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1
2==================================================
3STLport README for Borland C++ compilers.
4==================================================
5
6by: Francois Dumont, dums@stlport.com, last edited 20 May 2006
7
8============
9Introduction
10============
11This document describes how STLport can be compiled and used with
12Borland compilers.
13
14For any further comments or questions visit STLport mailing lists
15http://stlport.sourceforge.net/Maillists.shtml or forums
16https://sourceforge.net/forum/?group_id=146814
17
18=============
19Prerequisites
20=============
21To build and use STLport you will need following tools and libraries:
22 - Borland C++ compiler package 5.5.1 or higher version.
23
24    In order to build STLport the Borland compiler and linker have to
25  be correctly configurated too. That is to say:
26
27    * For the Borland compiler bcc32:
28
29    In Borland's 'bin' directory (same directory as bcc32.exe), create a
30  bcc32.cfg file containing the compiler option giving it the path to
31  native Borland headers:
32
33	-I%BORLAND_PATH%\BCC55\include
34
35    * For the resource compiler brcc32:
36
37    Create an environment variable INCLUDE containing path to native Borland
38    headers and especially the windows.h file
39
40	set INCLUDE=%BORLAND_PATH%\BCC55\include
41
42    * For the Borland linker ilink32:
43
44    You need to give path to both the Borland libs and Borland PSDK libs.
45    For that you have to create, in the same directory as ilink32.exe, a
46    configuration file, ilink32.cfg, that contains:
47
48	-L%BORLAND_PATH%\BCC55\lib;%BORLAND_PATH%\BCC55\lib\PSDK
49
50 - A GNU make tool. You can get one from www.mingw.org or www.cygwin.com.
51   See README.mingw or README.cygwin for additional informations.
52
53===================
54Configuring STLport
55===================
56  This is intended to be an optional step, if you want to use default
57configuration simply jump to next chapter 'Building STLport'. Open a console
58and go to the STLport build/lib folder. Run
59
60	configure --help
61
62  This command will present you the different available build options. Just follow
63the instructions to set STLport configuration according your needs. For example,
64to set the typical configuration for most Borland compilers, run
65
66    configure -c bcc
67
68================
69Building STLport
70================
71  This is a step by step description of the actions to take in order to build
72and install the STLport libraries:
73
741. Open a console, you can use a Msys, Cygwin or Windows console.
75
762. Go to the STLport build/lib folder:
77	cd C:\STLport\build\lib
78
793. Run the following command:
80	make -fbcc.mak install
81
82	Where 'make' is the GNU make utility you have installed. The name of
83GNU make utility may differ, such as 'mingw32-make'.  -f is a make option
84telling it which makefile to use. You have of course to choose the
85appropriate makefile for your compiler, 'bcc.mak' in our case.
86
87	Once the command returns you will have all the necessary import libraries
88in STLport's 'lib' folder and DLLs in STLport's 'bin' folder.  For a
89description of the generated libraries check the FAQ file in the 'doc' folder.
90For a quick start guide to the STLport make system, see the README file in the
91'build/lib' folder.
92
93===============
94Testing STLport
95===============
96You can use the unit tests to verify STLport behaves correctly. Change into
97STLport's 'build/test/unit' folder and type:
98
99  make -fbcc.mak install
100
101This will build and install the unit tests with STLport dynamic libraries.
102Once the unit tests are built you just need to run them.  They can be found
103in STLport's bin, bin-g or bin-stlg folders.  To rebuild the unit tests
104with STLport static libraries, type:
105
106  make -fbcc.mak clean
107  make -fbcc.mak install-static
108
109=============
110Using STLport
111=============
112Adjust your include and link paths in Borland IDE or in the command line config
113files. In the include files add the path to STLport's 'stlport' folder. Make sure
114it is the first directory listed there. Add STLport's 'lib' folder for the library
115files (order of paths doesn't matter here).
116
117Now you should be ready to use STLport.
118
119============
120Known limitations
121============
122
1231. If you extend a locale facet based on a Standard facet definition you will
124have to grant your own facet id defition. Ex extracted from
125test/unit/fstream_test.cpp:
126
127#include <locale>
128
129using namespace std;
130
131struct my_state {
132  char dummy;
133};
134
135struct my_traits : public char_traits<char> {
136  typedef my_state state_type;
137  typedef fpos<state_type> pos_type;
138};
139
140class my_codecvt : public codecvt<char, char, my_state>
141{};
142
143// Mandatory locale facet id definition:
144template <>
145locale::id codecvt<char, char, my_state>::id;
146
1472. If you get a linker memory error, e.g. LME351, it probably means that full
148source debugging is enabled and Borland's .TDS file has exceeded the memory
149capacity of Borland's linker (ilink32.exe).  To resolve this error, check
150Borland's website for the latest patch for ilink32.exe.  In the alternative,
151disable full source debugging in build\Makefiles\gmake\bcc.mak by deleting
152the -v option in the OPT settings.
153
1543. For "'uname' is not recognized . . .", see "Configuring STLport" above.
155