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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include "v8.h"
29 
30 #if defined(V8_TARGET_ARCH_IA32)
31 
32 #include "ia32/lithium-gap-resolver-ia32.h"
33 #include "ia32/lithium-codegen-ia32.h"
34 
35 namespace v8 {
36 namespace internal {
37 
LGapResolver(LCodeGen * owner)38 LGapResolver::LGapResolver(LCodeGen* owner)
39     : cgen_(owner),
40       moves_(32),
41       source_uses_(),
42       destination_uses_(),
43       spilled_register_(-1) {}
44 
45 
Resolve(LParallelMove * parallel_move)46 void LGapResolver::Resolve(LParallelMove* parallel_move) {
47   ASSERT(HasBeenReset());
48   // Build up a worklist of moves.
49   BuildInitialMoveList(parallel_move);
50 
51   for (int i = 0; i < moves_.length(); ++i) {
52     LMoveOperands move = moves_[i];
53     // Skip constants to perform them last.  They don't block other moves
54     // and skipping such moves with register destinations keeps those
55     // registers free for the whole algorithm.
56     if (!move.IsEliminated() && !move.source()->IsConstantOperand()) {
57       PerformMove(i);
58     }
59   }
60 
61   // Perform the moves with constant sources.
62   for (int i = 0; i < moves_.length(); ++i) {
63     if (!moves_[i].IsEliminated()) {
64       ASSERT(moves_[i].source()->IsConstantOperand());
65       EmitMove(i);
66     }
67   }
68 
69   Finish();
70   ASSERT(HasBeenReset());
71 }
72 
73 
BuildInitialMoveList(LParallelMove * parallel_move)74 void LGapResolver::BuildInitialMoveList(LParallelMove* parallel_move) {
75   // Perform a linear sweep of the moves to add them to the initial list of
76   // moves to perform, ignoring any move that is redundant (the source is
77   // the same as the destination, the destination is ignored and
78   // unallocated, or the move was already eliminated).
79   const ZoneList<LMoveOperands>* moves = parallel_move->move_operands();
80   for (int i = 0; i < moves->length(); ++i) {
81     LMoveOperands move = moves->at(i);
82     if (!move.IsRedundant()) AddMove(move);
83   }
84   Verify();
85 }
86 
87 
PerformMove(int index)88 void LGapResolver::PerformMove(int index) {
89   // Each call to this function performs a move and deletes it from the move
90   // graph.  We first recursively perform any move blocking this one.  We
91   // mark a move as "pending" on entry to PerformMove in order to detect
92   // cycles in the move graph.  We use operand swaps to resolve cycles,
93   // which means that a call to PerformMove could change any source operand
94   // in the move graph.
95 
96   ASSERT(!moves_[index].IsPending());
97   ASSERT(!moves_[index].IsRedundant());
98 
99   // Clear this move's destination to indicate a pending move.  The actual
100   // destination is saved on the side.
101   ASSERT(moves_[index].source() != NULL);  // Or else it will look eliminated.
102   LOperand* destination = moves_[index].destination();
103   moves_[index].set_destination(NULL);
104 
105   // Perform a depth-first traversal of the move graph to resolve
106   // dependencies.  Any unperformed, unpending move with a source the same
107   // as this one's destination blocks this one so recursively perform all
108   // such moves.
109   for (int i = 0; i < moves_.length(); ++i) {
110     LMoveOperands other_move = moves_[i];
111     if (other_move.Blocks(destination) && !other_move.IsPending()) {
112       // Though PerformMove can change any source operand in the move graph,
113       // this call cannot create a blocking move via a swap (this loop does
114       // not miss any).  Assume there is a non-blocking move with source A
115       // and this move is blocked on source B and there is a swap of A and
116       // B.  Then A and B must be involved in the same cycle (or they would
117       // not be swapped).  Since this move's destination is B and there is
118       // only a single incoming edge to an operand, this move must also be
119       // involved in the same cycle.  In that case, the blocking move will
120       // be created but will be "pending" when we return from PerformMove.
121       PerformMove(i);
122     }
123   }
124 
125   // We are about to resolve this move and don't need it marked as
126   // pending, so restore its destination.
127   moves_[index].set_destination(destination);
128 
129   // This move's source may have changed due to swaps to resolve cycles and
130   // so it may now be the last move in the cycle.  If so remove it.
131   if (moves_[index].source()->Equals(destination)) {
132     RemoveMove(index);
133     return;
134   }
135 
136   // The move may be blocked on a (at most one) pending move, in which case
137   // we have a cycle.  Search for such a blocking move and perform a swap to
138   // resolve it.
139   for (int i = 0; i < moves_.length(); ++i) {
140     LMoveOperands other_move = moves_[i];
141     if (other_move.Blocks(destination)) {
142       ASSERT(other_move.IsPending());
143       EmitSwap(index);
144       return;
145     }
146   }
147 
148   // This move is not blocked.
149   EmitMove(index);
150 }
151 
152 
AddMove(LMoveOperands move)153 void LGapResolver::AddMove(LMoveOperands move) {
154   LOperand* source = move.source();
155   if (source->IsRegister()) ++source_uses_[source->index()];
156 
157   LOperand* destination = move.destination();
158   if (destination->IsRegister()) ++destination_uses_[destination->index()];
159 
160   moves_.Add(move);
161 }
162 
163 
RemoveMove(int index)164 void LGapResolver::RemoveMove(int index) {
165   LOperand* source = moves_[index].source();
166   if (source->IsRegister()) {
167     --source_uses_[source->index()];
168     ASSERT(source_uses_[source->index()] >= 0);
169   }
170 
171   LOperand* destination = moves_[index].destination();
172   if (destination->IsRegister()) {
173     --destination_uses_[destination->index()];
174     ASSERT(destination_uses_[destination->index()] >= 0);
175   }
176 
177   moves_[index].Eliminate();
178 }
179 
180 
CountSourceUses(LOperand * operand)181 int LGapResolver::CountSourceUses(LOperand* operand) {
182   int count = 0;
183   for (int i = 0; i < moves_.length(); ++i) {
184     if (!moves_[i].IsEliminated() && moves_[i].source()->Equals(operand)) {
185       ++count;
186     }
187   }
188   return count;
189 }
190 
191 
GetFreeRegisterNot(Register reg)192 Register LGapResolver::GetFreeRegisterNot(Register reg) {
193   int skip_index = reg.is(no_reg) ? -1 : Register::ToAllocationIndex(reg);
194   for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) {
195     if (source_uses_[i] == 0 && destination_uses_[i] > 0 && i != skip_index) {
196       return Register::FromAllocationIndex(i);
197     }
198   }
199   return no_reg;
200 }
201 
202 
HasBeenReset()203 bool LGapResolver::HasBeenReset() {
204   if (!moves_.is_empty()) return false;
205   if (spilled_register_ >= 0) return false;
206 
207   for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) {
208     if (source_uses_[i] != 0) return false;
209     if (destination_uses_[i] != 0) return false;
210   }
211   return true;
212 }
213 
214 
Verify()215 void LGapResolver::Verify() {
216 #ifdef ENABLE_SLOW_ASSERTS
217   // No operand should be the destination for more than one move.
218   for (int i = 0; i < moves_.length(); ++i) {
219     LOperand* destination = moves_[i].destination();
220     for (int j = i + 1; j < moves_.length(); ++j) {
221       SLOW_ASSERT(!destination->Equals(moves_[j].destination()));
222     }
223   }
224 #endif
225 }
226 
227 
228 #define __ ACCESS_MASM(cgen_->masm())
229 
Finish()230 void LGapResolver::Finish() {
231   if (spilled_register_ >= 0) {
232     __ pop(Register::FromAllocationIndex(spilled_register_));
233     spilled_register_ = -1;
234   }
235   moves_.Rewind(0);
236 }
237 
238 
EnsureRestored(LOperand * operand)239 void LGapResolver::EnsureRestored(LOperand* operand) {
240   if (operand->IsRegister() && operand->index() == spilled_register_) {
241     __ pop(Register::FromAllocationIndex(spilled_register_));
242     spilled_register_ = -1;
243   }
244 }
245 
246 
EnsureTempRegister()247 Register LGapResolver::EnsureTempRegister() {
248   // 1. We may have already spilled to create a temp register.
249   if (spilled_register_ >= 0) {
250     return Register::FromAllocationIndex(spilled_register_);
251   }
252 
253   // 2. We may have a free register that we can use without spilling.
254   Register free = GetFreeRegisterNot(no_reg);
255   if (!free.is(no_reg)) return free;
256 
257   // 3. Prefer to spill a register that is not used in any remaining move
258   // because it will not need to be restored until the end.
259   for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) {
260     if (source_uses_[i] == 0 && destination_uses_[i] == 0) {
261       Register scratch = Register::FromAllocationIndex(i);
262       __ push(scratch);
263       spilled_register_ = i;
264       return scratch;
265     }
266   }
267 
268   // 4. Use an arbitrary register.  Register 0 is as arbitrary as any other.
269   Register scratch = Register::FromAllocationIndex(0);
270   __ push(scratch);
271   spilled_register_ = 0;
272   return scratch;
273 }
274 
275 
EmitMove(int index)276 void LGapResolver::EmitMove(int index) {
277   LOperand* source = moves_[index].source();
278   LOperand* destination = moves_[index].destination();
279   EnsureRestored(source);
280   EnsureRestored(destination);
281 
282   // Dispatch on the source and destination operand kinds.  Not all
283   // combinations are possible.
284   if (source->IsRegister()) {
285     ASSERT(destination->IsRegister() || destination->IsStackSlot());
286     Register src = cgen_->ToRegister(source);
287     Operand dst = cgen_->ToOperand(destination);
288     __ mov(dst, src);
289 
290   } else if (source->IsStackSlot()) {
291     ASSERT(destination->IsRegister() || destination->IsStackSlot());
292     Operand src = cgen_->ToOperand(source);
293     if (destination->IsRegister()) {
294       Register dst = cgen_->ToRegister(destination);
295       __ mov(dst, src);
296     } else {
297       // Spill on demand to use a temporary register for memory-to-memory
298       // moves.
299       Register tmp = EnsureTempRegister();
300       Operand dst = cgen_->ToOperand(destination);
301       __ mov(tmp, src);
302       __ mov(dst, tmp);
303     }
304 
305   } else if (source->IsConstantOperand()) {
306     LConstantOperand* constant_source = LConstantOperand::cast(source);
307     if (destination->IsRegister()) {
308       Register dst = cgen_->ToRegister(destination);
309       if (cgen_->IsInteger32(constant_source)) {
310         __ Set(dst, cgen_->ToInteger32Immediate(constant_source));
311       } else {
312         __ LoadObject(dst, cgen_->ToHandle(constant_source));
313       }
314     } else {
315       ASSERT(destination->IsStackSlot());
316       Operand dst = cgen_->ToOperand(destination);
317       if (cgen_->IsInteger32(constant_source)) {
318         __ Set(dst, cgen_->ToInteger32Immediate(constant_source));
319       } else {
320         Register tmp = EnsureTempRegister();
321         __ LoadObject(tmp, cgen_->ToHandle(constant_source));
322         __ mov(dst, tmp);
323       }
324     }
325 
326   } else if (source->IsDoubleRegister()) {
327     XMMRegister src = cgen_->ToDoubleRegister(source);
328     if (destination->IsDoubleRegister()) {
329       XMMRegister dst = cgen_->ToDoubleRegister(destination);
330       __ movaps(dst, src);
331     } else {
332       ASSERT(destination->IsDoubleStackSlot());
333       Operand dst = cgen_->ToOperand(destination);
334       __ movdbl(dst, src);
335     }
336   } else if (source->IsDoubleStackSlot()) {
337     ASSERT(destination->IsDoubleRegister() ||
338            destination->IsDoubleStackSlot());
339     Operand src = cgen_->ToOperand(source);
340     if (destination->IsDoubleRegister()) {
341       XMMRegister dst = cgen_->ToDoubleRegister(destination);
342       __ movdbl(dst, src);
343     } else {
344       // We rely on having xmm0 available as a fixed scratch register.
345       Operand dst = cgen_->ToOperand(destination);
346       __ movdbl(xmm0, src);
347       __ movdbl(dst, xmm0);
348     }
349 
350   } else {
351     UNREACHABLE();
352   }
353 
354   RemoveMove(index);
355 }
356 
357 
EmitSwap(int index)358 void LGapResolver::EmitSwap(int index) {
359   LOperand* source = moves_[index].source();
360   LOperand* destination = moves_[index].destination();
361   EnsureRestored(source);
362   EnsureRestored(destination);
363 
364   // Dispatch on the source and destination operand kinds.  Not all
365   // combinations are possible.
366   if (source->IsRegister() && destination->IsRegister()) {
367     // Register-register.
368     Register src = cgen_->ToRegister(source);
369     Register dst = cgen_->ToRegister(destination);
370     __ xchg(dst, src);
371 
372   } else if ((source->IsRegister() && destination->IsStackSlot()) ||
373              (source->IsStackSlot() && destination->IsRegister())) {
374     // Register-memory.  Use a free register as a temp if possible.  Do not
375     // spill on demand because the simple spill implementation cannot avoid
376     // spilling src at this point.
377     Register tmp = GetFreeRegisterNot(no_reg);
378     Register reg =
379         cgen_->ToRegister(source->IsRegister() ? source : destination);
380     Operand mem =
381         cgen_->ToOperand(source->IsRegister() ? destination : source);
382     if (tmp.is(no_reg)) {
383       __ xor_(reg, mem);
384       __ xor_(mem, reg);
385       __ xor_(reg, mem);
386     } else {
387       __ mov(tmp, mem);
388       __ mov(mem, reg);
389       __ mov(reg, tmp);
390     }
391 
392   } else if (source->IsStackSlot() && destination->IsStackSlot()) {
393     // Memory-memory.  Spill on demand to use a temporary.  If there is a
394     // free register after that, use it as a second temporary.
395     Register tmp0 = EnsureTempRegister();
396     Register tmp1 = GetFreeRegisterNot(tmp0);
397     Operand src = cgen_->ToOperand(source);
398     Operand dst = cgen_->ToOperand(destination);
399     if (tmp1.is(no_reg)) {
400       // Only one temp register available to us.
401       __ mov(tmp0, dst);
402       __ xor_(tmp0, src);
403       __ xor_(src, tmp0);
404       __ xor_(tmp0, src);
405       __ mov(dst, tmp0);
406     } else {
407       __ mov(tmp0, dst);
408       __ mov(tmp1, src);
409       __ mov(dst, tmp1);
410       __ mov(src, tmp0);
411     }
412   } else if (source->IsDoubleRegister() && destination->IsDoubleRegister()) {
413     // XMM register-register swap. We rely on having xmm0
414     // available as a fixed scratch register.
415     XMMRegister src = cgen_->ToDoubleRegister(source);
416     XMMRegister dst = cgen_->ToDoubleRegister(destination);
417     __ movaps(xmm0, src);
418     __ movaps(src, dst);
419     __ movaps(dst, xmm0);
420 
421   } else if (source->IsDoubleRegister() || destination->IsDoubleRegister()) {
422     // XMM register-memory swap.  We rely on having xmm0
423     // available as a fixed scratch register.
424     ASSERT(source->IsDoubleStackSlot() || destination->IsDoubleStackSlot());
425     XMMRegister reg = cgen_->ToDoubleRegister(source->IsDoubleRegister()
426                                                   ? source
427                                                   : destination);
428     Operand other =
429         cgen_->ToOperand(source->IsDoubleRegister() ? destination : source);
430     __ movdbl(xmm0, other);
431     __ movdbl(other, reg);
432     __ movdbl(reg, Operand(xmm0));
433 
434   } else if (source->IsDoubleStackSlot() && destination->IsDoubleStackSlot()) {
435     // Double-width memory-to-memory.  Spill on demand to use a general
436     // purpose temporary register and also rely on having xmm0 available as
437     // a fixed scratch register.
438     Register tmp = EnsureTempRegister();
439     Operand src0 = cgen_->ToOperand(source);
440     Operand src1 = cgen_->HighOperand(source);
441     Operand dst0 = cgen_->ToOperand(destination);
442     Operand dst1 = cgen_->HighOperand(destination);
443     __ movdbl(xmm0, dst0);  // Save destination in xmm0.
444     __ mov(tmp, src0);  // Then use tmp to copy source to destination.
445     __ mov(dst0, tmp);
446     __ mov(tmp, src1);
447     __ mov(dst1, tmp);
448     __ movdbl(src0, xmm0);
449 
450   } else {
451     // No other combinations are possible.
452     UNREACHABLE();
453   }
454 
455   // The swap of source and destination has executed a move from source to
456   // destination.
457   RemoveMove(index);
458 
459   // Any unperformed (including pending) move with a source of either
460   // this move's source or destination needs to have their source
461   // changed to reflect the state of affairs after the swap.
462   for (int i = 0; i < moves_.length(); ++i) {
463     LMoveOperands other_move = moves_[i];
464     if (other_move.Blocks(source)) {
465       moves_[i].set_source(destination);
466     } else if (other_move.Blocks(destination)) {
467       moves_[i].set_source(source);
468     }
469   }
470 
471   // In addition to swapping the actual uses as sources, we need to update
472   // the use counts.
473   if (source->IsRegister() && destination->IsRegister()) {
474     int temp = source_uses_[source->index()];
475     source_uses_[source->index()] = source_uses_[destination->index()];
476     source_uses_[destination->index()] = temp;
477   } else if (source->IsRegister()) {
478     // We don't have use counts for non-register operands like destination.
479     // Compute those counts now.
480     source_uses_[source->index()] = CountSourceUses(source);
481   } else if (destination->IsRegister()) {
482     source_uses_[destination->index()] = CountSourceUses(destination);
483   }
484 }
485 
486 #undef __
487 
488 } }  // namespace v8::internal
489 
490 #endif  // V8_TARGET_ARCH_IA32
491