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1page.title=Guidelines for Apps
2page.metaDescription=Get your apps ready for Google Play for Education.
3excludeFromSuggestions=true
4@jd:body
5
6<div style="position:absolute;margin-left: 636px;
7            margin-top:-76px;color:#777;">If you're interested<br>
8            <a href="{@docRoot}distribute/googleplay/edu/contact.html"
9            class="go-link"
10            style="display: block;text-align: right;">SIGN UP</a></div>
11
12<div
13style="background-color:#fffdeb;width:100%;margin-bottom:1em;padding:.5em;">You
14can now include your apps in the Google Play for Education <a
15href="{@docRoot}distribute/googleplay/edu/start.html#program">pilot program</a>,
16getting it into the hands of participating schools and key influencers in the
17education technology community. See <a href="start.html">Get Started</a> to
18learn how to participate. </div>
19
20<p>The sections below list the guidelines and requirements for apps
21participating in Google Play for Education.
22
23<p>Before you include your app in Google Play for Education, set up a <a
24href="#test-environment">test environment</a> and make sure your app meets all
25of the safety, usability, and quality guidelines given here. You can use the
26linked resources to help
27you develop a great app for students that offers compelling content and an
28intuitive user experience on Android tablets.</p>
29
30<p>In addition, ensure that your app complies with the terms of a <a
31href="https://play.google.com/about/developer-distribution-agreement-addendum.
32html" target="_policies">Google Play for Education Addendum</a>, as well as
33the standard  <a
34href="http://play.google.com/about/developer-content-policy.html"
35target="_policies">Google Play Developer Program Policies</a> and <a
36href="http://play.google.com/about/developer-distribution-agreement.html"
37target="_policies">Developer Distribution Agreement</a>.</p>
38
39
40<h2 id="requirements">Safety First</h2>
41
42<p>To participate, your apps must be designed to be appropriate for
43the K-12 market. The basic requirements that your apps must meet are:</p>
44
45<ol>
46  <li>Apps and the ads they contain must not collect personally identifiable
47information other than user credentials or data required to operate and improve
48the app.</li>
49  <li>Apps must not use student data for purposes unrelated to its educational
50function.</li>
51  <li>Apps must have a content rating of "Everyone" or "Low Maturity" (apps with
52a "Medium Maturity" rating are allowed, if they have that rating solely because
53they allow communication between students).</li>
54  <li>App content, including ads displayed by the app, must be consistent with
55the app's maturity rating. The app must not display any “offensive” content, as
56described in the <a
57href="http://play.google.com/about/developer-content-policy.html">Google Play
58Developer Program Policies</a> and <a
59href="https://support.google.com/googleplay/android-developer/answer/188189">
60content-rating guidelines</a>.</p></li>
61<li>Apps must comply with the Children’s Online Privacy Protection Act
62and all other applicable laws and regulations.</li>
63</ol>
64
65
66<h2 id="inapp">Monetizing and Ads</h2>
67
68<p>Google Play for Education provides a simple and secure environment for students
69and teachers. To support that environment, priced or free apps that do not use in-app
70purchases are preferred, as are apps that do not display ads. Apps that use in-app
71payments or ads are acceptable, but you must declare those behaviors when opting-in
72to Google Play for Education. Your app's use of in-app purchases or ads will be
73disclosed to educators when they are browsing for content.</p>
74
75<p>Follow the guidelines below to help your app receive the
76  highest ratings and offer the best possible user-experience.</p>
77
78<p>If your app is priced or sells in-app products, you must:</p>
79
80<ul>
81  <li>Sell all content and services through Google Play for Education</li>
82  <li>Allow Google Play to offer teachers limited free trials before purchase
83(through business terms only, no development work is needed)</li>
84<li>Disable in-app purchases if possible, or ensure that:
85
86<ul>
87<li>Users can access your app's core functionality for a classroom setting without
88an in-app purchase.</li>
89<li>In-app purchases are clearly identifiable in your UI.</li>
90<li>You declare the use of in-app purchases at <a href="{@docRoot}distribute/googleplay/edu/start.html#opt-in">opt-in</a>.</li>
91</ul>
92</li>
93</ul>
94
95<p class="note"><strong>Note</strong>: In-app
96purchases are blocked on Google Play for Education tablets at this time.</p>
97
98<p>If your app displays ads, you should:
99  <ul>
100  <li>Disable the display of ads if possible, or ensure that:
101  <ul>
102    <li>Ads are not distracting for students or teachers</li>
103    <li>Ads do not occupy a significant portion of the screen</li>
104    <li>Ads content does not exceed the maturity rating of the app.</li>
105    <li>You declare the use of ads at <a href="{@docRoot}distribute/googleplay/edu/start.html#opt-in">opt-in</a>.</li>
106  </ul>
107  </li>
108</ul>
109
110
111<h2 id="approved">Educational Value</h2>
112
113<p>Apps submitted to Google Play for Education will be evaluated by a
114third-party educator network, which will review them based on alignment with <a
115href="http://www.corestandards.org/" class="external-link"
116target="_android">Common Core Standards</a> and other factors. This will help
117make your content more discoverable for teachers and administrators as they
118browse by grade level, subject, core curriculum, and other parameters. </p>
119
120<p>Apps with highest educational value will have these characteristics:</p>
121<ul>
122  <li>Designed for use in K-12 classrooms.</li>
123  <li>Aligned with a common core standard or support common-core learning.</li>
124  <li>Simple, easy to use, and intuitive for the grade levels the app is targeting.
125  App is relatively easy to navigate without teacher guidance. Not distracting
126  or overwhelming to students.</li>
127  <li>Enjoyable and interactive. App is engaging to students and lets them control
128  their experience.</li>
129  <li>Versatile. App has features make the it useful for more than one classroom
130  function or lesson throughout the school year.</li>
131  <li>Supports the "4Cs":
132    <ul>
133    <li><em>Creativity</em> &mdash; Allows students to create in order to express
134    understanding of the learning objectives, and try new approaches, innovation
135    and invention to get things done.</li>
136    <li><em>Critical thinking</em> &mdash; Allows students to look at problems in
137    a new way, linking learning across subjects and disciplines.</li>
138    <li><em>Collaboration</em> &mdash; Allows students and (if appropriate) educators
139    to work together to reach a goal.</li>
140    <li><em>Communication</em> &mdash; Allows students to comprehend, critique and
141    share thoughts, questions, ideas and solutions.</li>
142    </ul>
143  </li>
144</ul>
145
146<p>As you design and develop your app, make sure it offers high educational value
147by addressing as many of those characteristics as possible.</p>
148
149
150<h2 id="quality">App Quality</h2>
151
152<p>Google Play for Education brings educational content to students and teachers
153on Android tablets. Your apps should be designed to perform well and look great
154on Android tablets, and they should offer the best user experience possible.
155</p>
156
157<p>High quality apps are engaging, intuitive, and offer compelling content.
158Google Play for Education will highlight high-quality apps for easy discovery in
159the store. Here are some recommendations for making your app easy for students
160and teachers to enjoy.</p>
161
162<ul>
163  <li>Meet Core app quality guidelines
164    <ul>
165      <li>Follow <a
166      href="{@docRoot}design/index.html">Android Design Guidelines</a>. Pay special
167      attention to the sections on <a href="{@docRoot}design/patterns/actionbar.html">Action
168      Bar</a>, <a href="{@docRoot}design/patterns/navigation.html">Navigation</a> and <a
169      href="{@docRoot}design/patterns/pure-android.html">Pure Android</a>.</li>
170      <li>Test your apps against the <a href="{@docRoot}distribute/googleplay/quality/core.html">Core
171      App Quality Guidelines</a>.</li>
172    </ul>
173  </li>
174<li>Meet tablet app quality guidelines
175  <ul>
176   <li>Follow our best practices for tablet app development</li>
177   <li>Review the <a href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App
178   Quality Checklist</a> and <a
179   href="http://android-developers.blogspot.com/2012/11/designing-for-tablets-were-here-to-help.html"
180   target="_android">blog post on designing for tablets</a></li>
181   <li>Check your Optimization Tips in the Google Play Developer Console (if you've
182   already uploaded your app)</li>
183  </ul>
184<li>Strive for simplicity and highest usability for students
185  <ul>
186    <li>Design your app so that teachers and students can use all capabilities of
187    your app without having to sign-in to multiple accounts and remember
188    multiple passwords.</li>
189    <li>Every student or teacher using a Google Play for Education tablet will already be
190    signed in with a Google account on the device.  You can take advantage of that to provide a
191    simple, seamless sign-in experience in your app. A recommended approach is to use
192    <a href="{@docRoot}google/play-services/auth.html">Google OAuth 2 authorization</a>
193    through Google Play Services.</li>
194  </ul>
195</li>
196</ul>
197
198
199<h2 id="test-environment">Test Environment</h2>
200
201<p>To test your app and assess it against the guidelines in this document, it's
202recommended that you set up a test environment that replicates the actual
203environment in which students and teachers will run your app.</p>
204
205<p>In general, you should use the test environment described in <a
206href="{@docRoot}distribute/googleplay/quality/tablet.html#test-environment">
207Setting Up a Test Environment for Tablets</a>, including a small number of
208actual hardware devices that replicate the tablet form factors used in the
209Google Play for Education.</p>
210
211<h3 id="devices">Android tablets</h3>
212
213<p>Google Play for Education uses primarily Nexus 7 devices, so
214your testing can focus on that specific hardware device. You can purchase the
215device from <a href="https://play.google.com/store/devices/details?id=nexus_7_16gb"
216target="_android">Google Play</a> and other stores. Although testing on Nexus
217devices is preferred, you can test on other 7-inch (or 10-inch) tablets or virtual
218devices if you don't have access to Nexus devices.</p>
219
220<h3 id="conditions">Test conditions</h3>
221
222<p>Once you've set up a suitable hardware environment, make sure to test your
223apps under conditions that simulate those of schools. For example, Google Play
224for Education lets administrators control or disable certain capabilities for
225students, so it's good to test your app with those capabilities disabled. Below
226are some conditions to test your app in, to ensure best results in the Google
227Play for Education environment:</p>
228
229<ul>
230<li><em>Android version</em> &mdash; Test the app on devices running Android
2314.2. Google Play for Education devices will be running Android 4.2 or higher
232(API level 17).</li>
233<li><em>Proxy server</em> &mdash; Test the app in network environment that uses
234proxies. Many schools use proxies.</li>
235<li><em>Secondary user account</em> &mdash; Test the app using a secondary user
236account. Most Google Play for Education users will not be using the primary <a
237href="{@docRoot}about/versions/jelly-bean.html#42-multiuser">multiuser</a>
238account on their devices. For testing, create a secondary multiuser account on
239your tablet.</li>
240<li><em>No location services</em> &mdash; Test the app to make sure it works
241properly with location services disabled. Many schools will disable location
242services for student devices.</li>
243<li><em>No In-app Billing</em> &mdash; Test the app to make sure it works
244properly without access to In-app Billing. In-app purchases are blocked on
245Google Play for Education devices at this time.</li>
246<li><em>No Bluetooth</em> &mdash; Test the app to make sure it works properly
247when Bluetooth is disabled. Many schools will disable Bluetooth on student
248devices.</li>
249<li><em>No access to network</em> &mdash; Test the app to make sure it works
250properly when the device cannot connect to the internet. </li>
251</ul>
252
253