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Searched defs:ContextRec (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/include/core/
DSkShader.h129 struct ContextRec { struct
130 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {} in ContextRec() argument
131 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) in ContextRec() argument
145 Context(const SkShader& shader, const ContextRec&); argument
DSkEmptyShader.h35 virtual SkShader::Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE { in onCreateContext()
/external/skia/include/core/
DSkShader.h129 struct ContextRec { struct
130 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {} in ContextRec() argument
131 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) in ContextRec() argument
145 Context(const SkShader& shader, const ContextRec&); argument
DSkEmptyShader.h35 virtual SkShader::Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE { in onCreateContext()
/external/chromium_org/third_party/skia/src/core/
DSkBlitter.cpp27 bool SkBlitter::resetShaderContext(const SkShader::ContextRec&) { in resetShaderContext()
/external/skia/src/core/
DSkBlitter.cpp27 bool SkBlitter::resetShaderContext(const SkShader::ContextRec&) { in resetShaderContext()