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Searched defs:texture (Results 1 – 25 of 70) sorted by relevance

123

/frameworks/base/libs/hwui/
DPathCache.cpp138 PathTexture* texture = new PathTexture(Caches::getInstance()); in createTexture() local
199 void PathCache::operator()(PathDescription& entry, PathTexture*& texture) { in operator ()()
207 void PathCache::removeTexture(PathTexture* texture) { in removeTexture()
271 PathTexture* texture = createTexture(left, top, offset, width, height, in addTexture() local
279 PathTexture* texture, bool addToCache) { in generateTexture()
307 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { in generateTexture()
344 PathTexture* texture = t->texture; in onProcess() local
425 PathTexture* texture = mCache.get(entry); in get() local
467 PathTexture* texture = mCache.get(entry); in precache() local
512 PathTexture* texture = get(entry); in getRoundRect() local
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DTextureCache.cpp107 void TextureCache::operator()(const SkPixelRef*&, Texture*& texture) { in operator ()()
144 Texture* texture = mCache.get(bitmap->pixelRef()); in getCachedTexture() local
186 Texture* texture = getCachedTexture(bitmap); in prefetchAndMarkInUse() local
194 Texture* texture = getCachedTexture(bitmap); in get() local
212 Texture* texture = new Texture(); in getTransient() local
261 void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) { in generateTexture()
DGradientCache.cpp118 void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) { in operator ()()
134 Texture* texture = mCache.get(gradient); in get() local
176 Texture* texture = new Texture(); in addLinearGradient() local
241 void GradientCache::generateTexture(uint32_t* colors, float* positions, Texture* texture) { in generateTexture()
DTextDropShadowCache.cpp150 void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) { in operator ()()
174 ShadowTexture* texture = mCache.get(entry); in get() local
DAssetAtlas.h74 Texture* texture; member
103 delete texture; in ~Entry() local
DCaches.cpp548 void Caches::bindTexture(GLuint texture) { in bindTexture()
555 void Caches::bindTexture(GLenum target, GLuint texture) { in bindTexture()
566 void Caches::deleteTexture(GLuint texture) { in deleteTexture()
589 void Caches::unbindTexture(GLuint texture) { in unbindTexture()
DSkiaShader.cpp58 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { in bindTexture()
209 Texture* texture; member
216 Texture* texture = caches->textureCache.get(&bitmap); in bitmapShaderHelper() local
280 Texture* texture = shaderInfo.texture; in setupProgram() local
399 Texture* texture = caches->gradientCache.get(gradInfo.fColors, gradInfo.fColorOffsets, in setupProgram() local
DTexture.h124 AutoTexture(const Texture* texture): mTexture(texture) { } in AutoTexture()
DDeferredLayerUpdater.h59 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) { in setSurfaceTexture()
DOpenGLRenderer.h810 inline void bindTexture(GLuint texture) { in bindTexture()
818 inline void bindExternalTexture(GLuint texture) { in bindExternalTexture()
941 inline const UvMapper& getMapper(const Texture* texture) { in getMapper()
DAssetAtlas.cpp133 Texture* texture = new DelegateTexture(caches, mTexture); in createEntries() local
DFontRenderer.cpp492 CacheTexture* texture = cacheTextures[i]; in issueDrawCommand() local
539 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip()
551 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad()
574 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
DPathCache.h274 PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture): in PathTask()
288 PathTexture* texture; variable
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLCanvas.java94 BasicTexture texture, int x, int y, int width, int height); in drawTexture()
100 public abstract void drawTexture(BasicTexture texture, RectF source, RectF target); in drawTexture()
103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture()
123 public abstract boolean unloadTexture(BasicTexture texture); in unloadTexture()
135 public abstract void beginRenderTarget(RawTexture texture); in beginRenderTarget()
147 public abstract void setTextureParameters(BasicTexture texture); in setTextureParameters()
156 public abstract void initializeTextureSize(BasicTexture texture, int format, int type); in initializeTextureSize()
164 public abstract void initializeTexture(BasicTexture texture, Bitmap bitmap); in initializeTexture()
177 public abstract void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, in texSubImage2D()
DGLES20Canvas.java582 public void drawTexture(BasicTexture texture, int x, int y, int width, int height) { in drawTexture()
592 private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) { in copyTextureCoordinates()
607 public void drawTexture(BasicTexture texture, RectF source, RectF target) { in drawTexture()
619 public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w, in drawTexture()
628 private void drawTextureRect(BasicTexture texture, RectF source, RectF target) { in drawTextureRect()
643 private static void convertCoordinate(RectF source, RectF target, BasicTexture texture) { in convertCoordinate()
667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect()
686 private ShaderParameter[] prepareTexture(BasicTexture texture) { in prepareTexture()
700 private void prepareTexture(BasicTexture texture, int program, ShaderParameter[] params) { in prepareTexture()
716 public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer, in drawMesh()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DTransformUtils.java67 TextureSource texture = frame.lockTextureSource(); in generateMipMaps() local
73 TextureSource texture = frame.lockTextureSource(); in setTextureParameter() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES20RenderEngine.cpp156 void GLES20RenderEngine::setupLayerTexturing(const Texture& texture) { in setupLayerTexturing()
173 Texture texture(Texture::TEXTURE_2D, mProtectedTexName); in setupLayerBlackedOut() local
286 Texture texture(Texture::TEXTURE_2D, group.texture); in endGroup() local
DGLES20RenderEngine.h47 GLuint texture; member
DDescription.cpp62 void Description::setTexture(const Texture& texture) { in setTexture()
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture()
206 public static void writeTexture(ETC1Texture texture, OutputStream output) throws IOException { in writeTexture()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DAlpha8BitmapActivity.java49 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.spot_mask); in BitmapsView() local
DAdvancedBlendActivity.java63 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
DMoreShadersActivity.java65 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
DGLTextureViewActivity.java188 int texture = loadTexture(R.drawable.large_photo); in run() local
260 int texture = textures[0]; in loadTexture() local
/frameworks/rs/
DrsProgram.cpp60 uint32_t texture = 0; in Program() local

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