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1 /*
2  * Copyright 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "RegionTest"
18 
19 #include <stdlib.h>
20 #include <ui/Region.h>
21 #include <ui/Rect.h>
22 #include <gtest/gtest.h>
23 
24 #include <ui/vec4.h>
25 
26 namespace android {
27 
28 class VecTest : public testing::Test {
29 protected:
30 };
31 
TEST_F(VecTest,Basics)32 TEST_F(VecTest, Basics) {
33     vec4 v4;
34     vec3& v3(v4.xyz);
35 
36     EXPECT_EQ(sizeof(vec4), sizeof(float)*4);
37     EXPECT_EQ(sizeof(vec3), sizeof(float)*3);
38     EXPECT_EQ(sizeof(vec2), sizeof(float)*2);
39     EXPECT_EQ((void*)&v3, (void*)&v4);
40 }
41 
TEST_F(VecTest,Constructors)42 TEST_F(VecTest, Constructors) {
43     vec4 v0;
44     EXPECT_EQ(v0.x, 0);
45     EXPECT_EQ(v0.y, 0);
46     EXPECT_EQ(v0.z, 0);
47     EXPECT_EQ(v0.w, 0);
48 
49     vec4 v1(1);
50     EXPECT_EQ(v1.x, 1);
51     EXPECT_EQ(v1.y, 1);
52     EXPECT_EQ(v1.z, 1);
53     EXPECT_EQ(v1.w, 1);
54 
55     vec4 v2(1,2,3,4);
56     EXPECT_EQ(v2.x, 1);
57     EXPECT_EQ(v2.y, 2);
58     EXPECT_EQ(v2.z, 3);
59     EXPECT_EQ(v2.w, 4);
60 
61     vec4 v3(v2);
62     EXPECT_EQ(v3.x, 1);
63     EXPECT_EQ(v3.y, 2);
64     EXPECT_EQ(v3.z, 3);
65     EXPECT_EQ(v3.w, 4);
66 
67     vec4 v4(v3.xyz, 42);
68     EXPECT_EQ(v4.x, 1);
69     EXPECT_EQ(v4.y, 2);
70     EXPECT_EQ(v4.z, 3);
71     EXPECT_EQ(v4.w, 42);
72 
73     vec4 v5(vec3(v2.xy, 42), 24);
74     EXPECT_EQ(v5.x, 1);
75     EXPECT_EQ(v5.y, 2);
76     EXPECT_EQ(v5.z, 42);
77     EXPECT_EQ(v5.w, 24);
78 
79     tvec4<double> vd(2);
80     EXPECT_EQ(vd.x, 2);
81     EXPECT_EQ(vd.y, 2);
82     EXPECT_EQ(vd.z, 2);
83     EXPECT_EQ(vd.w, 2);
84 }
85 
TEST_F(VecTest,Access)86 TEST_F(VecTest, Access) {
87     vec4 v0(1,2,3,4);
88     v0.x = 10;
89     v0.y = 20;
90     v0.z = 30;
91     v0.w = 40;
92     EXPECT_EQ(v0.x, 10);
93     EXPECT_EQ(v0.y, 20);
94     EXPECT_EQ(v0.z, 30);
95     EXPECT_EQ(v0.w, 40);
96 
97     v0[0] = 100;
98     v0[1] = 200;
99     v0[2] = 300;
100     v0[3] = 400;
101     EXPECT_EQ(v0.x, 100);
102     EXPECT_EQ(v0.y, 200);
103     EXPECT_EQ(v0.z, 300);
104     EXPECT_EQ(v0.w, 400);
105 
106     v0.xyz = vec3(1,2,3);
107     EXPECT_EQ(v0.x, 1);
108     EXPECT_EQ(v0.y, 2);
109     EXPECT_EQ(v0.z, 3);
110     EXPECT_EQ(v0.w, 400);
111 }
112 
TEST_F(VecTest,UnaryOps)113 TEST_F(VecTest, UnaryOps) {
114     vec4 v0(1,2,3,4);
115 
116     v0 += 1;
117     EXPECT_EQ(v0.x, 2);
118     EXPECT_EQ(v0.y, 3);
119     EXPECT_EQ(v0.z, 4);
120     EXPECT_EQ(v0.w, 5);
121 
122     v0 -= 1;
123     EXPECT_EQ(v0.x, 1);
124     EXPECT_EQ(v0.y, 2);
125     EXPECT_EQ(v0.z, 3);
126     EXPECT_EQ(v0.w, 4);
127 
128     v0 *= 2;
129     EXPECT_EQ(v0.x, 2);
130     EXPECT_EQ(v0.y, 4);
131     EXPECT_EQ(v0.z, 6);
132     EXPECT_EQ(v0.w, 8);
133 
134     v0 /= 2;
135     EXPECT_EQ(v0.x, 1);
136     EXPECT_EQ(v0.y, 2);
137     EXPECT_EQ(v0.z, 3);
138     EXPECT_EQ(v0.w, 4);
139 
140     vec4 v1(10, 20, 30, 40);
141 
142     v0 += v1;
143     EXPECT_EQ(v0.x, 11);
144     EXPECT_EQ(v0.y, 22);
145     EXPECT_EQ(v0.z, 33);
146     EXPECT_EQ(v0.w, 44);
147 
148     v0 -= v1;
149     EXPECT_EQ(v0.x, 1);
150     EXPECT_EQ(v0.y, 2);
151     EXPECT_EQ(v0.z, 3);
152     EXPECT_EQ(v0.w, 4);
153 
154     v0 *= v1;
155     EXPECT_EQ(v0.x, 10);
156     EXPECT_EQ(v0.y, 40);
157     EXPECT_EQ(v0.z, 90);
158     EXPECT_EQ(v0.w, 160);
159 
160     v0 /= v1;
161     EXPECT_EQ(v0.x, 1);
162     EXPECT_EQ(v0.y, 2);
163     EXPECT_EQ(v0.z, 3);
164     EXPECT_EQ(v0.w, 4);
165 
166     ++v0;
167     EXPECT_EQ(v0.x, 2);
168     EXPECT_EQ(v0.y, 3);
169     EXPECT_EQ(v0.z, 4);
170     EXPECT_EQ(v0.w, 5);
171 
172     ++++v0;
173     EXPECT_EQ(v0.x, 4);
174     EXPECT_EQ(v0.y, 5);
175     EXPECT_EQ(v0.z, 6);
176     EXPECT_EQ(v0.w, 7);
177 
178     --v1;
179     EXPECT_EQ(v1.x,  9);
180     EXPECT_EQ(v1.y, 19);
181     EXPECT_EQ(v1.z, 29);
182     EXPECT_EQ(v1.w, 39);
183 
184     v1 = -v1;
185     EXPECT_EQ(v1.x,  -9);
186     EXPECT_EQ(v1.y, -19);
187     EXPECT_EQ(v1.z, -29);
188     EXPECT_EQ(v1.w, -39);
189 
190     tvec4<double> dv(1,2,3,4);
191     v1 += dv;
192     EXPECT_EQ(v1.x,  -8);
193     EXPECT_EQ(v1.y, -17);
194     EXPECT_EQ(v1.z, -26);
195     EXPECT_EQ(v1.w, -35);
196 }
197 
TEST_F(VecTest,ComparisonOps)198 TEST_F(VecTest, ComparisonOps) {
199     vec4 v0(1,2,3,4);
200     vec4 v1(10,20,30,40);
201 
202     EXPECT_TRUE(v0 == v0);
203     EXPECT_TRUE(v0 != v1);
204     EXPECT_FALSE(v0 != v0);
205     EXPECT_FALSE(v0 == v1);
206 }
207 
TEST_F(VecTest,ArithmeticOps)208 TEST_F(VecTest, ArithmeticOps) {
209     vec4 v0(1,2,3,4);
210     vec4 v1(10,20,30,40);
211 
212     vec4 v2(v0 + v1);
213     EXPECT_EQ(v2.x, 11);
214     EXPECT_EQ(v2.y, 22);
215     EXPECT_EQ(v2.z, 33);
216     EXPECT_EQ(v2.w, 44);
217 
218     v0 = v1 * 2;
219     EXPECT_EQ(v0.x, 20);
220     EXPECT_EQ(v0.y, 40);
221     EXPECT_EQ(v0.z, 60);
222     EXPECT_EQ(v0.w, 80);
223 
224     v0 = 2 * v1;
225     EXPECT_EQ(v0.x, 20);
226     EXPECT_EQ(v0.y, 40);
227     EXPECT_EQ(v0.z, 60);
228     EXPECT_EQ(v0.w, 80);
229 
230     tvec4<double> vd(2);
231     v0 = v1 * vd;
232     EXPECT_EQ(v0.x, 20);
233     EXPECT_EQ(v0.y, 40);
234     EXPECT_EQ(v0.z, 60);
235     EXPECT_EQ(v0.w, 80);
236 }
237 
TEST_F(VecTest,ArithmeticFunc)238 TEST_F(VecTest, ArithmeticFunc) {
239     vec3 east(1, 0, 0);
240     vec3 north(0, 1, 0);
241     vec3 up( cross(east, north) );
242     EXPECT_EQ(up, vec3(0,0,1));
243     EXPECT_EQ(dot(east, north), 0);
244     EXPECT_EQ(length(east), 1);
245     EXPECT_EQ(distance(east, north), sqrtf(2));
246 
247     vec3 v0(1,2,3);
248     vec3 vn(normalize(v0));
249     EXPECT_FLOAT_EQ(1, length(vn));
250     EXPECT_FLOAT_EQ(length(v0), dot(v0, vn));
251 
252     tvec3<double> vd(east);
253     EXPECT_EQ(length(vd), 1);
254 }
255 
256 }; // namespace android
257