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1 
2 
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <signal.h>
6 #include "tests/sys_mman.h"
7 
sig_handler(int sig)8 void sig_handler(int sig){
9   int var;
10   fprintf(stderr, "caught signal, local var is on %p\n", &var);
11 }
12 
main(int argv,char ** argc)13 int main(int argv, char** argc) {
14   int res, i;
15   stack_t sigstk;
16   struct sigaction act;
17   static const int size = SIGSTKSZ*2;
18   // We give EXEC permissions because this won't work on ppc32 unless you
19   // ask for an alt stack with EXEC permissions,
20   // since signal returning requires execution of code on the stack.
21   char *stk = (char *)mmap(0, size, PROT_READ|PROT_WRITE|PROT_EXEC,
22                                     MAP_ANONYMOUS|MAP_PRIVATE, -1, 0);
23   sigstk.ss_sp = stk;
24 
25   sigstk.ss_size = size;
26   sigstk.ss_flags = 0;
27   fprintf(stderr, "calling sigaltstack, stack base is %p\n", sigstk.ss_sp);
28   if (sigaltstack(&sigstk,0)<0) perror("sigaltstack");
29 
30   fprintf(stderr,"setting sigaction\n");
31   act.sa_flags=SA_ONSTACK;
32   act.sa_handler=&sig_handler;
33   sigemptyset(&act.sa_mask);
34   res = sigaction(SIGUSR1,&act,0);
35   fprintf(stderr, "res = %d\n", res);
36   fprintf(stderr, "raising the signal\n");
37   raise(SIGUSR1);
38 
39   /* Loop long enough so valgrind has a forced context switch and
40      actually delivers the signal before the thread exits. */
41   for (i = 0; i < 1000000; i++) ;
42 
43   fprintf(stderr, "done\n");
44   return 0;
45 }
46