Searched refs:create_variant (Results 1 – 11 of 11) sorted by relevance
99 def create_variant(obj_dir, targets_dir):118 create_variant(RELEASE_OBJ_DIR, TARGET_SRC_DIR)119 create_variant(DEBUG_OBJ_DIR, TARGET_SRC_DIR)120 create_variant(COVERAGE_OBJ_DIR, TARGET_SRC_DIR)
111 vs->base.create_variant = draw_vs_create_variant_generic; in draw_create_vs_llvm()
125 struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader, member
188 vs->base.create_variant = draw_vs_create_variant_generic; in draw_create_vs_ppc()
237 vs->base.create_variant = draw_vs_create_variant_generic; in draw_create_vs_exec()
247 variant = vs->create_variant( vs, key ); in draw_vs_lookup_variant()