• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
18 #define ANDROID_SURFACE_TEXTURE_LAYER_H
19 
20 #include <stdlib.h>
21 #include <stdint.h>
22 #include <sys/types.h>
23 
24 #include <utils/Errors.h>
25 #include <gui/BufferQueue.h>
26 
27 namespace android {
28 // ---------------------------------------------------------------------------
29 
30 class Layer;
31 class SurfaceFlinger;
32 
33 /*
34  * This is a thin wrapper around BufferQueue, used by the Layer class.
35  */
36 class SurfaceTextureLayer : public BufferQueue {
37     sp<SurfaceFlinger> flinger;
38 public:
39     SurfaceTextureLayer(const sp<SurfaceFlinger>& flinger);
40     virtual ~SurfaceTextureLayer();
41 };
42 
43 // ---------------------------------------------------------------------------
44 }; // namespace android
45 
46 #endif // ANDROID_SURFACE_TEXTURE_LAYER_H
47