Searched refs:array_info_cache_valid (Results 1 – 4 of 4) sorted by relevance
476 arrays->array_info_cache_valid = GL_TRUE; in fill_array_info_cache()954 if (!arrays->array_info_cache_valid) { in __indirect_glDrawArrays()1000 if (!arrays->array_info_cache_valid) { in __indirect_glDrawElements()1027 if (!arrays->array_info_cache_valid) { in __indirect_glDrawRangeElements()1048 if (!arrays->array_info_cache_valid) { in __indirect_glMultiDrawArraysEXT()1074 if (!arrays->array_info_cache_valid) { in __indirect_glMultiDrawElementsEXT()1157 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glVertexPointer()1204 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glNormalPointer()1284 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glColorPointer()1330 arrays->array_info_cache_valid = GL_FALSE; in __indirect_glIndexPointer()[all …]
234 GLboolean array_info_cache_valid; member