkKeys.h"
24 extern "C" {
25     #include "keysym2ucs.h"
26 }
27 
28 const int WIDTH = 500;
29 const int HEIGHT = 500;
30 
31 // Determine which events to listen for.
32 const long EVENT_MASK = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
33         |ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
34 
SkOSWindow(void *)35 SkOSWindow::SkOSWindow(void*)
36     : fVi(NULL)
37     , fMSAASampleCount(0) {
38     fUnixWindow.fDisplay = NULL;
39     fUnixWindow.fGLContext = NULL;
40     this->initWindow(0, NULL);
41     this->resize(WIDTH, HEIGHT);
42 }
43 
~SkOSWindow()44 SkOSWindow::~SkOSWindow() {
45     this->closeWindow();
46 }
47 
closeWindow()48 void SkOSWindow::closeWindow() {
49     if (NULL != fUnixWindow.fDisplay) {
50         this->detach();
51         SkASSERT(NULL != fUnixWindow.fGc);
52         XFreeGC(fUnixWindow.fDisplay, fUnixWindow.fGc);
53         fUnixWindow.fGc = NULL;
54         XDestroyWindow(fUnixWindow.fDisplay, fUnixWindow.fWin);
55         fVi = NULL;
56         XCloseDisplay(fUnixWindow.fDisplay);
57         fUnixWindow.fDisplay = NULL;
58         fMSAASampleCount = 0;
59     }
60 }
61 
initWindow(int requestedMSAASampleCount,AttachmentInfo * info)62 void SkOSWindow::initWindow(int requestedMSAASampleCount, AttachmentInfo* info) {
63     if (fMSAASampleCount != requestedMSAASampleCount) {
64         this->closeWindow();
65     }
66     // presence of fDisplay means we already have a window
67     if (NULL != fUnixWindow.fDisplay) {
68         if (NULL != info) {
69             if (NULL != fVi) {
70                 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
71                 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
72             } else {
73                 info->fSampleCount = 0;
74                 info->fStencilBits = 0;
75             }
76         }
77         return;
78     }
79     fUnixWindow.fDisplay = XOpenDisplay(NULL);
80     Display* dsp = fUnixWindow.fDisplay;
81     if (NULL == dsp) {
82         SkDebugf("Could not open an X Display");
83         return;
84     }
85     // Attempt to create a window that supports GL
86     GLint att[] = {
87         GLX_RGBA,
88         GLX_DEPTH_SIZE, 24,
89         GLX_DOUBLEBUFFER,
90         GLX_STENCIL_SIZE, 8,
91         None
92     };
93     SkASSERT(NULL == fVi);
94     if (requestedMSAASampleCount > 0) {
95         static const GLint kAttCount = SK_ARRAY_COUNT(att);
96         GLint msaaAtt[kAttCount + 4];
97         memcpy(msaaAtt, att, sizeof(att));
98         SkASSERT(None == msaaAtt[kAttCount - 1]);
99         msaaAtt[kAttCount - 1] = GLX_SAMPLE_BUFFERS_ARB;
100         msaaAtt[kAttCount + 0] = 1;
101         msaaAtt[kAttCount + 1] = GLX_SAMPLES_ARB;
102         msaaAtt[kAttCount + 2] = requestedMSAASampleCount;
103         msaaAtt[kAttCount + 3] = None;
104         fVi = glXChooseVisual(dsp, DefaultScreen(dsp), msaaAtt);
105         fMSAASampleCount = requestedMSAASampleCount;
106     }
107     if (NULL == fVi) {
108         fVi = glXChooseVisual(dsp, DefaultScreen(dsp), att);
109         fMSAASampleCount = 0;
110     }
111 
112     if (fVi) {
113         if (NULL != info) {
114             glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount);
115             glXGetConfig(dsp, fVi, GLX_STENCIL_SIZE, &info->fStencilBits);
116         }
117         Colormap colorMap = XCreateColormap(dsp,
118                                             RootWindow(dsp, fVi->screen),
119                                             fVi->visual,
120                                              AllocNone);
121         XSetWindowAttributes swa;
122         swa.colormap = colorMap;
123         swa.event_mask = EVENT_MASK;
124         fUnixWindow.fWin = XCreateWindow(dsp,
125                                          RootWindow(dsp, fVi->screen),
126                                          0, 0, // x, y
127                                          WIDTH, HEIGHT,
128                                          0, // border width
129                                          fVi->depth,
130                                          InputOutput,
131                                          fVi->visual,
132                                          CWEventMask | CWColormap,
133                                          &swa);
134     } else {
135         if (NULL != info) {
136             info->fSampleCount = 0;
137             info->fStencilBits = 0;
138         }
139         // Create a simple window instead.  We will not be able to show GL
140         fUnixWindow.fWin = XCreateSimpleWindow(dsp,
141                                                DefaultRootWindow(dsp),
142                                                0, 0,  // x, y
143                                                WIDTH, HEIGHT,
144                                                0,     // border width
145                                                0,     // border value
146                                                0);    // background value
147     }
148     this->mapWindowAndWait();
149     fUnixWindow.fGc = XCreateGC(dsp, fUnixWindow.fWin, 0, NULL);
150 }
151 
getModi(const XEvent & evt)152 static unsigned getModi(const XEvent& evt) {
153     static const struct {
154         unsigned    fXMask;
155         unsigned    fSkMask;
156     } gModi[] = {
157         // X values found by experiment. Is there a better way?
158         { 1,    kShift_SkModifierKey },
159         { 4,    kControl_SkModifierKey },
160         { 8,    kOption_SkModifierKey },
161     };
162 
163     unsigned modi = 0;
164     for (size_t i = 0; i < SK_ARRAY_COUNT(gModi); ++i) {
165         if (evt.xkey.state & gModi[i].fXMask) {
166             modi |= gModi[i].fSkMask;
167         }
168     }
169     return modi;
170 }
171 
172 static SkMSec gTimerDelay;
173 
MyXNextEventWithDelay(Display * dsp,XEvent * evt)174 static bool MyXNextEventWithDelay(Display* dsp, XEvent* evt) {
175     SkMSec ms = gTimerDelay;
176     if (ms > 0) {
177         int x11_fd = ConnectionNumber(dsp);
178         fd_set input_fds;
179         FD_ZERO(&input_fds);
180         FD_SET(x11_fd, &input_fds);
181 
182         timeval tv;
183         tv.tv_sec = ms / 1000;              // seconds
184         tv.tv_usec = (ms % 1000) * 1000;    // microseconds
185 
186         if (!select(x11_fd + 1, &input_fds, NULL, NULL, &tv)) {
187             if (!XPending(dsp)) {
188                 return false;
189             }
190         }
191     }
192     XNextEvent(dsp, evt);
193     return true;
194 }
195 
nextXEvent()196 SkOSWindow::NextXEventResult SkOSWindow::nextXEvent() {
197     XEvent evt;
198     Display* dsp = fUnixWindow.fDisplay;
199 
200     if (!MyXNextEventWithDelay(fUnixWindow.fDisplay, &evt)) {
201         return kContinue_NextXEventResult;
202     }
203 
204     switch (evt.type) {
205         case Expose:
206             if (0 == evt.xexpose.count) {
207                 return kPaintRequest_NextXEventResult;
208             }
209             break;
210         case ConfigureNotify:
211             this->resize(evt.xconfigure.width, evt.xconfigure.height);
212             break;
213         case ButtonPress:
214             if (evt.xbutton.button == Button1)
215                 this->handleClick(evt.xbutton.x, evt.xbutton.y,
216                             SkView::Click::kDown_State, NULL, getModi(evt));
217             break;
218         case ButtonRelease:
219             if (evt.xbutton.button == Button1)
220                 this->handleClick(evt.xbutton.x, evt.xbutton.y,
221                               SkView::Click::kUp_State, NULL, getModi(evt));
222             break;
223         case MotionNotify:
224             this->handleClick(evt.xmotion.x, evt.xmotion.y,
225                            SkView::Click::kMoved_State, NULL, getModi(evt));
226             break;
227         case KeyPress: {
228             int shiftLevel = (evt.xkey.state & ShiftMask) ? 1 : 0;
229             KeySym keysym = XkbKeycodeToKeysym(dsp, evt.xkey.keycode,
230                                                0, shiftLevel);
231             if (keysym == XK_Escape) {
232                 return kQuitRequest_NextXEventResult;
233             }
234             this->handleKey(XKeyToSkKey(keysym));
235             long uni = keysym2ucs(keysym);
236             if (uni != -1) {
237                 this->handleChar((SkUnichar) uni);
238             }
239             break;
240         }
241         case KeyRelease:
242             this->handleKeyUp(XKeyToSkKey(XkbKeycodeToKeysym(dsp, evt.xkey.keycode, 0, 0)));
243             break;
244         default:
245             // Do nothing for other events
246             break;
247     }
248     return kContinue_NextXEventResult;
249 }
250 
loop()251 void SkOSWindow::loop() {
252     Display* dsp = fUnixWindow.fDisplay;
253     if (NULL == dsp) {
254         return;
255     }
256     Window win = fUnixWindow.fWin;
257 
258     XSelectInput(dsp, win, EVENT_MASK);
259 
260     bool sentExposeEvent = false;
261 
262     for (;;) {
263         SkEvent::ServiceQueueTimer();
264 
265         bool moreToDo = SkEvent::ProcessEvent();
266 
267         if (this->isDirty() && !sentExposeEvent) {
268             sentExposeEvent = true;
269 
270             XEvent evt;
271             sk_bzero(&evt, sizeof(evt));
272             evt.type = Expose;
273             evt.xexpose.display = dsp;
274             XSendEvent(dsp, win, false, ExposureMask, &evt);
275         }
276 
277         if (XPending(dsp) || !moreToDo) {
278             switch (this->nextXEvent()) {
279                 case kContinue_NextXEventResult:
280                     break;
281                 case kPaintRequest_NextXEventResult:
282                     sentExposeEvent = false;
283                     if (this->isDirty()) {
284                         this->update(NULL);
285                     }
286                     this->doPaint();
287                     break;
288                 case kQuitRequest_NextXEventResult:
289                     return;
290             }
291         }
292     }
293 }
294 
mapWindowAndWait()295 void SkOSWindow::mapWindowAndWait() {
296     SkASSERT(NULL != fUnixWindow.fDisplay);
297     Display* dsp = fUnixWindow.fDisplay;
298     Window win = fUnixWindow.fWin;
299     XMapWindow(dsp, win);
300 
301     long eventMask = StructureNotifyMask;
302     XSelectInput(dsp, win, eventMask);
303 
304     // Wait until screen is ready.
305     XEvent evt;
306     do {
307         XNextEvent(dsp, &evt);
308     } while(evt.type != MapNotify);
309 
310 }
311 
attach(SkBackEndTypes,int msaaSampleCount,AttachmentInfo * info)312 bool SkOSWindow::attach(SkBackEndTypes, int msaaSampleCount, AttachmentInfo* info) {
313     this->initWindow(msaaSampleCount, info);
314 
315     if (NULL == fUnixWindow.fDisplay) {
316         return false;
317     }
318     if (NULL == fUnixWindow.fGLContext) {
319         SkASSERT(NULL != fVi);
320 
321         fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay,
322                                                   fVi,
323                                                   NULL,
324                                                   GL_TRUE);
325         if (NULL == fUnixWindow.fGLContext) {
326             return false;
327         }
328     }
329     glXMakeCurrent(fUnixWindow.fDisplay,
330                    fUnixWindow.fWin,
331                    fUnixWindow.fGLContext);
332     glViewport(0, 0,
333                SkScalarRound(this->width()), SkScalarRound(this->height()));
334     glClearColor(0, 0, 0, 0);
335     glClearStencil(0);
336     glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
337     return true;
338 }
339 
detach()340 void SkOSWindow::detach() {
341     if (NULL == fUnixWindow.fDisplay || NULL == fUnixWindow.fGLContext) {
342         return;
343     }
344     glXMakeCurrent(fUnixWindow.fDisplay, None, NULL);
345     glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext);
346     fUnixWindow.fGLContext = NULL;
347 }
348 
present()349 void SkOSWindow::present() {
350     if (NULL != fUnixWindow.fDisplay && NULL != fUnixWindow.fGLContext) {
351         glXSwapBuffers(fUnixWindow.fDisplay, fUnixWindow.fWin);
352     }
353 }
354 
onSetTitle(const char title[])355 void SkOSWindow::onSetTitle(const char title[]) {
356     if (NULL == fUnixWindow.fDisplay) {
357         return;
358     }
359     XTextProperty textProp;
360     textProp.value = (unsigned char*)title;
361     textProp.format = 8;
362     textProp.nitems = strlen((char*)textProp.value);
363     textProp.encoding = XA_STRING;
364     XSetWMName(fUnixWindow.fDisplay, fUnixWindow.fWin, &textProp);
365 }
366 
convertBitmapToXImage(XImage & image,const SkBitmap & bitmap)367 static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap) {
368     sk_bzero(&image, sizeof(image));
369 
370     int bitsPerPixel = bitmap.bytesPerPixel() * 8;
371     image.width = bitmap.width();
372     image.height = bitmap.height();
373     image.format = ZPixmap;
374     image.data = (char*) bitmap.getPixels();
375     image.byte_order = LSBFirst;
376     image.bitmap_unit = bitsPerPixel;
377     image.bitmap_bit_order = LSBFirst;
378     image.bitmap_pad = bitsPerPixel;
379     image.depth = 24;
380     image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * 4;
381     image.bits_per_pixel = bitsPerPixel;
382     return XInitImage(&image);
383 }
384 
doPaint()385 void SkOSWindow::doPaint() {
386     if (NULL == fUnixWindow.fDisplay) {
387         return;
388     }
389     // If we are drawing with GL, we don't need XPutImage.
390     if (NULL != fUnixWindow.fGLContext) {
391         return;
392     }
393     // Draw the bitmap to the screen.
394     const SkBitmap& bitmap = getBitmap();
395     int width = bitmap.width();
396     int height = bitmap.height();
397 
398     XImage image;
399     if (!convertBitmapToXImage(image, bitmap)) {
400         return;
401     }
402 
403     XPutImage(fUnixWindow.fDisplay,
404               fUnixWindow.fWin,
405               fUnixWindow.fGc,
406               &image,
407               0, 0,     // src x,y
408               0, 0,     // dst x,y
409               width, height);
410 }
411 
412 ///////////////////////////////////////////////////////////////////////////////
413 
SignalNonEmptyQueue()414 void SkEvent::SignalNonEmptyQueue() {
415     // nothing to do, since we spin on our event-queue, polling for XPending
416 }
417 
SignalQueueTimer(SkMSec delay)418 void SkEvent::SignalQueueTimer(SkMSec delay) {
419     // just need to record the delay time. We handle waking up for it in
420     // MyXNextEventWithDelay()
421     gTimerDelay = delay;
422 }
423