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1 /*
2  * Copyright (C) 2007-2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License"); you may not
5  * use this file except in compliance with the License. You may obtain a copy of
6  * the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
12  * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
13  * License for the specific language governing permissions and limitations under
14  * the License.
15  */
16 
17 package android.inputmethodservice;
18 
19 import android.app.Dialog;
20 import android.content.Context;
21 import android.graphics.Rect;
22 import android.os.IBinder;
23 import android.view.Gravity;
24 import android.view.KeyEvent;
25 import android.view.MotionEvent;
26 import android.view.WindowManager;
27 
28 /**
29  * A SoftInputWindow is a Dialog that is intended to be used for a top-level input
30  * method window.  It will be displayed along the edge of the screen, moving
31  * the application user interface away from it so that the focused item is
32  * always visible.
33  */
34 class SoftInputWindow extends Dialog {
35     final KeyEvent.DispatcherState mDispatcherState;
36     private final Rect mBounds = new Rect();
37 
setToken(IBinder token)38     public void setToken(IBinder token) {
39         WindowManager.LayoutParams lp = getWindow().getAttributes();
40         lp.token = token;
41         getWindow().setAttributes(lp);
42     }
43 
44     /**
45      * Create a SoftInputWindow that uses a custom style.
46      *
47      * @param context The Context in which the DockWindow should run. In
48      *        particular, it uses the window manager and theme from this context
49      *        to present its UI.
50      * @param theme A style resource describing the theme to use for the window.
51      *        See <a href="{@docRoot}reference/available-resources.html#stylesandthemes">Style
52      *        and Theme Resources</a> for more information about defining and
53      *        using styles. This theme is applied on top of the current theme in
54      *        <var>context</var>. If 0, the default dialog theme will be used.
55      */
SoftInputWindow(Context context, int theme, KeyEvent.DispatcherState dispatcherState)56     public SoftInputWindow(Context context, int theme,
57             KeyEvent.DispatcherState dispatcherState) {
58         super(context, theme);
59         mDispatcherState = dispatcherState;
60         initDockWindow();
61     }
62 
63     @Override
onWindowFocusChanged(boolean hasFocus)64     public void onWindowFocusChanged(boolean hasFocus) {
65         super.onWindowFocusChanged(hasFocus);
66         mDispatcherState.reset();
67     }
68 
69     @Override
dispatchTouchEvent(MotionEvent ev)70     public boolean dispatchTouchEvent(MotionEvent ev) {
71         getWindow().getDecorView().getHitRect(mBounds);
72 
73         if (ev.isWithinBoundsNoHistory(mBounds.left, mBounds.top,
74                 mBounds.right - 1, mBounds.bottom - 1)) {
75             return super.dispatchTouchEvent(ev);
76         } else {
77             MotionEvent temp = ev.clampNoHistory(mBounds.left, mBounds.top,
78                     mBounds.right - 1, mBounds.bottom - 1);
79             boolean handled = super.dispatchTouchEvent(temp);
80             temp.recycle();
81             return handled;
82         }
83     }
84 
85     /**
86      * Get the size of the DockWindow.
87      *
88      * @return If the DockWindow sticks to the top or bottom of the screen, the
89      *         return value is the height of the DockWindow, and its width is
90      *         equal to the width of the screen; If the DockWindow sticks to the
91      *         left or right of the screen, the return value is the width of the
92      *         DockWindow, and its height is equal to the height of the screen.
93      */
getSize()94     public int getSize() {
95         WindowManager.LayoutParams lp = getWindow().getAttributes();
96 
97         if (lp.gravity == Gravity.TOP || lp.gravity == Gravity.BOTTOM) {
98             return lp.height;
99         } else {
100             return lp.width;
101         }
102     }
103 
104     /**
105      * Set the size of the DockWindow.
106      *
107      * @param size If the DockWindow sticks to the top or bottom of the screen,
108      *        <var>size</var> is the height of the DockWindow, and its width is
109      *        equal to the width of the screen; If the DockWindow sticks to the
110      *        left or right of the screen, <var>size</var> is the width of the
111      *        DockWindow, and its height is equal to the height of the screen.
112      */
setSize(int size)113     public void setSize(int size) {
114         WindowManager.LayoutParams lp = getWindow().getAttributes();
115 
116         if (lp.gravity == Gravity.TOP || lp.gravity == Gravity.BOTTOM) {
117             lp.width = -1;
118             lp.height = size;
119         } else {
120             lp.width = size;
121             lp.height = -1;
122         }
123         getWindow().setAttributes(lp);
124     }
125 
126     /**
127      * Set which boundary of the screen the DockWindow sticks to.
128      *
129      * @param gravity The boundary of the screen to stick. See {#link
130      *        android.view.Gravity.LEFT}, {#link android.view.Gravity.TOP},
131      *        {#link android.view.Gravity.BOTTOM}, {#link
132      *        android.view.Gravity.RIGHT}.
133      */
setGravity(int gravity)134     public void setGravity(int gravity) {
135         WindowManager.LayoutParams lp = getWindow().getAttributes();
136 
137         boolean oldIsVertical = (lp.gravity == Gravity.TOP || lp.gravity == Gravity.BOTTOM);
138 
139         lp.gravity = gravity;
140 
141         boolean newIsVertical = (lp.gravity == Gravity.TOP || lp.gravity == Gravity.BOTTOM);
142 
143         if (oldIsVertical != newIsVertical) {
144             int tmp = lp.width;
145             lp.width = lp.height;
146             lp.height = tmp;
147             getWindow().setAttributes(lp);
148         }
149     }
150 
initDockWindow()151     private void initDockWindow() {
152         WindowManager.LayoutParams lp = getWindow().getAttributes();
153 
154         lp.type = WindowManager.LayoutParams.TYPE_INPUT_METHOD;
155         lp.setTitle("InputMethod");
156 
157         lp.gravity = Gravity.BOTTOM;
158         lp.width = -1;
159         // Let the input method window's orientation follow sensor based rotation
160         // Turn this off for now, it is very problematic.
161         //lp.screenOrientation = ActivityInfo.SCREEN_ORIENTATION_USER;
162 
163         getWindow().setAttributes(lp);
164         getWindow().setFlags(
165                 WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN |
166                 WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
167                 WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN |
168                 WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE |
169                 WindowManager.LayoutParams.FLAG_DIM_BEHIND);
170     }
171 }
172