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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.text;
18 
19 import android.text.Layout.Directions;
20 
21 /**
22  * Access the ICU bidi implementation.
23  * @hide
24  */
25 /* package */ class AndroidBidi {
26 
bidi(int dir, char[] chs, byte[] chInfo, int n, boolean haveInfo)27     public static int bidi(int dir, char[] chs, byte[] chInfo, int n, boolean haveInfo) {
28         if (chs == null || chInfo == null) {
29             throw new NullPointerException();
30         }
31 
32         if (n < 0 || chs.length < n || chInfo.length < n) {
33             throw new IndexOutOfBoundsException();
34         }
35 
36         switch(dir) {
37             case Layout.DIR_REQUEST_LTR: dir = 0; break;
38             case Layout.DIR_REQUEST_RTL: dir = 1; break;
39             case Layout.DIR_REQUEST_DEFAULT_LTR: dir = -2; break;
40             case Layout.DIR_REQUEST_DEFAULT_RTL: dir = -1; break;
41             default: dir = 0; break;
42         }
43 
44         int result = runBidi(dir, chs, chInfo, n, haveInfo);
45         result = (result & 0x1) == 0 ? Layout.DIR_LEFT_TO_RIGHT : Layout.DIR_RIGHT_TO_LEFT;
46         return result;
47     }
48 
49     /**
50      * Returns run direction information for a line within a paragraph.
51      *
52      * @param dir base line direction, either Layout.DIR_LEFT_TO_RIGHT or
53      *     Layout.DIR_RIGHT_TO_LEFT
54      * @param levels levels as returned from {@link #bidi}
55      * @param lstart start of the line in the levels array
56      * @param chars the character array (used to determine whitespace)
57      * @param cstart the start of the line in the chars array
58      * @param len the length of the line
59      * @return the directions
60      */
directions(int dir, byte[] levels, int lstart, char[] chars, int cstart, int len)61     public static Directions directions(int dir, byte[] levels, int lstart,
62             char[] chars, int cstart, int len) {
63         if (len == 0) {
64             return Layout.DIRS_ALL_LEFT_TO_RIGHT;
65         }
66 
67         int baseLevel = dir == Layout.DIR_LEFT_TO_RIGHT ? 0 : 1;
68         int curLevel = levels[lstart];
69         int minLevel = curLevel;
70         int runCount = 1;
71         for (int i = lstart + 1, e = lstart + len; i < e; ++i) {
72             int level = levels[i];
73             if (level != curLevel) {
74                 curLevel = level;
75                 ++runCount;
76             }
77         }
78 
79         // add final run for trailing counter-directional whitespace
80         int visLen = len;
81         if ((curLevel & 1) != (baseLevel & 1)) {
82             // look for visible end
83             while (--visLen >= 0) {
84                 char ch = chars[cstart + visLen];
85 
86                 if (ch == '\n') {
87                     --visLen;
88                     break;
89                 }
90 
91                 if (ch != ' ' && ch != '\t') {
92                     break;
93                 }
94             }
95             ++visLen;
96             if (visLen != len) {
97                 ++runCount;
98             }
99         }
100 
101         if (runCount == 1 && minLevel == baseLevel) {
102             // we're done, only one run on this line
103             if ((minLevel & 1) != 0) {
104                 return Layout.DIRS_ALL_RIGHT_TO_LEFT;
105             }
106             return Layout.DIRS_ALL_LEFT_TO_RIGHT;
107         }
108 
109         int[] ld = new int[runCount * 2];
110         int maxLevel = minLevel;
111         int levelBits = minLevel << Layout.RUN_LEVEL_SHIFT;
112         {
113             // Start of first pair is always 0, we write
114             // length then start at each new run, and the
115             // last run length after we're done.
116             int n = 1;
117             int prev = lstart;
118             curLevel = minLevel;
119             for (int i = lstart, e = lstart + visLen; i < e; ++i) {
120                 int level = levels[i];
121                 if (level != curLevel) {
122                     curLevel = level;
123                     if (level > maxLevel) {
124                         maxLevel = level;
125                     } else if (level < minLevel) {
126                         minLevel = level;
127                     }
128                     // XXX ignore run length limit of 2^RUN_LEVEL_SHIFT
129                     ld[n++] = (i - prev) | levelBits;
130                     ld[n++] = i - lstart;
131                     levelBits = curLevel << Layout.RUN_LEVEL_SHIFT;
132                     prev = i;
133                 }
134             }
135             ld[n] = (lstart + visLen - prev) | levelBits;
136             if (visLen < len) {
137                 ld[++n] = visLen;
138                 ld[++n] = (len - visLen) | (baseLevel << Layout.RUN_LEVEL_SHIFT);
139             }
140         }
141 
142         // See if we need to swap any runs.
143         // If the min level run direction doesn't match the base
144         // direction, we always need to swap (at this point
145         // we have more than one run).
146         // Otherwise, we don't need to swap the lowest level.
147         // Since there are no logically adjacent runs at the same
148         // level, if the max level is the same as the (new) min
149         // level, we have a series of alternating levels that
150         // is already in order, so there's no more to do.
151         //
152         boolean swap;
153         if ((minLevel & 1) == baseLevel) {
154             minLevel += 1;
155             swap = maxLevel > minLevel;
156         } else {
157             swap = runCount > 1;
158         }
159         if (swap) {
160             for (int level = maxLevel - 1; level >= minLevel; --level) {
161                 for (int i = 0; i < ld.length; i += 2) {
162                     if (levels[ld[i]] >= level) {
163                         int e = i + 2;
164                         while (e < ld.length && levels[ld[e]] >= level) {
165                             e += 2;
166                         }
167                         for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) {
168                             int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x;
169                             x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x;
170                         }
171                         i = e + 2;
172                     }
173                 }
174             }
175         }
176         return new Directions(ld);
177     }
178 
runBidi(int dir, char[] chs, byte[] chInfo, int n, boolean haveInfo)179     private native static int runBidi(int dir, char[] chs, byte[] chInfo, int n, boolean haveInfo);
180 }