1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 */ 4gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6gl->hint = (glHintFunc) loader->get("glHint"); 7gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10gl->scissor = (glScissorFunc) loader->get("glScissor"); 11gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri"); 14gl->texParameteriv = (glTexParameterivFunc) loader->get("glTexParameteriv"); 15gl->texImage1D = (glTexImage1DFunc) loader->get("glTexImage1D"); 16gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D"); 17gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer"); 18gl->clear = (glClearFunc) loader->get("glClear"); 19gl->clearColor = (glClearColorFunc) loader->get("glClearColor"); 20gl->clearStencil = (glClearStencilFunc) loader->get("glClearStencil"); 21gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth"); 22gl->stencilMask = (glStencilMaskFunc) loader->get("glStencilMask"); 23gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); 24gl->depthMask = (glDepthMaskFunc) loader->get("glDepthMask"); 25gl->disable = (glDisableFunc) loader->get("glDisable"); 26gl->enable = (glEnableFunc) loader->get("glEnable"); 27gl->finish = (glFinishFunc) loader->get("glFinish"); 28gl->flush = (glFlushFunc) loader->get("glFlush"); 29gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc"); 30gl->logicOp = (glLogicOpFunc) loader->get("glLogicOp"); 31gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc"); 32gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp"); 33gl->depthFunc = (glDepthFuncFunc) loader->get("glDepthFunc"); 34gl->pixelStoref = (glPixelStorefFunc) loader->get("glPixelStoref"); 35gl->pixelStorei = (glPixelStoreiFunc) loader->get("glPixelStorei"); 36gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer"); 37gl->readPixels = (glReadPixelsFunc) loader->get("glReadPixels"); 38gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv"); 39gl->getDoublev = (glGetDoublevFunc) loader->get("glGetDoublev"); 40gl->getError = (glGetErrorFunc) loader->get("glGetError"); 41gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv"); 42gl->getIntegerv = (glGetIntegervFunc) loader->get("glGetIntegerv"); 43gl->getString = (glGetStringFunc) loader->get("glGetString"); 44gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage"); 45gl->getTexParameterfv = (glGetTexParameterfvFunc) loader->get("glGetTexParameterfv"); 46gl->getTexParameteriv = (glGetTexParameterivFunc) loader->get("glGetTexParameteriv"); 47gl->getTexLevelParameterfv = (glGetTexLevelParameterfvFunc) loader->get("glGetTexLevelParameterfv"); 48gl->getTexLevelParameteriv = (glGetTexLevelParameterivFunc) loader->get("glGetTexLevelParameteriv"); 49gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled"); 50gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange"); 51gl->viewport = (glViewportFunc) loader->get("glViewport"); 52gl->drawArrays = (glDrawArraysFunc) loader->get("glDrawArrays"); 53gl->drawElements = (glDrawElementsFunc) loader->get("glDrawElements"); 54gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointerv"); 55gl->polygonOffset = (glPolygonOffsetFunc) loader->get("glPolygonOffset"); 56gl->copyTexImage1D = (glCopyTexImage1DFunc) loader->get("glCopyTexImage1D"); 57gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D"); 58gl->copyTexSubImage1D = (glCopyTexSubImage1DFunc) loader->get("glCopyTexSubImage1D"); 59gl->copyTexSubImage2D = (glCopyTexSubImage2DFunc) loader->get("glCopyTexSubImage2D"); 60gl->texSubImage1D = (glTexSubImage1DFunc) loader->get("glTexSubImage1D"); 61gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D"); 62gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 63gl->deleteTextures = (glDeleteTexturesFunc) loader->get("glDeleteTextures"); 64gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures"); 65gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture"); 66gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 67gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 68gl->drawRangeElements = (glDrawRangeElementsFunc) loader->get("glDrawRangeElements"); 69gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); 70gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); 71gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3D"); 72gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 73gl->sampleCoverage = (glSampleCoverageFunc) loader->get("glSampleCoverage"); 74gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"); 75gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"); 76gl->compressedTexImage1D = (glCompressedTexImage1DFunc) loader->get("glCompressedTexImage1D"); 77gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3D"); 78gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); 79gl->compressedTexSubImage1D = (glCompressedTexSubImage1DFunc) loader->get("glCompressedTexSubImage1D"); 80gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexImage"); 81gl->blendFuncSeparate = (glBlendFuncSeparateFunc) loader->get("glBlendFuncSeparate"); 82gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays"); 83gl->multiDrawElements = (glMultiDrawElementsFunc) loader->get("glMultiDrawElements"); 84gl->pointParameterf = (glPointParameterfFunc) loader->get("glPointParameterf"); 85gl->pointParameterfv = (glPointParameterfvFunc) loader->get("glPointParameterfv"); 86gl->pointParameteri = (glPointParameteriFunc) loader->get("glPointParameteri"); 87gl->pointParameteriv = (glPointParameterivFunc) loader->get("glPointParameteriv"); 88gl->genQueries = (glGenQueriesFunc) loader->get("glGenQueries"); 89gl->deleteQueries = (glDeleteQueriesFunc) loader->get("glDeleteQueries"); 90gl->isQuery = (glIsQueryFunc) loader->get("glIsQuery"); 91gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 92gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery"); 93gl->getQueryiv = (glGetQueryivFunc) loader->get("glGetQueryiv"); 94gl->getQueryObjectiv = (glGetQueryObjectivFunc) loader->get("glGetQueryObjectiv"); 95gl->getQueryObjectuiv = (glGetQueryObjectuivFunc) loader->get("glGetQueryObjectuiv"); 96gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 97gl->deleteBuffers = (glDeleteBuffersFunc) loader->get("glDeleteBuffers"); 98gl->genBuffers = (glGenBuffersFunc) loader->get("glGenBuffers"); 99gl->isBuffer = (glIsBufferFunc) loader->get("glIsBuffer"); 100gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); 101gl->bufferSubData = (glBufferSubDataFunc) loader->get("glBufferSubData"); 102gl->getBufferSubData = (glGetBufferSubDataFunc) loader->get("glGetBufferSubData"); 103gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer"); 104gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBuffer"); 105gl->getBufferParameteriv = (glGetBufferParameterivFunc) loader->get("glGetBufferParameteriv"); 106gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointerv"); 107gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate"); 108gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers"); 109gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate"); 110gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate"); 111gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); 112gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 113gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 114gl->compileShader = (glCompileShaderFunc) loader->get("glCompileShader"); 115gl->createProgram = (glCreateProgramFunc) loader->get("glCreateProgram"); 116gl->createShader = (glCreateShaderFunc) loader->get("glCreateShader"); 117gl->deleteProgram = (glDeleteProgramFunc) loader->get("glDeleteProgram"); 118gl->deleteShader = (glDeleteShaderFunc) loader->get("glDeleteShader"); 119gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader"); 120gl->disableVertexAttribArray = (glDisableVertexAttribArrayFunc) loader->get("glDisableVertexAttribArray"); 121gl->enableVertexAttribArray = (glEnableVertexAttribArrayFunc) loader->get("glEnableVertexAttribArray"); 122gl->getActiveAttrib = (glGetActiveAttribFunc) loader->get("glGetActiveAttrib"); 123gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); 124gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders"); 125gl->getAttribLocation = (glGetAttribLocationFunc) loader->get("glGetAttribLocation"); 126gl->getProgramiv = (glGetProgramivFunc) loader->get("glGetProgramiv"); 127gl->getProgramInfoLog = (glGetProgramInfoLogFunc) loader->get("glGetProgramInfoLog"); 128gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); 129gl->getShaderInfoLog = (glGetShaderInfoLogFunc) loader->get("glGetShaderInfoLog"); 130gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource"); 131gl->getUniformLocation = (glGetUniformLocationFunc) loader->get("glGetUniformLocation"); 132gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv"); 133gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv"); 134gl->getVertexAttribdv = (glGetVertexAttribdvFunc) loader->get("glGetVertexAttribdv"); 135gl->getVertexAttribfv = (glGetVertexAttribfvFunc) loader->get("glGetVertexAttribfv"); 136gl->getVertexAttribiv = (glGetVertexAttribivFunc) loader->get("glGetVertexAttribiv"); 137gl->getVertexAttribPointerv = (glGetVertexAttribPointervFunc) loader->get("glGetVertexAttribPointerv"); 138gl->isProgram = (glIsProgramFunc) loader->get("glIsProgram"); 139gl->isShader = (glIsShaderFunc) loader->get("glIsShader"); 140gl->linkProgram = (glLinkProgramFunc) loader->get("glLinkProgram"); 141gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); 142gl->useProgram = (glUseProgramFunc) loader->get("glUseProgram"); 143gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f"); 144gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f"); 145gl->uniform3f = (glUniform3fFunc) loader->get("glUniform3f"); 146gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f"); 147gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i"); 148gl->uniform2i = (glUniform2iFunc) loader->get("glUniform2i"); 149gl->uniform3i = (glUniform3iFunc) loader->get("glUniform3i"); 150gl->uniform4i = (glUniform4iFunc) loader->get("glUniform4i"); 151gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv"); 152gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); 153gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv"); 154gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv"); 155gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv"); 156gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); 157gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv"); 158gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv"); 159gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv"); 160gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); 161gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv"); 162gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram"); 163gl->vertexAttrib1d = (glVertexAttrib1dFunc) loader->get("glVertexAttrib1d"); 164gl->vertexAttrib1dv = (glVertexAttrib1dvFunc) loader->get("glVertexAttrib1dv"); 165gl->vertexAttrib1f = (glVertexAttrib1fFunc) loader->get("glVertexAttrib1f"); 166gl->vertexAttrib1fv = (glVertexAttrib1fvFunc) loader->get("glVertexAttrib1fv"); 167gl->vertexAttrib1s = (glVertexAttrib1sFunc) loader->get("glVertexAttrib1s"); 168gl->vertexAttrib1sv = (glVertexAttrib1svFunc) loader->get("glVertexAttrib1sv"); 169gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d"); 170gl->vertexAttrib2dv = (glVertexAttrib2dvFunc) loader->get("glVertexAttrib2dv"); 171gl->vertexAttrib2f = (glVertexAttrib2fFunc) loader->get("glVertexAttrib2f"); 172gl->vertexAttrib2fv = (glVertexAttrib2fvFunc) loader->get("glVertexAttrib2fv"); 173gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s"); 174gl->vertexAttrib2sv = (glVertexAttrib2svFunc) loader->get("glVertexAttrib2sv"); 175gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d"); 176gl->vertexAttrib3dv = (glVertexAttrib3dvFunc) loader->get("glVertexAttrib3dv"); 177gl->vertexAttrib3f = (glVertexAttrib3fFunc) loader->get("glVertexAttrib3f"); 178gl->vertexAttrib3fv = (glVertexAttrib3fvFunc) loader->get("glVertexAttrib3fv"); 179gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s"); 180gl->vertexAttrib3sv = (glVertexAttrib3svFunc) loader->get("glVertexAttrib3sv"); 181gl->vertexAttrib4Nbv = (glVertexAttrib4NbvFunc) loader->get("glVertexAttrib4Nbv"); 182gl->vertexAttrib4Niv = (glVertexAttrib4NivFunc) loader->get("glVertexAttrib4Niv"); 183gl->vertexAttrib4Nsv = (glVertexAttrib4NsvFunc) loader->get("glVertexAttrib4Nsv"); 184gl->vertexAttrib4Nub = (glVertexAttrib4NubFunc) loader->get("glVertexAttrib4Nub"); 185gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv"); 186gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv"); 187gl->vertexAttrib4Nusv = (glVertexAttrib4NusvFunc) loader->get("glVertexAttrib4Nusv"); 188gl->vertexAttrib4bv = (glVertexAttrib4bvFunc) loader->get("glVertexAttrib4bv"); 189gl->vertexAttrib4d = (glVertexAttrib4dFunc) loader->get("glVertexAttrib4d"); 190gl->vertexAttrib4dv = (glVertexAttrib4dvFunc) loader->get("glVertexAttrib4dv"); 191gl->vertexAttrib4f = (glVertexAttrib4fFunc) loader->get("glVertexAttrib4f"); 192gl->vertexAttrib4fv = (glVertexAttrib4fvFunc) loader->get("glVertexAttrib4fv"); 193gl->vertexAttrib4iv = (glVertexAttrib4ivFunc) loader->get("glVertexAttrib4iv"); 194gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s"); 195gl->vertexAttrib4sv = (glVertexAttrib4svFunc) loader->get("glVertexAttrib4sv"); 196gl->vertexAttrib4ubv = (glVertexAttrib4ubvFunc) loader->get("glVertexAttrib4ubv"); 197gl->vertexAttrib4uiv = (glVertexAttrib4uivFunc) loader->get("glVertexAttrib4uiv"); 198gl->vertexAttrib4usv = (glVertexAttrib4usvFunc) loader->get("glVertexAttrib4usv"); 199gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); 200gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv"); 201gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv"); 202gl->uniformMatrix2x4fv = (glUniformMatrix2x4fvFunc) loader->get("glUniformMatrix2x4fv"); 203gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv"); 204gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv"); 205gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv"); 206gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaski"); 207gl->getBooleani_v = (glGetBooleani_vFunc) loader->get("glGetBooleani_v"); 208gl->getIntegeri_v = (glGetIntegeri_vFunc) loader->get("glGetIntegeri_v"); 209gl->enablei = (glEnableiFunc) loader->get("glEnablei"); 210gl->disablei = (glDisableiFunc) loader->get("glDisablei"); 211gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnabledi"); 212gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 213gl->endTransformFeedback = (glEndTransformFeedbackFunc) loader->get("glEndTransformFeedback"); 214gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 215gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 216gl->transformFeedbackVaryings = (glTransformFeedbackVaryingsFunc) loader->get("glTransformFeedbackVaryings"); 217gl->getTransformFeedbackVarying = (glGetTransformFeedbackVaryingFunc) loader->get("glGetTransformFeedbackVarying"); 218gl->clampColor = (glClampColorFunc) loader->get("glClampColor"); 219gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 220gl->endConditionalRender = (glEndConditionalRenderFunc) loader->get("glEndConditionalRender"); 221gl->vertexAttribIPointer = (glVertexAttribIPointerFunc) loader->get("glVertexAttribIPointer"); 222gl->getVertexAttribIiv = (glGetVertexAttribIivFunc) loader->get("glGetVertexAttribIiv"); 223gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv"); 224gl->vertexAttribI1i = (glVertexAttribI1iFunc) loader->get("glVertexAttribI1i"); 225gl->vertexAttribI2i = (glVertexAttribI2iFunc) loader->get("glVertexAttribI2i"); 226gl->vertexAttribI3i = (glVertexAttribI3iFunc) loader->get("glVertexAttribI3i"); 227gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i"); 228gl->vertexAttribI1ui = (glVertexAttribI1uiFunc) loader->get("glVertexAttribI1ui"); 229gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui"); 230gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui"); 231gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui"); 232gl->vertexAttribI1iv = (glVertexAttribI1ivFunc) loader->get("glVertexAttribI1iv"); 233gl->vertexAttribI2iv = (glVertexAttribI2ivFunc) loader->get("glVertexAttribI2iv"); 234gl->vertexAttribI3iv = (glVertexAttribI3ivFunc) loader->get("glVertexAttribI3iv"); 235gl->vertexAttribI4iv = (glVertexAttribI4ivFunc) loader->get("glVertexAttribI4iv"); 236gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv"); 237gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv"); 238gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv"); 239gl->vertexAttribI4uiv = (glVertexAttribI4uivFunc) loader->get("glVertexAttribI4uiv"); 240gl->vertexAttribI4bv = (glVertexAttribI4bvFunc) loader->get("glVertexAttribI4bv"); 241gl->vertexAttribI4sv = (glVertexAttribI4svFunc) loader->get("glVertexAttribI4sv"); 242gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv"); 243gl->vertexAttribI4usv = (glVertexAttribI4usvFunc) loader->get("glVertexAttribI4usv"); 244gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv"); 245gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"); 246gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation"); 247gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui"); 248gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui"); 249gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui"); 250gl->uniform4ui = (glUniform4uiFunc) loader->get("glUniform4ui"); 251gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv"); 252gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv"); 253gl->uniform3uiv = (glUniform3uivFunc) loader->get("glUniform3uiv"); 254gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv"); 255gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIiv"); 256gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv"); 257gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIiv"); 258gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuiv"); 259gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv"); 260gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv"); 261gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv"); 262gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi"); 263gl->getStringi = (glGetStringiFunc) loader->get("glGetStringi"); 264gl->isRenderbuffer = (glIsRenderbufferFunc) loader->get("glIsRenderbuffer"); 265gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 266gl->deleteRenderbuffers = (glDeleteRenderbuffersFunc) loader->get("glDeleteRenderbuffers"); 267gl->genRenderbuffers = (glGenRenderbuffersFunc) loader->get("glGenRenderbuffers"); 268gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage"); 269gl->getRenderbufferParameteriv = (glGetRenderbufferParameterivFunc) loader->get("glGetRenderbufferParameteriv"); 270gl->isFramebuffer = (glIsFramebufferFunc) loader->get("glIsFramebuffer"); 271gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 272gl->deleteFramebuffers = (glDeleteFramebuffersFunc) loader->get("glDeleteFramebuffers"); 273gl->genFramebuffers = (glGenFramebuffersFunc) loader->get("glGenFramebuffers"); 274gl->checkFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus"); 275gl->framebufferTexture1D = (glFramebufferTexture1DFunc) loader->get("glFramebufferTexture1D"); 276gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D"); 277gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"); 278gl->framebufferRenderbuffer = (glFramebufferRenderbufferFunc) loader->get("glFramebufferRenderbuffer"); 279gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc) loader->get("glGetFramebufferAttachmentParameteriv"); 280gl->generateMipmap = (glGenerateMipmapFunc) loader->get("glGenerateMipmap"); 281gl->blitFramebuffer = (glBlitFramebufferFunc) loader->get("glBlitFramebuffer"); 282gl->renderbufferStorageMultisample = (glRenderbufferStorageMultisampleFunc) loader->get("glRenderbufferStorageMultisample"); 283gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); 284gl->mapBufferRange = (glMapBufferRangeFunc) loader->get("glMapBufferRange"); 285gl->flushMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange"); 286gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray"); 287gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays"); 288gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays"); 289gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray"); 290