Searched defs:useBGR (Results 1 – 6 of 6) sorted by relevance
87 bool uniformScale, bool useBGR) { in Create()101 bool useBGR() const { return fUseBGR; } in useBGR() function
436 bool uniformScale, bool useBGR) in GrDistanceFieldLCDTextureEffect()
125 bool useBGR = SkDeviceProperties::Geometry::kBGR_Layout == in flushGlyphs() local