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Searched refs:Vector3dF (Results 1 – 25 of 39) sorted by relevance

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/external/chromium_org/ui/gfx/geometry/
Dvector3d_unittest.cc15 gfx::Vector3dF float_zero(0, 0, 0); in TEST()
16 gfx::Vector3dF float_nonzero(0.1f, -0.1f, 0.1f); in TEST()
23 gfx::Vector3dF f1(3.1f, 5.1f, 2.7f); in TEST()
24 gfx::Vector3dF f2(4.3f, -1.3f, 8.1f); in TEST()
27 gfx::Vector3dF expected; in TEST()
28 gfx::Vector3dF actual; in TEST()
30 { gfx::Vector3dF(3.1F, 5.1F, 2.7f), f1 + gfx::Vector3dF() }, in TEST()
31 { gfx::Vector3dF(3.1f + 4.3f, 5.1f - 1.3f, 2.7f + 8.1f), f1 + f2 }, in TEST()
32 { gfx::Vector3dF(3.1f - 4.3f, 5.1f + 1.3f, 2.7f - 8.1f), f1 - f2 } in TEST()
42 gfx::Vector3dF expected; in TEST()
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Dvector3d_f.h20 class GFX_EXPORT Vector3dF {
22 Vector3dF();
23 Vector3dF(float x, float y, float z);
25 explicit Vector3dF(const Vector2dF& other);
40 void Add(const Vector3dF& other);
42 void Subtract(const Vector3dF& other);
44 void operator+=(const Vector3dF& other) { Add(other); }
45 void operator-=(const Vector3dF& other) { Subtract(other); }
47 void SetToMin(const Vector3dF& other) { in SetToMin()
53 void SetToMax(const Vector3dF& other) { in SetToMax()
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Dvector3d_f.cc13 Vector3dF::Vector3dF() in Vector3dF() function in gfx::Vector3dF
19 Vector3dF::Vector3dF(float x, float y, float z) in Vector3dF() function in gfx::Vector3dF
25 Vector3dF::Vector3dF(const Vector2dF& other) in Vector3dF() function in gfx::Vector3dF
31 std::string Vector3dF::ToString() const { in ToString()
35 bool Vector3dF::IsZero() const { in IsZero()
39 void Vector3dF::Add(const Vector3dF& other) { in Add()
45 void Vector3dF::Subtract(const Vector3dF& other) { in Subtract()
51 double Vector3dF::LengthSquared() const { in LengthSquared()
56 float Vector3dF::Length() const { in Length()
60 void Vector3dF::Scale(float x_scale, float y_scale, float z_scale) { in Scale()
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Dmatrix3_unittest.cc21 Vector3dF(1.0f, 1.0f, 1.0f), Vector3dF(1.0f, 1.0f, 1.0f)); in TEST()
23 Vector3dF(1.0f, 1.0f, 1.0f), Vector3dF(0.0f, 0.0f, 0.0f)); in TEST()
37 EXPECT_EQ(Vector3dF(0.0f, 1.0f, 0.0f), identity.get_column(1)); in TEST()
39 EXPECT_EQ(Vector3dF(2.0f, 5.0f, 8.0f), matrix.get_column(2)); in TEST()
40 matrix.set_column(0, Vector3dF(0.1f, 0.2f, 0.3f)); in TEST()
41 EXPECT_EQ(Vector3dF(0.1f, 0.2f, 0.3f), matrix.get_column(0)); in TEST()
93 Vector3dF eigenvals = identity.SolveEigenproblem(NULL); in TEST()
94 EXPECT_EQ(Vector3dF(1.0f, 1.0f, 1.0f), eigenvals); in TEST()
105 Vector3dF eigenvals = matrix.SolveEigenproblem(&eigenvectors); in TEST()
106 EXPECT_EQ(Vector3dF(3.14f, 1.0f, -2.5f), eigenvals); in TEST()
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Dmatrix3_f.h20 static Matrix3F FromOuterProduct(const Vector3dF& a, const Vector3dF& bt);
49 Vector3dF get_column(int i) const { in get_column()
50 return Vector3dF( in get_column()
56 void set_column(int i, const Vector3dF& c) { in set_column()
88 Vector3dF SolveEigenproblem(Matrix3F* eigenvectors) const;
Dpoint3_f.h50 void operator+=(const Vector3dF& v) {
57 void operator-=(const Vector3dF& v) {
93 GFX_EXPORT Point3F operator+(const Point3F& lhs, const Vector3dF& rhs);
97 GFX_EXPORT Point3F operator-(const Point3F& lhs, const Vector3dF& rhs);
101 GFX_EXPORT Vector3dF operator-(const Point3F& lhs, const Point3F& rhs);
103 inline Point3F PointAtOffsetFromOrigin(const Vector3dF& offset) { in PointAtOffsetFromOrigin()
Dpoint3_f.cc15 Point3F operator+(const Point3F& lhs, const Vector3dF& rhs) { in operator +()
24 Point3F operator-(const Point3F& lhs, const Vector3dF& rhs) { in operator -()
33 Vector3dF operator-(const Point3F& lhs, const Point3F& rhs) { in operator -()
37 return Vector3dF(x, y, z); in operator -()
Dmatrix3_f.cc80 Matrix3F Matrix3F::FromOuterProduct(const Vector3dF& a, const Vector3dF& bt) { in FromOuterProduct()
124 Vector3dF Matrix3F::SolveEigenproblem(Matrix3F* eigenvectors) const { in SolveEigenproblem()
131 return Vector3dF(); in SolveEigenproblem()
213 Vector3dF e1 = CrossProduct(matrix_b.get_column(0), in SolveEigenproblem()
215 Vector3dF e2 = CrossProduct(matrix_b.get_column(1), in SolveEigenproblem()
217 Vector3dF e3 = CrossProduct(matrix_b.get_column(2), in SolveEigenproblem()
227 Vector3dF eigvec = e1 + e2 + e3; in SolveEigenproblem()
234 return Vector3dF(eigenvalues[0], eigenvalues[1], eigenvalues[2]); in SolveEigenproblem()
Dpoint3_unittest.cc13 gfx::Vector3dF v1(3.1f, -3.2f, 9.3f); in TEST()
14 gfx::Vector3dF v2(-8.1f, 1.2f, 3.3f); in TEST()
24 { a, a + gfx::Vector3dF() }, in TEST()
42 gfx::Vector3dF v1(3.1f, -3.2f, 9.3f); in TEST()
Dbox_unittest.cc163 EXPECT_EQ(box1.ToString(), (box1 + Vector3dF(0.f, 0.f, 0.f)).ToString()); in TEST()
165 (box1 + Vector3dF(1.f, -2.f, -4.f)).ToString()); in TEST()
168 box2 += Vector3dF(0.f, 0.f, 0.f); in TEST()
171 box2 += Vector3dF(1.f, -2.f, -4.f); in TEST()
Dbox_f.h53 void operator+=(const Vector3dF& offset) {
149 inline BoxF operator+(const BoxF& b, const Vector3dF& v) {
/external/chromium_org/ash/wm/maximize_mode/
Dmaximize_mode_controller_unittest.cc124 void TriggerAccelerometerUpdate(const gfx::Vector3dF& base, in TriggerAccelerometerUpdate()
125 const gfx::Vector3dF& lid) { in TriggerAccelerometerUpdate()
159 gfx::Vector3dF base(0.0f, 0.0f, 1.0f); in TEST_F()
162 TriggerAccelerometerUpdate(base, gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); in TEST_F()
166 TriggerAccelerometerUpdate(base, gfx::Vector3dF(0.05f, 0.0f, -1.0f)); in TEST_F()
170 TriggerAccelerometerUpdate(base, gfx::Vector3dF(1.0f, 0.0f, 0.0f)); in TEST_F()
175 TriggerAccelerometerUpdate(base, gfx::Vector3dF(-0.05f, 0.0f, 1.0f)); in TEST_F()
179 TriggerAccelerometerUpdate(base, gfx::Vector3dF(-0.05f, 0.0f, -1.0f)); in TEST_F()
183 TriggerAccelerometerUpdate(base, gfx::Vector3dF(-1.0f, 0.0f, 0.0f)); in TEST_F()
191 TriggerAccelerometerUpdate(gfx::Vector3dF(0.0f, 0.0f, 1.0f), in TEST_F()
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Dmaximize_mode_controller.cc73 float AngleBetweenVectorsInDegrees(const gfx::Vector3dF& base, in AngleBetweenVectorsInDegrees()
74 const gfx::Vector3dF& other) { in AngleBetweenVectorsInDegrees()
81 float ClockwiseAngleBetweenVectorsInDegrees(const gfx::Vector3dF& base, in ClockwiseAngleBetweenVectorsInDegrees()
82 const gfx::Vector3dF& other, in ClockwiseAngleBetweenVectorsInDegrees()
83 const gfx::Vector3dF& normal) { in ClockwiseAngleBetweenVectorsInDegrees()
85 gfx::Vector3dF cross(base); in ClockwiseAngleBetweenVectorsInDegrees()
206 const gfx::Vector3dF& base, in OnAccelerometerUpdated()
207 const gfx::Vector3dF& lid) { in OnAccelerometerUpdated()
243 void MaximizeModeController::HandleHingeRotation(const gfx::Vector3dF& base, in HandleHingeRotation()
244 const gfx::Vector3dF& lid) { in HandleHingeRotation()
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Dmaximize_mode_controller.h102 virtual void OnAccelerometerUpdated(const gfx::Vector3dF& base,
103 const gfx::Vector3dF& lid) OVERRIDE;
124 void HandleHingeRotation(const gfx::Vector3dF& base,
125 const gfx::Vector3dF& lid);
129 void HandleScreenRotation(const gfx::Vector3dF& lid);
/external/chromium_org/ash/accelerometer/
Daccelerometer_observer.h11 class Vector3dF; variable
21 virtual void OnAccelerometerUpdated(const gfx::Vector3dF& base,
22 const gfx::Vector3dF& lid) = 0;
Daccelerometer_controller.h22 class Vector3dF; variable
53 virtual void HandleAccelerometerReading(const gfx::Vector3dF& base,
54 const gfx::Vector3dF& lid) OVERRIDE;
Daccelerometer_controller.cc35 const gfx::Vector3dF& base, in HandleAccelerometerReading()
36 const gfx::Vector3dF& lid) { in HandleAccelerometerReading()
/external/chromium_org/cc/animation/
Dtransform_operations.cc124 gfx::Vector3dF from_scale; in MaximumScale()
125 gfx::Vector3dF to_scale; in MaximumScale()
130 gfx::Vector3dF scale_at_min_progress( in MaximumScale()
137 gfx::Vector3dF scale_at_max_progress( in MaximumScale()
145 gfx::Vector3dF max_scale_3d = scale_at_min_progress; in MaximumScale()
152 bool TransformOperations::ScaleComponent(gfx::Vector3dF* scale) const { in ScaleComponent()
153 *scale = gfx::Vector3dF(1.f, 1.f, 1.f); in ScaleComponent()
221 to_add.matrix.RotateAbout(gfx::Vector3dF(x, y, z), degrees); in AppendRotate()
Dtransform_operation.cc128 result->RotateAbout(gfx::Vector3dF(axis_x, axis_y, axis_z), in BlendTransformOperations()
238 gfx::Vector3dF axis(exemplar->rotate.axis.x, in BoundingBoxForArc()
262 gfx::Vector3dF other_axis( in BoundingBoxForArc()
300 gfx::Vector3dF normal = axis; in BoundingBoxForArc()
305 gfx::Vector3dF to_point = point - origin; in BoundingBoxForArc()
311 gfx::Vector3dF v1 = point - center; in BoundingBoxForArc()
317 gfx::Vector3dF v2 = gfx::CrossProduct(normal, v1); in BoundingBoxForArc()
418 corner += gfx::Vector3dF(i & 1 ? box.width() : 0.f, in BlendedBoundsForBox()
/external/chromium_org/ui/gfx/
Dtransform_unittest.cc716 Vector3dF axes[] = { in TEST()
717 Vector3dF(1, 0, 0), in TEST()
718 Vector3dF(0, 1, 0), in TEST()
719 Vector3dF(0, 0, 1), in TEST()
720 Vector3dF(1, 1, 1) in TEST()
741 Vector3dF axes[] = { in TEST()
742 Vector3dF(1, 0, 0), in TEST()
743 Vector3dF(0, 1, 0), in TEST()
744 Vector3dF(0, 0, 1), in TEST()
745 Vector3dF(1, 1, 1) in TEST()
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Dinterpolated_transform.h114 InterpolatedAxisAngleRotation(const gfx::Vector3dF& axis,
117 InterpolatedAxisAngleRotation(const gfx::Vector3dF& axis,
128 gfx::Vector3dF axis_;
Dcolor_analysis.cc482 const gfx::Vector3dF& color_transform, in ApplyColorReduction()
566 gfx::Vector3dF eigenvals = covariance.SolveEigenproblem(&eigenvectors); in ComputePrincipalComponentImage()
567 gfx::Vector3dF principal = eigenvectors.get_column(0); in ComputePrincipalComponentImage()
568 if (eigenvals == gfx::Vector3dF() || principal == gfx::Vector3dF()) in ComputePrincipalComponentImage()
Dtransform.h21 class Vector3dF; variable
86 void RotateAbout(const Vector3dF& axis, double degrees);
/external/chromium_org/chromeos/accelerometer/
Daccelerometer_reader.h44 virtual void HandleAccelerometerReading(const gfx::Vector3dF& base,
45 const gfx::Vector3dF& lid) = 0;
/external/chromium_org/cc/layers/
Dlayer_utils.cc108 box.set_origin(box.origin() + gfx::Vector3dF(-transform_origin_x, in GetAnimationBounds()
131 gfx::Vector3dF(transform_origin_x + position.x(), in GetAnimationBounds()

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