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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // Creates an audio output stream based on the PulseAudio asynchronous API;
6 // specifically using the pa_threaded_mainloop model.
7 //
8 // If the stream is successfully opened, Close() must be called before the
9 // stream is deleted as Close() is responsible for ensuring resource cleanup
10 // occurs.
11 //
12 // This object is designed so that all AudioOutputStream methods will be called
13 // on the same thread that created the object.
14 //
15 // WARNING: This object blocks on internal PulseAudio calls in Open() while
16 // waiting for PulseAudio's context structure to be ready.  It also blocks in
17 // inside PulseAudio in Start() and repeated during playback, waiting for
18 // PulseAudio write callbacks to occur.
19 
20 #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
21 #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
22 
23 #include <string>
24 
25 #include "base/memory/scoped_ptr.h"
26 #include "base/threading/thread_checker.h"
27 #include "media/audio/audio_io.h"
28 #include "media/audio/audio_parameters.h"
29 
30 struct pa_context;
31 struct pa_operation;
32 struct pa_stream;
33 struct pa_threaded_mainloop;
34 
35 namespace media {
36 class AudioManagerBase;
37 
38 class PulseAudioOutputStream : public AudioOutputStream {
39  public:
40   PulseAudioOutputStream(const AudioParameters& params,
41                          const std::string& device_id,
42                          AudioManagerBase* manager);
43 
44   virtual ~PulseAudioOutputStream();
45 
46   // Implementation of AudioOutputStream.
47   virtual bool Open() OVERRIDE;
48   virtual void Close() OVERRIDE;
49   virtual void Start(AudioSourceCallback* callback) OVERRIDE;
50   virtual void Stop() OVERRIDE;
51   virtual void SetVolume(double volume) OVERRIDE;
52   virtual void GetVolume(double* volume) OVERRIDE;
53 
54  private:
55   // Called by PulseAudio when |pa_stream_| change state.  If an unexpected
56   // failure state change happens and |source_callback_| is set
57   // this method will forward the error via OnError().
58   static void StreamNotifyCallback(pa_stream* s, void* p_this);
59 
60   // Called by PulseAudio when it needs more audio data.
61   static void StreamRequestCallback(pa_stream* s, size_t len, void* p_this);
62 
63   // Fulfill a write request from the write request callback.  Outputs silence
64   // if the request could not be fulfilled.
65   void FulfillWriteRequest(size_t requested_bytes);
66 
67   // Close() helper function to free internal structs.
68   void Reset();
69 
70   // AudioParameters from the constructor.
71   const AudioParameters params_;
72 
73   // The device ID for the device to open.
74   const std::string device_id_;
75 
76   // Audio manager that created us.  Used to report that we've closed.
77   AudioManagerBase* manager_;
78 
79   // PulseAudio API structs.
80   pa_context* pa_context_;
81   pa_threaded_mainloop* pa_mainloop_;
82   pa_stream* pa_stream_;
83 
84   // Float representation of volume from 0.0 to 1.0.
85   float volume_;
86 
87   // Callback to audio data source.  Must only be modified while holding a lock
88   // on |pa_mainloop_| via pa_threaded_mainloop_lock().
89   AudioSourceCallback* source_callback_;
90 
91   // Container for retrieving data from AudioSourceCallback::OnMoreData().
92   scoped_ptr<AudioBus> audio_bus_;
93 
94   base::ThreadChecker thread_checker_;
95 
96   DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream);
97 };
98 
99 }  // namespace media
100 
101 #endif  // MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
102