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1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #include <rs_hal.h>
19 #include <rsContext.h>
20 #include <rsMesh.h>
21 
22 #include "rsdCore.h"
23 #include "rsdMesh.h"
24 #include "rsdMeshObj.h"
25 #include "rsdShaderCache.h"
26 
27 using namespace android;
28 using namespace android::renderscript;
29 
rsdMeshInit(const Context * rsc,const Mesh * m)30 bool rsdMeshInit(const Context *rsc, const Mesh *m) {
31     RsdMeshObj *drv = NULL;
32     if(m->mHal.drv) {
33         drv = (RsdMeshObj*)m->mHal.drv;
34         delete drv;
35     }
36     drv = new RsdMeshObj(rsc, m);
37     m->mHal.drv = drv;
38     return drv->init(rsc);
39 }
40 
rsdMeshDraw(const Context * rsc,const Mesh * m,uint32_t primIndex,uint32_t start,uint32_t len)41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) {
42     if(m->mHal.drv) {
43         RsdHal *dc = (RsdHal *)rsc->mHal.drv;
44         if (!dc->gl.shaderCache->setup(rsc)) {
45             return;
46         }
47 
48         RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv;
49         drv->renderPrimitiveRange(rsc, primIndex, start, len);
50     }
51 }
52 
rsdMeshDestroy(const Context * rsc,const Mesh * m)53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) {
54     if(m->mHal.drv) {
55         RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv;
56         delete drv;
57     }
58 }
59 
60 
61