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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef WebSocketHandle_h
32 #define WebSocketHandle_h
33 
34 #include "public/platform/WebCommon.h"
35 #include "public/platform/WebVector.h"
36 
37 namespace blink {
38 
39 class WebSerializedOrigin;
40 class WebSocketHandleClient;
41 class WebString;
42 class WebURL;
43 
44 // FIXME: This class will replace WebSocketStreamHandle.
45 //
46 // WebSocketHandle is an interface class designed to be a handle of WebSocket connection.
47 // WebSocketHandle will be used together with WebSocketHandleClient.
48 //
49 // Once a WebSocketHandle is deleted there will be no notification to the corresponding WebSocketHandleClient.
50 // Once a WebSocketHandleClient receives DidClose, any method of the corresponding WebSocketHandle can't be called.
51 
52 class WebSocketHandle {
53 public:
54     enum MessageType {
55         MessageTypeContinuation,
56         MessageTypeText,
57         MessageTypeBinary,
58     };
59 
~WebSocketHandle()60     virtual ~WebSocketHandle() { }
61 
62     virtual void connect(const WebURL& /* url */, const WebVector<WebString>& protocols, const WebSerializedOrigin& /* origin */, WebSocketHandleClient*) = 0;
63     virtual void send(bool fin, MessageType, const char* data, size_t /* size */) = 0;
64     virtual void flowControl(int64_t quota) = 0;
65     virtual void close(unsigned short code, const WebString& reason) = 0;
66 };
67 
68 } // namespace blink
69 
70 #endif // WebSocketHandle_h
71