1page.title=Developer Console 2@jd:body 3 4 5<p>Once you've <a 6href="{@docRoot}distribute/googleplay/publish/register.html">registered</a> and 7received verification by email, you can sign in to your Google Play 8Developer Console, which will be the home for your app publishing operations and 9tools on Google Play. This sections below introduce a few of the key areas 10you'll find in the Developer Console.</p> 11 12<div class="figure" style="width:756px;"> 13<img src="{@docRoot}images/gp-dc-home.png" class="frame"> 14<p class="img-caption"><strong>All applications page</strong>: Gives you a quick 15overview of your apps, lets you jump to stats, reviews, and product details, or 16upload a new app. </p> 17</div> 18 19<div class="figure-right" style="width:450px;"> 20<img src="{@docRoot}images/gp-dc-profile.png" class="frame"> 21<p class="img-caption"><strong>Account details page</strong>: Specifies your developer 22identity and contact information, accounts for app testing, and more.</p> 23</div> 24 25<h3 id="profile">Your account details</h3> 26 27<p>The account details page is where you specify basic information about yourself 28or your company in a developer profile. The information in your developer profile 29is important because it identifies you to Google Play and also to your customers.</p> 30 31<p>During registration you must provide the information for your profile, but you can 32go back at any time to edit the information and change your settings. </p> 33 34<p>Your developer profile contains:</p> 35<ul> 36<li>Your developer name — the name you want to show users on your store 37listing page and elsewhere on Google Play. </li> 38<li>Your developer contact information — how Google can contact you if 39needed (this information isn't exposed to users).</li> 40<li>Your developer website URL — shown to users on your store listing page 41so they can learn more about your company or products.</li> 42</ul> 43 44<p>On the account details page you can also register for a merchant account, set 45up test accounts for Google Play licensing, and more. </p> 46 47<h3 id="user-accounts">Multiple user accounts</h3> 48 49<p>If you are working with a team, you can set up multiple user accounts to 50access different parts of your Developer Console. The first account registered 51is the <em>account owner</em>, with full access to all parts of the Console. The 52owner can add <em>user accounts</em> and manage what parts of the Console they 53have access to. For example, an owner can grant users access to publishing and 54app configuration, but not access to financial reports. </p> 55 56 57<div class="figure-right" style="width:450px;"> 58<img src="{@docRoot}images/gp-dc-details.png" class="frame"> 59<p class="img-caption"><strong>Store listing page</strong>: Lets you upload your 60graphic assets, description, support information, and other information to 61create the store listing page for a specific app.</p> 62</div> 63 64<h3 id="merchant">Linking your Merchant Account</h3> 65 66<p>If you want to sell apps or in-app products, you can link your Google 67Wallet merchant account to your developer profile. Google Play uses the linked 68merchant account for financial and tax identification and monthly payouts of 69sales. </p> 70 71<h3 id="details">Your store listing details</h3> 72 73<p>The Developer Console lets you set up a colorful storefront page for your app 74called the <em>Store Listing page</em>. Your Store Listing page is the home 75for your app in Google Play — it's the page users see on their mobile 76phones or on the web when they want to learn about your app and download it. 77</p> 78 79<p>You can upload custom brand assets, screen shots, and videos to highlight 80what's great about your app, and you can provide a localized description, add 81notes about the latest version, and more. You can update your store listing at 82any time, even if you don’t have a new version of your application.</p> 83 84<h3 id="uploading">Uploading and publishing</h3> 85 86<p>From the Developer Console you can quickly upload a release-ready APK and 87publish it when you're ready. The app is a <em>draft</em> until you publish it, 88at which time Google Play makes your store listing page and app available to 89users. You can unpublish the app at any time.</p> 90 91<h3 id="controls">Distribution controls</h3> 92 93<p>In the Developer Console you can manage what countries and territories the 94app is distributed to and, for some countries, you can choose what carriers you 95want to target.</p> 96 97<p>You can also see the list of devices that your app is currently available to, 98based on any distribution rules declared in its manifest file.</p> 99 100<h3 id="selling">Selling and pricing your products</h3> 101 102<p>The Developer Console gives you tools to set prices for your apps and in-app 103products. Your app can either be free to download or priced (charged before 104download). </p> 105 106<div class="sidebox-wrapper"> 107<div class="sidebox"> 108<p>See <a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=138294&topic=2365624&ctx=topic">Supported locations for distributing applications</a> for a list of countries where you can distribute or sell your app,</p> 109</div> 110</div> 111 112<ul> 113<li>If you publish your app as free, <span style="font-weight:500;">it must 114remain free</span>. Free apps can be downloaded by any users in Google 115Play.</li> 116<li>If you publish it as priced, you can later change it to free. Priced apps can be 117purchased and downloaded only by users who have registered a form of payment 118in Google Play.</li> 119</ul> 120 121<p>In addition, you can sell in-app products and subscriptions in your app, 122whether the app is free or priced. You can set prices separately for priced apps, 123in-app products, and subscriptions.</p> 124 125<p>If you are selling a priced app or in-app products or subscriptions, the 126Developer Console lets you set prices in a large number of different currencies. 127When users around the world visit your store listing, they see the price 128of your app in their own currency. For most countries, the price you set is the 129final price charged to users, inclusive of taxes. </p> 130 131<p>To help you manage your prices, the Developer Console provides an autofill 132capability that uses recent exchange rates to populate the prices in all 133supported currencies. You can change prices for apps and in-app products at any 134time, just by saving changes in the Developer Console.</p> 135 136<h3>In-app Billing</h3> 137 138<div class="sidebox-wrapper"> 139<div class="sidebox"> 140<h2>In-app Billing</h2> 141<p>For details on how to implement In-app Billing, see the 142<a href="{@docRoot}google/play/billing/index.html">In-app Billing</span></a> 143developer documentation.</p></div></div> 144 145<p><a href="{@docRoot}google/play/billing/index.html">In-app Billing</a> is 146a Google Play service that lets you monetize your apps in more ways by selling 147in-app products and subscriptions. In-app products are one-time purchases, while 148subscriptions are recurring charges on an monthly or annual basis.</p> 149 150<p>From the Developer Console you can create product lists for in-app 151products and subscriptions, set prices, and publish.</p> 152 153<div class="figure-right" style="width:410px;"> 154<img src="{@docRoot}images/gp-dc-reviews.png" class="frame"> 155<p class="img-caption"><strong>User 156reviews page</strong>: Gives you access to user reviews for a specific app. 157You can filter reviews in a number of ways to locate issues more easily 158and support your customers more effectively.</p> 159</div> 160 161<h3>User reviews and crash reports</h3> 162 163<p>Google Play makes it easy for users to submit reviews of your app for the 164benefit of other users. The reviews are also extremely important to you, since 165they give you usability feedback, support requests, and important functionality 166issues direct from your customers. </p> 167 168<p>The Developer Console also lets you see crash reports, with stack trace and 169other data, submitted automatically from Android devices, for debugging and 170improving your app.</p> 171 172<h3>App statistics</h3> 173 174<p>The Developer Console gives you detailed statistics on the install 175performance of your app. </p> 176 177<p>You can view installations of your app measured by unique users, as well as 178by unique devices. For user installations, you can view active installs, total 179installs, daily installs and uninstalls, and metrics about user ratings. 180For devices, you can see active 181installs as well as daily installs, uninstalls, and upgrades.</p> 182 183<p>You can zoom into the installation numbers along several dimensions, 184including Android platform version, device, country, language, app version, and 185carrier (mobile operator). You can see the installation data for each dimension 186on a timeline charts.</p> 187 188<p>At a glance, these charts highlight your app’s installation peaks and 189longer-term trends, which you can correlate to promotions, app improvements, or 190other factors. You can even focus in on data inside a dimension by adding 191specific points (such as individual platform versions or languages) to the 192timeline.</p> 193 194<div style="width:530px;"> 195<img src="{@docRoot}images/gp-dc-stats.png" class="frame"> 196<p class="img-caption"><strong>App statistics page</strong>: Shows you a variety 197of statistics about a specific app's installation performance over time.</p> 198</div> 199