• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * QEMU PS/2 keyboard/mouse emulation
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 #include "hw/hw.h"
25 #include "hw/input/ps2.h"
26 #include "ui/console.h"
27 
28 /* debug PC keyboard */
29 //#define DEBUG_KBD
30 
31 /* debug PC keyboard : only mouse */
32 //#define DEBUG_MOUSE
33 
34 /* Keyboard Commands */
35 #define KBD_CMD_SET_LEDS	0xED	/* Set keyboard leds */
36 #define KBD_CMD_ECHO     	0xEE
37 #define KBD_CMD_SCANCODE	0xF0	/* Get/set scancode set */
38 #define KBD_CMD_GET_ID 	        0xF2	/* get keyboard ID */
39 #define KBD_CMD_SET_RATE	0xF3	/* Set typematic rate */
40 #define KBD_CMD_ENABLE		0xF4	/* Enable scanning */
41 #define KBD_CMD_RESET_DISABLE	0xF5	/* reset and disable scanning */
42 #define KBD_CMD_RESET_ENABLE   	0xF6    /* reset and enable scanning */
43 #define KBD_CMD_RESET		0xFF	/* Reset */
44 
45 /* Keyboard Replies */
46 #define KBD_REPLY_POR		0xAA	/* Power on reset */
47 #define KBD_REPLY_ID		0xAB	/* Keyboard ID */
48 #define KBD_REPLY_ACK		0xFA	/* Command ACK */
49 #define KBD_REPLY_RESEND	0xFE	/* Command NACK, send the cmd again */
50 
51 /* Mouse Commands */
52 #define AUX_SET_SCALE11		0xE6	/* Set 1:1 scaling */
53 #define AUX_SET_SCALE21		0xE7	/* Set 2:1 scaling */
54 #define AUX_SET_RES		0xE8	/* Set resolution */
55 #define AUX_GET_SCALE		0xE9	/* Get scaling factor */
56 #define AUX_SET_STREAM		0xEA	/* Set stream mode */
57 #define AUX_POLL		0xEB	/* Poll */
58 #define AUX_RESET_WRAP		0xEC	/* Reset wrap mode */
59 #define AUX_SET_WRAP		0xEE	/* Set wrap mode */
60 #define AUX_SET_REMOTE		0xF0	/* Set remote mode */
61 #define AUX_GET_TYPE		0xF2	/* Get type */
62 #define AUX_SET_SAMPLE		0xF3	/* Set sample rate */
63 #define AUX_ENABLE_DEV		0xF4	/* Enable aux device */
64 #define AUX_DISABLE_DEV		0xF5	/* Disable aux device */
65 #define AUX_SET_DEFAULT		0xF6
66 #define AUX_RESET		0xFF	/* Reset aux device */
67 #define AUX_ACK			0xFA	/* Command byte ACK. */
68 
69 #define MOUSE_STATUS_REMOTE     0x40
70 #define MOUSE_STATUS_ENABLED    0x20
71 #define MOUSE_STATUS_SCALE21    0x10
72 
73 #define PS2_QUEUE_SIZE 256
74 
75 typedef struct {
76     uint8_t data[PS2_QUEUE_SIZE];
77     int rptr, wptr, count;
78 } PS2Queue;
79 
80 typedef struct {
81     PS2Queue queue;
82     int32_t write_cmd;
83     void (*update_irq)(void *, int);
84     void *update_arg;
85 } PS2State;
86 
87 typedef struct {
88     PS2State common;
89     int scan_enabled;
90     /* Qemu uses translated PC scancodes internally.  To avoid multiple
91        conversions we do the translation (if any) in the PS/2 emulation
92        not the keyboard controller.  */
93     int translate;
94     int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
95 } PS2KbdState;
96 
97 typedef struct {
98     PS2State common;
99     uint8_t mouse_status;
100     uint8_t mouse_resolution;
101     uint8_t mouse_sample_rate;
102     uint8_t mouse_wrap;
103     uint8_t mouse_type; /* 0 = PS2, 3 = IMPS/2, 4 = IMEX */
104     uint8_t mouse_detect_state;
105     int mouse_dx; /* current values, needed for 'poll' mode */
106     int mouse_dy;
107     int mouse_dz;
108     uint8_t mouse_buttons;
109 } PS2MouseState;
110 
111 /* Table to convert from PC scancodes to raw scancodes.  */
112 static const unsigned char ps2_raw_keycode[128] = {
113           0,118, 22, 30, 38, 37, 46, 54, 61, 62, 70, 69, 78, 85,102, 13,
114          21, 29, 36, 45, 44, 53, 60, 67, 68, 77, 84, 91, 90, 20, 28, 27,
115          35, 43, 52, 51, 59, 66, 75, 76, 82, 14, 18, 93, 26, 34, 33, 42,
116          50, 49, 58, 65, 73, 74, 89,124, 17, 41, 88,  5,  6,  4, 12,  3,
117          11,  2, 10,  1,  9,119,126,108,117,125,123,107,115,116,121,105,
118         114,122,112,113,127, 96, 97,120,  7, 15, 23, 31, 39, 47, 55, 63,
119          71, 79, 86, 94,  8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 87,111,
120          19, 25, 57, 81, 83, 92, 95, 98, 99,100,101,103,104,106,109,110
121 };
122 
ps2_queue(void * opaque,int b)123 void ps2_queue(void *opaque, int b)
124 {
125     PS2State *s = (PS2State *)opaque;
126     PS2Queue *q = &s->queue;
127 
128     if (q->count >= PS2_QUEUE_SIZE)
129         return;
130     q->data[q->wptr] = b;
131     if (++q->wptr == PS2_QUEUE_SIZE)
132         q->wptr = 0;
133     q->count++;
134     s->update_irq(s->update_arg, 1);
135 }
136 
137 /*
138    keycode is expressed as follow:
139    bit 7    - 0 key pressed, 1 = key released
140    bits 6-0 - translated scancode set 2
141  */
ps2_put_keycode(void * opaque,int keycode)142 static void ps2_put_keycode(void *opaque, int keycode)
143 {
144     PS2KbdState *s = opaque;
145 
146     /* XXX: add support for scancode sets 1 and 3 */
147     if (!s->translate && keycode < 0xe0 && s->scancode_set == 2)
148       {
149         if (keycode & 0x80)
150             ps2_queue(&s->common, 0xf0);
151         keycode = ps2_raw_keycode[keycode & 0x7f];
152       }
153     ps2_queue(&s->common, keycode);
154 }
155 
ps2_read_data(void * opaque)156 uint32_t ps2_read_data(void *opaque)
157 {
158     PS2State *s = (PS2State *)opaque;
159     PS2Queue *q;
160     int val, index;
161 
162     q = &s->queue;
163     if (q->count == 0) {
164         /* NOTE: if no data left, we return the last keyboard one
165            (needed for EMM386) */
166         /* XXX: need a timer to do things correctly */
167         index = q->rptr - 1;
168         if (index < 0)
169             index = PS2_QUEUE_SIZE - 1;
170         val = q->data[index];
171     } else {
172         val = q->data[q->rptr];
173         if (++q->rptr == PS2_QUEUE_SIZE)
174             q->rptr = 0;
175         q->count--;
176         /* reading deasserts IRQ */
177         s->update_irq(s->update_arg, 0);
178         /* reassert IRQs if data left */
179         s->update_irq(s->update_arg, q->count != 0);
180     }
181     return val;
182 }
183 
ps2_reset_keyboard(PS2KbdState * s)184 static void ps2_reset_keyboard(PS2KbdState *s)
185 {
186     s->scan_enabled = 1;
187     s->scancode_set = 2;
188 }
189 
ps2_write_keyboard(void * opaque,int val)190 void ps2_write_keyboard(void *opaque, int val)
191 {
192     PS2KbdState *s = (PS2KbdState *)opaque;
193 
194     switch(s->common.write_cmd) {
195     default:
196     case -1:
197         switch(val) {
198         case 0x00:
199             ps2_queue(&s->common, KBD_REPLY_ACK);
200             break;
201         case 0x05:
202             ps2_queue(&s->common, KBD_REPLY_RESEND);
203             break;
204         case KBD_CMD_GET_ID:
205             ps2_queue(&s->common, KBD_REPLY_ACK);
206             /* We emulate a MF2 AT keyboard here */
207             ps2_queue(&s->common, KBD_REPLY_ID);
208             if (s->translate)
209                 ps2_queue(&s->common, 0x41);
210             else
211                 ps2_queue(&s->common, 0x83);
212             break;
213         case KBD_CMD_ECHO:
214             ps2_queue(&s->common, KBD_CMD_ECHO);
215             break;
216         case KBD_CMD_ENABLE:
217             s->scan_enabled = 1;
218             ps2_queue(&s->common, KBD_REPLY_ACK);
219             break;
220         case KBD_CMD_SCANCODE:
221         case KBD_CMD_SET_LEDS:
222         case KBD_CMD_SET_RATE:
223             s->common.write_cmd = val;
224             ps2_queue(&s->common, KBD_REPLY_ACK);
225             break;
226         case KBD_CMD_RESET_DISABLE:
227             ps2_reset_keyboard(s);
228             s->scan_enabled = 0;
229             ps2_queue(&s->common, KBD_REPLY_ACK);
230             break;
231         case KBD_CMD_RESET_ENABLE:
232             ps2_reset_keyboard(s);
233             s->scan_enabled = 1;
234             ps2_queue(&s->common, KBD_REPLY_ACK);
235             break;
236         case KBD_CMD_RESET:
237             ps2_reset_keyboard(s);
238             ps2_queue(&s->common, KBD_REPLY_ACK);
239             ps2_queue(&s->common, KBD_REPLY_POR);
240             break;
241         default:
242             ps2_queue(&s->common, KBD_REPLY_ACK);
243             break;
244         }
245         break;
246     case KBD_CMD_SCANCODE:
247         if (val == 0) {
248             if (s->scancode_set == 1)
249                 ps2_put_keycode(s, 0x43);
250             else if (s->scancode_set == 2)
251                 ps2_put_keycode(s, 0x41);
252             else if (s->scancode_set == 3)
253                 ps2_put_keycode(s, 0x3f);
254         } else {
255             if (val >= 1 && val <= 3)
256                 s->scancode_set = val;
257             ps2_queue(&s->common, KBD_REPLY_ACK);
258         }
259         s->common.write_cmd = -1;
260         break;
261     case KBD_CMD_SET_LEDS:
262         ps2_queue(&s->common, KBD_REPLY_ACK);
263         s->common.write_cmd = -1;
264         break;
265     case KBD_CMD_SET_RATE:
266         ps2_queue(&s->common, KBD_REPLY_ACK);
267         s->common.write_cmd = -1;
268         break;
269     }
270 }
271 
272 /* Set the scancode translation mode.
273    0 = raw scancodes.
274    1 = translated scancodes (used by qemu internally).  */
275 
ps2_keyboard_set_translation(void * opaque,int mode)276 void ps2_keyboard_set_translation(void *opaque, int mode)
277 {
278     PS2KbdState *s = (PS2KbdState *)opaque;
279     s->translate = mode;
280 }
281 
ps2_mouse_send_packet(PS2MouseState * s)282 static void ps2_mouse_send_packet(PS2MouseState *s)
283 {
284     unsigned int b;
285     int dx1, dy1, dz1;
286 
287     dx1 = s->mouse_dx;
288     dy1 = s->mouse_dy;
289     dz1 = s->mouse_dz;
290     /* XXX: increase range to 8 bits ? */
291     if (dx1 > 127)
292         dx1 = 127;
293     else if (dx1 < -127)
294         dx1 = -127;
295     if (dy1 > 127)
296         dy1 = 127;
297     else if (dy1 < -127)
298         dy1 = -127;
299     b = 0x08 | ((dx1 < 0) << 4) | ((dy1 < 0) << 5) | (s->mouse_buttons & 0x07);
300     ps2_queue(&s->common, b);
301     ps2_queue(&s->common, dx1 & 0xff);
302     ps2_queue(&s->common, dy1 & 0xff);
303     /* extra byte for IMPS/2 or IMEX */
304     switch(s->mouse_type) {
305     default:
306         break;
307     case 3:
308         if (dz1 > 127)
309             dz1 = 127;
310         else if (dz1 < -127)
311                 dz1 = -127;
312         ps2_queue(&s->common, dz1 & 0xff);
313         break;
314     case 4:
315         if (dz1 > 7)
316             dz1 = 7;
317         else if (dz1 < -7)
318             dz1 = -7;
319         b = (dz1 & 0x0f) | ((s->mouse_buttons & 0x18) << 1);
320         ps2_queue(&s->common, b);
321         break;
322     }
323 
324     /* update deltas */
325     s->mouse_dx -= dx1;
326     s->mouse_dy -= dy1;
327     s->mouse_dz -= dz1;
328 }
329 
ps2_mouse_event(void * opaque,int dx,int dy,int dz,int buttons_state)330 static void ps2_mouse_event(void *opaque,
331                             int dx, int dy, int dz, int buttons_state)
332 {
333     PS2MouseState *s = opaque;
334 
335     /* check if deltas are recorded when disabled */
336     if (!(s->mouse_status & MOUSE_STATUS_ENABLED))
337         return;
338 
339     s->mouse_dx += dx;
340     s->mouse_dy -= dy;
341     s->mouse_dz += dz;
342     /* XXX: SDL sometimes generates nul events: we delete them */
343     if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0 &&
344         s->mouse_buttons == buttons_state)
345 	return;
346     s->mouse_buttons = buttons_state;
347 
348     if (!(s->mouse_status & MOUSE_STATUS_REMOTE) &&
349         (s->common.queue.count < (PS2_QUEUE_SIZE - 16))) {
350         for(;;) {
351             /* if not remote, send event. Multiple events are sent if
352                too big deltas */
353             ps2_mouse_send_packet(s);
354             if (s->mouse_dx == 0 && s->mouse_dy == 0 && s->mouse_dz == 0)
355                 break;
356         }
357     }
358 }
359 
ps2_mouse_fake_event(void * opaque)360 void ps2_mouse_fake_event(void *opaque)
361 {
362     ps2_mouse_event(opaque, 1, 0, 0, 0);
363 }
364 
ps2_write_mouse(void * opaque,int val)365 void ps2_write_mouse(void *opaque, int val)
366 {
367     PS2MouseState *s = (PS2MouseState *)opaque;
368 #ifdef DEBUG_MOUSE
369     printf("kbd: write mouse 0x%02x\n", val);
370 #endif
371     switch(s->common.write_cmd) {
372     default:
373     case -1:
374         /* mouse command */
375         if (s->mouse_wrap) {
376             if (val == AUX_RESET_WRAP) {
377                 s->mouse_wrap = 0;
378                 ps2_queue(&s->common, AUX_ACK);
379                 return;
380             } else if (val != AUX_RESET) {
381                 ps2_queue(&s->common, val);
382                 return;
383             }
384         }
385         switch(val) {
386         case AUX_SET_SCALE11:
387             s->mouse_status &= ~MOUSE_STATUS_SCALE21;
388             ps2_queue(&s->common, AUX_ACK);
389             break;
390         case AUX_SET_SCALE21:
391             s->mouse_status |= MOUSE_STATUS_SCALE21;
392             ps2_queue(&s->common, AUX_ACK);
393             break;
394         case AUX_SET_STREAM:
395             s->mouse_status &= ~MOUSE_STATUS_REMOTE;
396             ps2_queue(&s->common, AUX_ACK);
397             break;
398         case AUX_SET_WRAP:
399             s->mouse_wrap = 1;
400             ps2_queue(&s->common, AUX_ACK);
401             break;
402         case AUX_SET_REMOTE:
403             s->mouse_status |= MOUSE_STATUS_REMOTE;
404             ps2_queue(&s->common, AUX_ACK);
405             break;
406         case AUX_GET_TYPE:
407             ps2_queue(&s->common, AUX_ACK);
408             ps2_queue(&s->common, s->mouse_type);
409             break;
410         case AUX_SET_RES:
411         case AUX_SET_SAMPLE:
412             s->common.write_cmd = val;
413             ps2_queue(&s->common, AUX_ACK);
414             break;
415         case AUX_GET_SCALE:
416             ps2_queue(&s->common, AUX_ACK);
417             ps2_queue(&s->common, s->mouse_status);
418             ps2_queue(&s->common, s->mouse_resolution);
419             ps2_queue(&s->common, s->mouse_sample_rate);
420             break;
421         case AUX_POLL:
422             ps2_queue(&s->common, AUX_ACK);
423             ps2_mouse_send_packet(s);
424             break;
425         case AUX_ENABLE_DEV:
426             s->mouse_status |= MOUSE_STATUS_ENABLED;
427             ps2_queue(&s->common, AUX_ACK);
428             break;
429         case AUX_DISABLE_DEV:
430             s->mouse_status &= ~MOUSE_STATUS_ENABLED;
431             ps2_queue(&s->common, AUX_ACK);
432             break;
433         case AUX_SET_DEFAULT:
434             s->mouse_sample_rate = 100;
435             s->mouse_resolution = 2;
436             s->mouse_status = 0;
437             ps2_queue(&s->common, AUX_ACK);
438             break;
439         case AUX_RESET:
440             s->mouse_sample_rate = 100;
441             s->mouse_resolution = 2;
442             s->mouse_status = 0;
443             s->mouse_type = 0;
444             ps2_queue(&s->common, AUX_ACK);
445             ps2_queue(&s->common, 0xaa);
446             ps2_queue(&s->common, s->mouse_type);
447             break;
448         default:
449             break;
450         }
451         break;
452     case AUX_SET_SAMPLE:
453         s->mouse_sample_rate = val;
454         /* detect IMPS/2 or IMEX */
455         switch(s->mouse_detect_state) {
456         default:
457         case 0:
458             if (val == 200)
459                 s->mouse_detect_state = 1;
460             break;
461         case 1:
462             if (val == 100)
463                 s->mouse_detect_state = 2;
464             else if (val == 200)
465                 s->mouse_detect_state = 3;
466             else
467                 s->mouse_detect_state = 0;
468             break;
469         case 2:
470             if (val == 80)
471                 s->mouse_type = 3; /* IMPS/2 */
472             s->mouse_detect_state = 0;
473             break;
474         case 3:
475             if (val == 80)
476                 s->mouse_type = 4; /* IMEX */
477             s->mouse_detect_state = 0;
478             break;
479         }
480         ps2_queue(&s->common, AUX_ACK);
481         s->common.write_cmd = -1;
482         break;
483     case AUX_SET_RES:
484         s->mouse_resolution = val;
485         ps2_queue(&s->common, AUX_ACK);
486         s->common.write_cmd = -1;
487         break;
488     }
489 }
490 
ps2_reset(void * opaque)491 static void ps2_reset(void *opaque)
492 {
493     PS2State *s = (PS2State *)opaque;
494     PS2Queue *q;
495     s->write_cmd = -1;
496     q = &s->queue;
497     q->rptr = 0;
498     q->wptr = 0;
499     q->count = 0;
500     s->update_irq(s->update_arg, 0);
501 }
502 
ps2_common_save(QEMUFile * f,PS2State * s)503 static void ps2_common_save (QEMUFile *f, PS2State *s)
504 {
505     qemu_put_be32 (f, s->write_cmd);
506     qemu_put_be32 (f, s->queue.rptr);
507     qemu_put_be32 (f, s->queue.wptr);
508     qemu_put_be32 (f, s->queue.count);
509     qemu_put_buffer (f, s->queue.data, sizeof (s->queue.data));
510 }
511 
ps2_common_load(QEMUFile * f,PS2State * s)512 static void ps2_common_load (QEMUFile *f, PS2State *s)
513 {
514     s->write_cmd=qemu_get_be32 (f);
515     s->queue.rptr=qemu_get_be32 (f);
516     s->queue.wptr=qemu_get_be32 (f);
517     s->queue.count=qemu_get_be32 (f);
518     qemu_get_buffer (f, s->queue.data, sizeof (s->queue.data));
519 }
520 
ps2_kbd_save(QEMUFile * f,void * opaque)521 static void ps2_kbd_save(QEMUFile* f, void* opaque)
522 {
523     PS2KbdState *s = (PS2KbdState*)opaque;
524 
525     ps2_common_save (f, &s->common);
526     qemu_put_be32(f, s->scan_enabled);
527     qemu_put_be32(f, s->translate);
528     qemu_put_be32(f, s->scancode_set);
529 }
530 
ps2_mouse_save(QEMUFile * f,void * opaque)531 static void ps2_mouse_save(QEMUFile* f, void* opaque)
532 {
533     PS2MouseState *s = (PS2MouseState*)opaque;
534 
535     ps2_common_save (f, &s->common);
536     qemu_put_8s(f, &s->mouse_status);
537     qemu_put_8s(f, &s->mouse_resolution);
538     qemu_put_8s(f, &s->mouse_sample_rate);
539     qemu_put_8s(f, &s->mouse_wrap);
540     qemu_put_8s(f, &s->mouse_type);
541     qemu_put_8s(f, &s->mouse_detect_state);
542     qemu_put_be32(f, s->mouse_dx);
543     qemu_put_be32(f, s->mouse_dy);
544     qemu_put_be32(f, s->mouse_dz);
545     qemu_put_8s(f, &s->mouse_buttons);
546 }
547 
ps2_kbd_load(QEMUFile * f,void * opaque,int version_id)548 static int ps2_kbd_load(QEMUFile* f, void* opaque, int version_id)
549 {
550     PS2KbdState *s = (PS2KbdState*)opaque;
551 
552     if (version_id != 2 && version_id != 3)
553         return -EINVAL;
554 
555     ps2_common_load (f, &s->common);
556     s->scan_enabled=qemu_get_be32(f);
557     s->translate=qemu_get_be32(f);
558     if (version_id == 3)
559         s->scancode_set=qemu_get_be32(f);
560     else
561         s->scancode_set=2;
562     return 0;
563 }
564 
ps2_mouse_load(QEMUFile * f,void * opaque,int version_id)565 static int ps2_mouse_load(QEMUFile* f, void* opaque, int version_id)
566 {
567     PS2MouseState *s = (PS2MouseState*)opaque;
568 
569     if (version_id != 2)
570         return -EINVAL;
571 
572     ps2_common_load (f, &s->common);
573     qemu_get_8s(f, &s->mouse_status);
574     qemu_get_8s(f, &s->mouse_resolution);
575     qemu_get_8s(f, &s->mouse_sample_rate);
576     qemu_get_8s(f, &s->mouse_wrap);
577     qemu_get_8s(f, &s->mouse_type);
578     qemu_get_8s(f, &s->mouse_detect_state);
579     s->mouse_dx=qemu_get_be32(f);
580     s->mouse_dy=qemu_get_be32(f);
581     s->mouse_dz=qemu_get_be32(f);
582     qemu_get_8s(f, &s->mouse_buttons);
583     return 0;
584 }
585 
ps2_kbd_init(void (* update_irq)(void *,int),void * update_arg)586 void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
587 {
588     PS2KbdState *s = (PS2KbdState *)g_malloc0(sizeof(PS2KbdState));
589 
590     s->common.update_irq = update_irq;
591     s->common.update_arg = update_arg;
592     s->scancode_set = 2;
593     ps2_reset(&s->common);
594     register_savevm(NULL, "ps2kbd", 0, 3, ps2_kbd_save, ps2_kbd_load, s);
595     //qemu_add_kbd_event_handler(ps2_put_keycode, s);
596     qemu_register_reset(ps2_reset, 0, &s->common);
597     return s;
598 }
599 
ps2_mouse_init(void (* update_irq)(void *,int),void * update_arg)600 void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
601 {
602     PS2MouseState *s = (PS2MouseState *)g_malloc0(sizeof(PS2MouseState));
603 
604     s->common.update_irq = update_irq;
605     s->common.update_arg = update_arg;
606     ps2_reset(&s->common);
607     register_savevm(NULL, "ps2mouse", 0, 2, ps2_mouse_save, ps2_mouse_load, s);
608     //qemu_add_mouse_event_handler(ps2_mouse_event, s, 0, "QEMU PS/2 Mouse");
609     qemu_register_reset(ps2_reset, 0, &s->common);
610     return s;
611 }
612