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1 //===- NamePool.cpp -------------------------------------------------------===//
2 //
3 //                     The MCLinker Project
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 #include <llvm/Support/raw_ostream.h>
10 #include <mcld/LD/NamePool.h>
11 #include <mcld/LD/StaticResolver.h>
12 
13 using namespace mcld;
14 
15 //===----------------------------------------------------------------------===//
16 // NamePool
17 //===----------------------------------------------------------------------===//
NamePool(NamePool::size_type pSize)18 NamePool::NamePool(NamePool::size_type pSize)
19   : m_pResolver(new StaticResolver()), m_Table(pSize) {
20 }
21 
~NamePool()22 NamePool::~NamePool()
23 {
24   delete m_pResolver;
25 
26   FreeInfoSet::iterator info, iEnd = m_FreeInfoSet.end();
27   for (info = m_FreeInfoSet.begin(); info != iEnd; ++info) {
28     ResolveInfo::Destroy(*info);
29   }
30 }
31 
32 /// createSymbol - create a symbol
createSymbol(const llvm::StringRef & pName,bool pIsDyn,ResolveInfo::Type pType,ResolveInfo::Desc pDesc,ResolveInfo::Binding pBinding,ResolveInfo::SizeType pSize,ResolveInfo::Visibility pVisibility)33 ResolveInfo* NamePool::createSymbol(const llvm::StringRef& pName,
34                                     bool pIsDyn,
35                                     ResolveInfo::Type pType,
36                                     ResolveInfo::Desc pDesc,
37                                     ResolveInfo::Binding pBinding,
38                                     ResolveInfo::SizeType pSize,
39                                     ResolveInfo::Visibility pVisibility)
40 {
41   ResolveInfo** result = m_FreeInfoSet.allocate();
42   (*result) = ResolveInfo::Create(pName);
43   (*result)->setIsSymbol(true);
44   (*result)->setSource(pIsDyn);
45   (*result)->setType(pType);
46   (*result)->setDesc(pDesc);
47   (*result)->setBinding(pBinding);
48   (*result)->setVisibility(pVisibility);
49   (*result)->setSize(pSize);
50   return *result;
51 }
52 
53 /// insertSymbol - insert a symbol and resolve it immediately
54 /// @return the pointer of resolved ResolveInfo
55 /// @return is the symbol existent?
insertSymbol(const llvm::StringRef & pName,bool pIsDyn,ResolveInfo::Type pType,ResolveInfo::Desc pDesc,ResolveInfo::Binding pBinding,ResolveInfo::SizeType pSize,ResolveInfo::Visibility pVisibility,ResolveInfo * pOldInfo,Resolver::Result & pResult)56 void NamePool::insertSymbol(const llvm::StringRef& pName,
57                               bool pIsDyn,
58                               ResolveInfo::Type pType,
59                               ResolveInfo::Desc pDesc,
60                               ResolveInfo::Binding pBinding,
61                               ResolveInfo::SizeType pSize,
62                               ResolveInfo::Visibility pVisibility,
63                               ResolveInfo* pOldInfo,
64                               Resolver::Result& pResult)
65 {
66   // We should check if there is any symbol with the same name existed.
67   // If it already exists, we should use resolver to decide which symbol
68   // should be reserved. Otherwise, we insert the symbol and set up its
69   // attributes.
70   bool exist = false;
71   ResolveInfo* old_symbol = m_Table.insert(pName, exist);
72   ResolveInfo* new_symbol = NULL;
73   if (exist && old_symbol->isSymbol()) {
74     new_symbol = m_Table.getEntryFactory().produce(pName);
75   }
76   else {
77     exist = false;
78     new_symbol = old_symbol;
79   }
80 
81   new_symbol->setIsSymbol(true);
82   new_symbol->setSource(pIsDyn);
83   new_symbol->setType(pType);
84   new_symbol->setDesc(pDesc);
85   new_symbol->setBinding(pBinding);
86   new_symbol->setVisibility(pVisibility);
87   new_symbol->setSize(pSize);
88 
89   if (!exist) {
90     // old_symbol is neither existed nor a symbol.
91     pResult.info      = new_symbol;
92     pResult.existent  = false;
93     pResult.overriden = true;
94     return;
95   }
96   else if (NULL != pOldInfo) {
97     // existent, remember its attribute
98     pOldInfo->override(*old_symbol);
99   }
100 
101   // exist and is a symbol
102   // symbol resolution
103   bool override = false;
104   unsigned int action = Resolver::LastAction;
105   if (m_pResolver->resolve(*old_symbol, *new_symbol, override)) {
106     pResult.info      = old_symbol;
107     pResult.existent  = true;
108     pResult.overriden = override;
109   }
110   else {
111       m_pResolver->resolveAgain(*this, action, *old_symbol, *new_symbol, pResult);
112   }
113 
114   m_Table.getEntryFactory().destroy(new_symbol);
115   return;
116 }
117 
insertString(const llvm::StringRef & pString)118 llvm::StringRef NamePool::insertString(const llvm::StringRef& pString)
119 {
120   bool exist = false;
121   ResolveInfo* resolve_info = m_Table.insert(pString, exist);
122   return llvm::StringRef(resolve_info->name(), resolve_info->nameSize());
123 }
124 
reserve(NamePool::size_type pSize)125 void NamePool::reserve(NamePool::size_type pSize)
126 {
127   m_Table.rehash(pSize);
128 }
129 
capacity() const130 NamePool::size_type NamePool::capacity() const
131 {
132   return (m_Table.numOfBuckets() - m_Table.numOfEntries());
133 }
134 
135 /// findInfo - find the resolved ResolveInfo
findInfo(const llvm::StringRef & pName)136 ResolveInfo* NamePool::findInfo(const llvm::StringRef& pName)
137 {
138   Table::iterator iter = m_Table.find(pName);
139   return iter.getEntry();
140 }
141 
142 /// findInfo - find the resolved ResolveInfo
findInfo(const llvm::StringRef & pName) const143 const ResolveInfo* NamePool::findInfo(const llvm::StringRef& pName) const
144 {
145   Table::const_iterator iter = m_Table.find(pName);
146   return iter.getEntry();
147 }
148 
149 /// findSymbol - find the resolved output LDSymbol
findSymbol(const llvm::StringRef & pName)150 LDSymbol* NamePool::findSymbol(const llvm::StringRef& pName)
151 {
152   ResolveInfo* info = findInfo(pName);
153   if (NULL == info)
154     return NULL;
155   return info->outSymbol();
156 }
157 
158 /// findSymbol - find the resolved output LDSymbol
findSymbol(const llvm::StringRef & pName) const159 const LDSymbol* NamePool::findSymbol(const llvm::StringRef& pName) const
160 {
161   const ResolveInfo* info = findInfo(pName);
162   if (NULL == info)
163     return NULL;
164   return info->outSymbol();
165 }
166 
167