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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <GLES2/gl2.h>
20 
21 #include <utils/Log.h>
22 
23 #include "Caches.h"
24 #include "LayerCache.h"
25 #include "Properties.h"
26 
27 namespace android {
28 namespace uirenderer {
29 
30 ///////////////////////////////////////////////////////////////////////////////
31 // Constructors/destructor
32 ///////////////////////////////////////////////////////////////////////////////
33 
LayerCache()34 LayerCache::LayerCache(): mSize(0), mMaxSize(MB(DEFAULT_LAYER_CACHE_SIZE)) {
35     char property[PROPERTY_VALUE_MAX];
36     if (property_get(PROPERTY_LAYER_CACHE_SIZE, property, NULL) > 0) {
37         INIT_LOGD("  Setting layer cache size to %sMB", property);
38         setMaxSize(MB(atof(property)));
39     } else {
40         INIT_LOGD("  Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE);
41     }
42 }
43 
~LayerCache()44 LayerCache::~LayerCache() {
45     clear();
46 }
47 
48 ///////////////////////////////////////////////////////////////////////////////
49 // Size management
50 ///////////////////////////////////////////////////////////////////////////////
51 
getSize()52 uint32_t LayerCache::getSize() {
53     return mSize;
54 }
55 
getMaxSize()56 uint32_t LayerCache::getMaxSize() {
57     return mMaxSize;
58 }
59 
setMaxSize(uint32_t maxSize)60 void LayerCache::setMaxSize(uint32_t maxSize) {
61     clear();
62     mMaxSize = maxSize;
63 }
64 
65 ///////////////////////////////////////////////////////////////////////////////
66 // Caching
67 ///////////////////////////////////////////////////////////////////////////////
68 
compare(const LayerCache::LayerEntry & lhs,const LayerCache::LayerEntry & rhs)69 int LayerCache::LayerEntry::compare(const LayerCache::LayerEntry& lhs,
70         const LayerCache::LayerEntry& rhs) {
71     int deltaInt = int(lhs.mWidth) - int(rhs.mWidth);
72     if (deltaInt != 0) return deltaInt;
73 
74     return int(lhs.mHeight) - int(rhs.mHeight);
75 }
76 
deleteLayer(Layer * layer)77 void LayerCache::deleteLayer(Layer* layer) {
78     if (layer) {
79         LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(),
80                 layer->getFbo());
81         mSize -= layer->getWidth() * layer->getHeight() * 4;
82         Caches::getInstance().resourceCache.decrementRefcount(layer);
83     }
84 }
85 
clear()86 void LayerCache::clear() {
87     size_t count = mCache.size();
88     for (size_t i = 0; i < count; i++) {
89         deleteLayer(mCache.itemAt(i).mLayer);
90     }
91     mCache.clear();
92 }
93 
get(const uint32_t width,const uint32_t height)94 Layer* LayerCache::get(const uint32_t width, const uint32_t height) {
95     Layer* layer = NULL;
96 
97     LayerEntry entry(width, height);
98     ssize_t index = mCache.indexOf(entry);
99 
100     if (index >= 0) {
101         entry = mCache.itemAt(index);
102         mCache.removeAt(index);
103 
104         layer = entry.mLayer;
105         mSize -= layer->getWidth() * layer->getHeight() * 4;
106 
107         LAYER_LOGD("Reusing layer %dx%d", layer->getWidth(), layer->getHeight());
108     } else {
109         LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight);
110 
111         layer = new Layer(entry.mWidth, entry.mHeight);
112         layer->setBlend(true);
113         layer->setEmpty(true);
114         layer->setFbo(0);
115 
116         layer->generateTexture();
117         layer->bindTexture();
118         layer->setFilter(GL_NEAREST);
119         layer->setWrap(GL_CLAMP_TO_EDGE, false);
120         glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
121 
122 #if DEBUG_LAYERS
123         dump();
124 #endif
125     }
126 
127     return layer;
128 }
129 
dump()130 void LayerCache::dump() {
131     size_t size = mCache.size();
132     for (size_t i = 0; i < size; i++) {
133         const LayerEntry& entry = mCache.itemAt(i);
134         LAYER_LOGD("  Layer size %dx%d", entry.mWidth, entry.mHeight);
135     }
136 }
137 
put(Layer * layer)138 bool LayerCache::put(Layer* layer) {
139     if (!layer->isCacheable()) return false;
140 
141     const uint32_t size = layer->getWidth() * layer->getHeight() * 4;
142     // Don't even try to cache a layer that's bigger than the cache
143     if (size < mMaxSize) {
144         // TODO: Use an LRU
145         while (mSize + size > mMaxSize) {
146             size_t position = 0;
147 #if LAYER_REMOVE_BIGGEST_FIRST
148             position = mCache.size() - 1;
149 #endif
150             Layer* victim = mCache.itemAt(position).mLayer;
151             deleteLayer(victim);
152             mCache.removeAt(position);
153 
154             LAYER_LOGD("  Deleting layer %.2fx%.2f", victim->layer.getWidth(),
155                     victim->layer.getHeight());
156         }
157 
158         layer->cancelDefer();
159 
160         LayerEntry entry(layer);
161 
162         mCache.add(entry);
163         mSize += size;
164 
165         return true;
166     }
167     return false;
168 }
169 
170 }; // namespace uirenderer
171 }; // namespace android
172