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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
6 #define ASH_DISPLAY_DISPLAY_INFO_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "ash/ash_export.h"
12 #include "ui/display/types/display_constants.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/insets.h"
15 #include "ui/gfx/rect.h"
16 
17 namespace ash {
18 
19 // A struct that represents the display's mode info.
20 struct ASH_EXPORT DisplayMode {
21   DisplayMode();
22   DisplayMode(const gfx::Size& size,
23               float refresh_rate,
24               bool interlaced,
25               bool native);
26 
27   gfx::Size size;      // Physical pixel size of the display.
28   float refresh_rate;  // Refresh rate of the display, in Hz.
29   bool interlaced;     // True if mode is interlaced.
30   bool native;         // True if mode is native mode of the display.
31 };
32 
33 // DisplayInfo contains metadata for each display. This is used to
34 // create |gfx::Display| as well as to maintain extra infomation
35 // to manage displays in ash environment.
36 // This class is intentionally made copiable.
37 class ASH_EXPORT DisplayInfo {
38  public:
39   // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
40   // whose size is 1440x800 at the location (100, 200) in host coordinates.
41   // The format is
42   //
43   // [origin-]widthxheight[*device_scale_factor][#resolutions list]
44   //     [/<properties>][@ui-scale]
45   //
46   // where [] are optional:
47   // - |origin| is given in x+y- format.
48   // - |device_scale_factor| is either 2 or 1 (or empty).
49   // - properties can combination of 'o', which adds default overscan insets
50   //   (5%), and one rotation property where 'r' is 90 degree clock-wise
51   //   (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
52   //   270 degrees (to the 'l'eft).
53   // - ui-scale is floating value, e.g. @1.5 or @1.25.
54   // - |resolution list| is the list of size that is given in
55   //   |width x height [% refresh_rate]| separated by '|'.
56   //
57   // A couple of examples:
58   // "100x100"
59   //      100x100 window at 0,0 origin. 1x device scale factor. no overscan.
60   //      no rotation. 1.0 ui scale.
61   // "5+5-300x200*2"
62   //      300x200 window at 5,5 origin. 2x device scale factor.
63   //      no overscan, no rotation. 1.0 ui scale.
64   // "300x200/ol"
65   //      300x200 window at 0,0 origin. 1x device scale factor.
66   //      with 5% overscan. rotated to left (90 degree counter clockwise).
67   //      1.0 ui scale.
68   // "10+20-300x200/u@1.5"
69   //      300x200 window at 10,20 origin. 1x device scale factor.
70   //      no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
71   // "200x100#300x200|200x100%59.0|100x100%60"
72   //      200x100 window at 0,0 origin, with 3 possible resolutions,
73   //      300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
74   static DisplayInfo CreateFromSpec(const std::string& spec);
75 
76   // Creates a DisplayInfo from string spec using given |id|.
77   static DisplayInfo CreateFromSpecWithID(const std::string& spec,
78                                           int64 id);
79 
80   DisplayInfo();
81   DisplayInfo(int64 id, const std::string& name, bool has_overscan);
82   ~DisplayInfo();
83 
84   // When this is set to true, Chrome switches High DPI when lower UI scale
85   // (<1.0f) is specified on 1x device to make UI sharp, e.g, upgrade 0.6
86   // scale on 1x DSF to 1.2 scale on 2x DSF.
87   static void SetAllowUpgradeToHighDPI(bool enable);
88 
id()89   int64 id() const { return id_; }
90 
91   // The name of the display.
name()92   const std::string& name() const { return name_; }
93 
94   // True if the display EDID has the overscan flag. This does not create the
95   // actual overscan automatically, but used in the message.
has_overscan()96   bool has_overscan() const { return has_overscan_; }
97 
set_rotation(gfx::Display::Rotation rotation)98   void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; }
rotation()99   gfx::Display::Rotation rotation() const { return rotation_; }
100 
set_touch_support(gfx::Display::TouchSupport support)101   void set_touch_support(gfx::Display::TouchSupport support) {
102     touch_support_ = support;
103   }
touch_support()104   gfx::Display::TouchSupport touch_support() const { return touch_support_; }
105 
set_touch_device_id(int id)106   void set_touch_device_id(int id) { touch_device_id_ = id; }
touch_device_id()107   int touch_device_id() const { return touch_device_id_; }
108 
109   // Gets/Sets the device scale factor of the display.
device_scale_factor()110   float device_scale_factor() const { return device_scale_factor_; }
set_device_scale_factor(float scale)111   void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
112 
113   // The native bounds for the display. The size of this can be
114   // different from the |size_in_pixel| when overscan insets are set
115   // and/or |configured_ui_scale_| is set.
bounds_in_native()116   const gfx::Rect& bounds_in_native() const {
117     return bounds_in_native_;
118   }
119 
120   // The size for the display in pixels.
size_in_pixel()121   const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
122 
123   // The overscan insets for the display in DIP.
overscan_insets_in_dip()124   const gfx::Insets& overscan_insets_in_dip() const {
125     return overscan_insets_in_dip_;
126   }
127 
128   // Sets/gets configured ui scale. This can be different from the ui
129   // scale actually used when the scale is 2.0 and DSF is 2.0.
130   // (the effective ui scale is 1.0 in this case).
configured_ui_scale()131   float configured_ui_scale() const { return configured_ui_scale_; }
set_configured_ui_scale(float scale)132   void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
133 
134   // Returns the ui scale and device scale factor actually used to create
135   // display that chrome sees. This can be different from one obtained
136   // from dispaly or one specified by a user in following situation.
137   // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
138   // 2) Lower UI scale (< 1.0) is specified on 1.0f DSF device
139   // when 2x resources is available. (Returns 2.0f DSF + 1.2f UI scale
140   // for 1.0DSF + 0.6 UI scale).
141   float GetEffectiveDeviceScaleFactor() const;
142   float GetEffectiveUIScale() const;
143 
144   // Copy the display info except for fields that can be modified by a
145   // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
146   // |configured_ui_scale_| are copied when the |another_info| isn't native one.
147   void Copy(const DisplayInfo& another_info);
148 
149   // Update the |bounds_in_native_| and |size_in_pixel_| using
150   // given |bounds_in_native|.
151   void SetBounds(const gfx::Rect& bounds_in_native);
152 
153   // Update the |bounds_in_native| according to the current overscan
154   // and rotation settings.
155   void UpdateDisplaySize();
156 
157   // Sets/Clears the overscan insets.
158   void SetOverscanInsets(const gfx::Insets& insets_in_dip);
159   gfx::Insets GetOverscanInsetsInPixel() const;
160 
set_native(bool native)161   void set_native(bool native) { native_ = native; }
native()162   bool native() const { return native_; }
163 
display_modes()164   const std::vector<DisplayMode>& display_modes() const {
165     return display_modes_;
166   }
set_display_modes(std::vector<DisplayMode> & display_modes)167   void set_display_modes(std::vector<DisplayMode>& display_modes) {
168     display_modes_.swap(display_modes);
169   }
170 
color_profile()171   ui::ColorCalibrationProfile color_profile() const {
172     return color_profile_;
173   }
174 
175   // Sets the color profile. It will ignore if the specified |profile| is not in
176   // |available_color_profiles_|.
177   void SetColorProfile(ui::ColorCalibrationProfile profile);
178 
179   // Returns true if |profile| is in |available_color_profiles_|.
180   bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const;
181 
182   const std::vector<ui::ColorCalibrationProfile>&
available_color_profiles()183       available_color_profiles() const {
184     return available_color_profiles_;
185   }
186 
set_available_color_profiles(const std::vector<ui::ColorCalibrationProfile> & profiles)187   void set_available_color_profiles(
188       const std::vector<ui::ColorCalibrationProfile>& profiles) {
189     available_color_profiles_ = profiles;
190   }
191 
192   // Returns a string representation of the DisplayInfo, excluding display
193   // modes.
194   std::string ToString() const;
195 
196   // Returns a string representation of the DisplayInfo, including display
197   // modes.
198   std::string ToFullString() const;
199 
200  private:
201   int64 id_;
202   std::string name_;
203   bool has_overscan_;
204   gfx::Display::Rotation rotation_;
205   gfx::Display::TouchSupport touch_support_;
206 
207   // If the display is also a touch device, it will have a positive
208   // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
209   int touch_device_id_;
210 
211   // This specifies the device's pixel density. (For example, a
212   // display whose DPI is higher than the threshold is considered to have
213   // device_scale_factor = 2.0 on Chrome OS).  This is used by the
214   // grapics layer to choose and draw appropriate images and scale
215   // layers properly.
216   float device_scale_factor_;
217   gfx::Rect bounds_in_native_;
218 
219   // The size of the display in use. The size can be different from the size
220   // of |bounds_in_native_| if the display has overscan insets and/or rotation.
221   gfx::Size size_in_pixel_;
222   gfx::Insets overscan_insets_in_dip_;
223 
224   // The pixel scale of the display. This is used to simply expand (or
225   // shrink) the desktop over the native display resolution (useful in
226   // HighDPI display).  Note that this should not be confused with the
227   // device scale factor, which specifies the pixel density of the
228   // display. The actuall scale value to be used depends on the device
229   // scale factor.  See |GetEffectiveScaleFactor()|.
230   float configured_ui_scale_;
231 
232   // True if this comes from native platform (DisplayChangeObserver).
233   bool native_;
234 
235   // The list of modes supported by this display.
236   std::vector<DisplayMode> display_modes_;
237 
238   // The current profile of the color calibration.
239   ui::ColorCalibrationProfile color_profile_;
240 
241   // The list of available variations for the color calibration.
242   std::vector<ui::ColorCalibrationProfile> available_color_profiles_;
243 };
244 
245 }  // namespace ash
246 
247 #endif  //  ASH_DISPLAY_DISPLAY_INFO_H_
248