1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #include <rs_hal.h>
19 #include <rsContext.h>
20 #include <rsMesh.h>
21
22 #include "rsdCore.h"
23 #include "rsdMesh.h"
24 #include "rsdMeshObj.h"
25 #include "rsdShaderCache.h"
26
27 using namespace android;
28 using namespace android::renderscript;
29
rsdMeshInit(const Context * rsc,const Mesh * m)30 bool rsdMeshInit(const Context *rsc, const Mesh *m) {
31 RsdMeshObj *drv = NULL;
32 if(m->mHal.drv) {
33 drv = (RsdMeshObj*)m->mHal.drv;
34 delete drv;
35 }
36 drv = new RsdMeshObj(rsc, m);
37 m->mHal.drv = drv;
38 return drv->init(rsc);
39 }
40
rsdMeshDraw(const Context * rsc,const Mesh * m,uint32_t primIndex,uint32_t start,uint32_t len)41 void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) {
42 if(m->mHal.drv) {
43 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
44 if (!dc->gl.shaderCache->setup(rsc)) {
45 return;
46 }
47
48 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv;
49 drv->renderPrimitiveRange(rsc, primIndex, start, len);
50 }
51 }
52
rsdMeshDestroy(const Context * rsc,const Mesh * m)53 void rsdMeshDestroy(const Context *rsc, const Mesh *m) {
54 if(m->mHal.drv) {
55 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv;
56 delete drv;
57 }
58 }
59
60
61