1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "Test.h"
9 #include "TestClassDef.h"
10 #include "SkBitmap.h"
11 #include "SkCanvas.h"
12 #include "SkColor.h"
13 #include "SkColorFilter.h"
14 #include "SkGradientShader.h"
15 #include "SkPaint.h"
16 #include "SkPictureFlat.h"
17 #include "SkShader.h"
18 #include "SkXfermode.h"
19
flattenFlattenableProc(SkOrderedWriteBuffer & buffer,const void * obj)20 static void flattenFlattenableProc(SkOrderedWriteBuffer& buffer,
21 const void* obj) {
22 buffer.writeFlattenable((SkFlattenable*)obj);
23 }
24
25 class Controller : public SkChunkFlatController {
26 public:
Controller()27 Controller() : INHERITED(1024) {
28 this->INHERITED::setNamedFactorySet(SkNEW(SkNamedFactorySet))->unref();
29 }
30 private:
31 typedef SkChunkFlatController INHERITED;
32 };
33
34 /**
35 * Verify that two SkFlatData objects that created from the same object are
36 * identical when using an SkNamedFactorySet.
37 * @param reporter Object to report failures.
38 * @param obj Flattenable object to be flattened.
39 * @param flattenProc Function that flattens objects with the same type as obj.
40 */
testCreate(skiatest::Reporter * reporter,const void * obj,void (* flattenProc)(SkOrderedWriteBuffer &,const void *))41 static void testCreate(skiatest::Reporter* reporter, const void* obj,
42 void (*flattenProc)(SkOrderedWriteBuffer&, const void*)) {
43 Controller controller;
44 // No need to delete data because that will be taken care of by the
45 // controller.
46 SkFlatData* data1 = SkFlatData::Create(&controller, obj, 0, flattenProc);
47 SkFlatData* data2 = SkFlatData::Create(&controller, obj, 1, flattenProc);
48 REPORTER_ASSERT(reporter, *data1 == *data2);
49 }
50
DEF_TEST(FlatData,reporter)51 DEF_TEST(FlatData, reporter) {
52 // Test flattening SkShader
53 SkPoint points[2];
54 points[0].set(0, 0);
55 points[1].set(SkIntToScalar(20), SkIntToScalar(20));
56 SkColor colors[2];
57 colors[0] = SK_ColorRED;
58 colors[1] = SK_ColorBLUE;
59 SkShader* shader = SkGradientShader::CreateLinear(points, colors, NULL,
60 2, SkShader::kRepeat_TileMode);
61 SkAutoUnref aur(shader);
62 testCreate(reporter, shader, flattenFlattenableProc);
63
64 // Test SkBitmap
65 {
66 SkBitmap bm;
67 bm.setConfig(SkBitmap::kARGB_8888_Config, 50, 50);
68 bm.allocPixels();
69 SkCanvas canvas(bm);
70 SkPaint paint;
71 paint.setShader(shader);
72 canvas.drawPaint(paint);
73 testCreate(reporter, &bm, &SkFlattenObjectProc<SkBitmap>);
74 }
75
76 // Test SkColorFilter
77 SkColorFilter* cf = SkColorFilter::CreateLightingFilter(SK_ColorBLUE,
78 SK_ColorRED);
79 SkAutoUnref aurcf(cf);
80 testCreate(reporter, cf, &flattenFlattenableProc);
81
82 // Test SkXfermode
83 SkXfermode* xfer = SkXfermode::Create(SkXfermode::kDstOver_Mode);
84 SkAutoUnref aurxf(xfer);
85 testCreate(reporter, xfer, &flattenFlattenableProc);
86 }
87
88