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Searched refs:deUint32 (Results 1 – 25 of 393) sorted by relevance

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/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp48 void glActiveTexture (deUint32 texture);
49 void glAttachShader (deUint32 program, deUint32 shader);
50 void glBindAttribLocation (deUint32 program, deUint32 index, const char* name);
51 void glBindBuffer (deUint32 target, deUint32 buffer);
52 void glBindFramebuffer (deUint32 target, deUint32 framebuffer);
53 void glBindRenderbuffer (deUint32 target, deUint32 renderbuffer);
54 void glBindTexture (deUint32 target, deUint32 texture);
56 void glBlendEquation (deUint32 mode);
57 void glBlendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha);
58 void glBlendFunc (deUint32 sfactor, deUint32 dfactor);
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DsglrGLContext.hpp53 …GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::…
56 void enableLogging (deUint32 logFlags);
62 virtual void activeTexture (deUint32 texture);
64 virtual void bindTexture (deUint32 target, deUint32 texture);
65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
68 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer);
69 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers);
70 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers);
72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
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DsglrContext.hpp49 virtual void activeTexture (deUint32 texture) = DE_NULL;
52 virtual void bindTexture (deUint32 target, deUint32 texture) = DE_NULL;
53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
56 virtual void bindFramebuffer (deUint32 target, deUint32 framebuffer) = DE_NULL;
57 virtual void genFramebuffers (int numFramebuffers, deUint32* framebuffers) = DE_NULL;
58 virtual void deleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) = DE_NULL;
60 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer) = DE_NULL;
61 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) = DE_NULL;
62 …virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) = DE_NUL…
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DsglrContextWrapper.cpp64 void ContextWrapper::glActiveTexture (deUint32 texture) in glActiveTexture()
69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture) in glBindTexture()
74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures()
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures()
84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer) in glBindFramebuffer()
89 void ContextWrapper::glGenFramebuffers (int numFramebuffers, deUint32* framebuffers) in glGenFramebuffers()
94 void ContextWrapper::glDeleteFramebuffers (int numFramebuffers, const deUint32* framebuffers) in glDeleteFramebuffers()
99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer()
104 void ContextWrapper::glGenRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) in glGenRenderbuffers()
109 void ContextWrapper::glDeleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) in glDeleteRenderbuffers()
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DsglrReferenceContext.hpp58 deUint32 getName (void) const { return m_name; } in getName()
65 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject()
68 deUint32 m_name;
87 Texture (deUint32 name, Type type);
139 Texture1D (deUint32 name = 0);
165 Texture2D (deUint32 name = 0);
191 TextureCube (deUint32 name = 0);
216 Texture2DArray (deUint32 name = 0);
242 Texture3D (deUint32 name = 0);
268 TextureCubeArray (deUint32 name = 0);
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DsglrGLContext.cpp42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext()
70 for (std::set<deUint32>::const_iterator i = m_allocatedFbos.begin(); in ~GLContext()
73 deUint32 fbo = *i; in ~GLContext()
77 for (std::set<deUint32>::const_iterator i = m_allocatedRbos.begin(); in ~GLContext()
80 deUint32 rbo = *i; in ~GLContext()
84 for (std::set<deUint32>::const_iterator i = m_allocatedTextures.begin(); in ~GLContext()
87 deUint32 tex = *i; in ~GLContext()
91 for (std::set<deUint32>::const_iterator i = m_allocatedBuffers.begin(); in ~GLContext()
94 deUint32 buf = *i; in ~GLContext()
98 for (std::set<deUint32>::const_iterator i = m_allocatedVaos.begin(); in ~GLContext()
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DsglrReferenceUtils.hpp38 rr::VertexAttribType mapGLPureIntegerVertexAttributeType (deUint32 type);
39 rr::VertexAttribType mapGLFloatVertexAttributeType (deUint32 type, bool normalizedInteger, int …
41 rr::PrimitiveType mapGLPrimitiveType (deUint32 type);
42 rr::IndexType mapGLIndexType (deUint32 type);
43 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive);
44 rr::GeometryShaderInputType mapGLGeometryShaderInputType (deUint32 primitive);
45 rr::TestFunc mapGLTestFunc (deUint32 func);
46 rr::StencilOp mapGLStencilOp (deUint32 op);
47 rr::BlendEquation mapGLBlendEquation (deUint32 equation);
48 rr::BlendEquationAdvanced mapGLBlendEquationAdvanced (deUint32 equation);
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/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.hpp43 deUint32 index;
44 deUint32 bufferBinding; //!< GL_BUFFER_BINDING
45 deUint32 dataSize; //!< GL_BUFFER_DATA_SIZE
60 deUint32 index;
61 deUint32 blockIndex; //!< GL_BLOCK_INDEX
62 deUint32 atomicCounterBufferIndex; //!< GL_ATOMIC_COUNTER_BUFFER_INDEX
63 deUint32 type; //!< GL_TYPE
64 deUint32 arraySize; //!< GL_ARRAY_SIZE
65 deUint32 offset; //!< GL_OFFSET
68 deUint32 topLevelArraySize; //!< GL_TOP_LEVEL_ARRAY_SIZE - set only for GL_BUFFER_VARIABLEs
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DgluTextureUtil.hpp43 deUint32 format; //!< Pixel format.
44 deUint32 dataType; //!< Data type.
52 TransferFormat (deUint32 format_, deUint32 dataType_) in TransferFormat()
59 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType);
60 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat);
61 bool isGLInternalColorFormatFilterable (deUint32 internalFormat);
62 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter);
63 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 ma…
64 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFil…
65 tcu::Sampler::CompareMode mapGLCompareFunc (deUint32 mode);
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DgluTexture.hpp45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
51 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture()
60 deUint32 m_format; //!< Internal format.
62 deUint32 m_glTexture;
72 …Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei…
73 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
80 deUint32 getGLTexture (void) const { return m_glTexture; } in getGLTexture()
95 deUint32 m_format; //!< Internal format.
98 deUint32 m_glTexture;
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DgluRenderContext.hpp63 …tFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); } in operator |()
64 …tFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); } in operator &()
65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); } in operator ~()
89 ApiType (deUint32 bits) : m_bits(bits) {} in ApiType()
90 static ApiType fromBits (deUint32 bits) { return ApiType(bits); } in fromBits()
92 static deUint32 pack (int major, int minor, Profile profile);
94 deUint32 m_bits;
109 inline deUint32 ApiType::pack (int major, int minor, Profile profile) in pack()
111 deUint32 bits = 0; in pack()
113 DE_ASSERT((deUint32(major) & ~((1<<MAJOR_BITS)-1)) == 0); in pack()
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DgluProgramInterfaceQuery.cpp33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterf… in getProgramResourceUint()
35 deUint32 value = 0; in getProgramResourceUint()
41 …getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deU… in getProgramResourceName()
61 …terfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deU… in getProgramInterfaceActiveVariables()
68 const deUint32 queryParam = GL_ACTIVE_VARIABLES; in getProgramInterfaceActiveVariables()
74 …gramInterfaceBlockInfo (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deU… in getProgramInterfaceBlockInfo()
86 …mInterfaceVariableInfo (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deU… in getProgramInterfaceVariableInfo()
/external/deqp/framework/common/
DtcuBilinearImageCompare.cpp43 static inline deUint8 getChannel (deUint32 color) in getChannel()
48 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8Raw()
50 return *(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() + x*4); in readRGBA8Raw()
53 inline RGBA readRGBA8 (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y) in readRGBA8()
55 deUint32 raw = readRGBA8Raw(src, x, y); in readRGBA8()
56 deUint32 res = 0; in readRGBA8()
66 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel()
68 const deUint32 fx0 = (1u<<NUM_SUBPIXEL_BITS) - fx1; in interpolateChannel()
69 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1; in interpolateChannel()
70 const deUint32 half = 1u<<(NUM_SUBPIXEL_BITS*2 - 1); in interpolateChannel()
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DtcuCompressedTexture.cpp341 static inline deUint32 getBit (deUint64 src, int bit) in getBit()
346 static inline deUint32 getBits (deUint64 src, int low, int high) in getBits()
407 const deUint32 table[2] = { getBits(src, 37, 39), getBits(src, 34, 36) }; in decompressETC1Block()
461 const deUint32 tableNdx = table[subBlock]; in decompressETC1Block()
462 const deUint32 modifierNdx = (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx); in decompressETC1Block()
522 const deUint32 table[2] = { getBits(src, 37, 39), getBits(src, 34, 36) }; in decompressETC2Block()
556 const deUint32 tableNdx = table[subBlock]; in decompressETC2Block()
557 const deUint32 modifierNdx = (getBit(src, 16+pixelNdx) << 1) | getBit(src, pixelNdx); in decompressETC2Block()
606 const deUint32 distNdx = (getBits(src, 34, 35) << 1) | getBit(src, 32); in decompressETC2Block()
636 deUint32 baseValue[2]; in decompressETC2Block()
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/external/deqp/modules/glshared/
DglsBufferTestUtil.hpp54 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
56 const char* getBufferTargetName (deUint32 target);
57 const char* getUsageHintName (deUint32 hint);
70 deUint32 genBuffer (void);
71 void deleteBuffer (deUint32 buffer);
79 std::set<deUint32> m_allocatedBuffers;
123 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) = DE_NU…
124 …virtual void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint3…
142 void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes);
143 …void write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32 targ…
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/external/deqp/modules/gles3/functional/
Des3fTextureSwizzleTests.cpp48 static int swizzle (const tcu::RGBA& c, deUint32 swz) in swizzle()
64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 s… in swizzle()
79 …description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUin…
90 deUint32 m_internalFormat;
91 deUint32 m_format;
92 deUint32 m_dataType;
93 deUint32 m_swizzleR;
94 deUint32 m_swizzleG;
95 deUint32 m_swizzleB;
96 deUint32 m_swizzleA;
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Des3fBufferCopyTests.cpp53 deUint32 srcTarget, in BasicBufferCopyCase()
55 deUint32 srcHint, in BasicBufferCopyCase()
56 deUint32 dstTarget, in BasicBufferCopyCase()
58 deUint32 dstHint, in BasicBufferCopyCase()
84 deUint32 srcBuf = 0; in iterate()
85 deUint32 dstBuf = 0; in iterate()
86 deUint32 srcSeed = deStringHash(getName()) ^ 0xabcd; in iterate()
87 deUint32 dstSeed = deStringHash(getName()) ^ 0xef01; in iterate()
130 deUint32 m_srcTarget;
132 deUint32 m_srcHint;
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Des3fBufferMapTests.cpp53 …dCase (Context& context, const char* name, const char* desc, deUint32 bufferTarget, deUint32 usage… in BufferMapReadCase()
67 deUint32 dataSeed = deStringHash(getName()); in iterate()
76 deUint32 buf = genBuffer(); in iterate()
99 deUint32 m_bufferTarget;
100 deUint32 m_usage;
110 …eCase (Context& context, const char* name, const char* desc, deUint32 bufferTarget, deUint32 usage… in BufferMapWriteCase()
121 deUint32 dataSeed = deStringHash(getName()); in iterate()
129 deUint32 buf = genBuffer(); in iterate()
150 deUint32 m_bufferTarget;
151 deUint32 m_usage;
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Des3fTextureFilteringTests.cpp66 …const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint…
67 …txInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS…
81 const deUint32 m_minFilter;
82 const deUint32 m_magFilter;
83 const deUint32 m_wrapS;
84 const deUint32 m_wrapT;
86 const deUint32 m_internalFormat;
119 …const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint… in Texture2DFilteringCase()
135 …txInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS… in Texture2DFilteringCase()
192 deUint32 step = 0x00ffffff / numLevels; in init()
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/external/deqp/modules/gles2/performance/
Des2pTextureCases.hpp43 deUint32 format, deUint32 dataType,
44 deUint32 wrapS, deUint32 wrapT,
45 deUint32 minFilter, deUint32 magFilter,
54 void setupProgram (deUint32 program);
57 deUint32 m_format;
58 deUint32 m_dataType;
59 deUint32 m_wrapS;
60 deUint32 m_wrapT;
61 deUint32 m_minFilter;
62 deUint32 m_magFilter;
/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
98 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength) in extendSignTo32()
124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer; in extendSignTo32()
127 static inline deUint32 getLowBitMask (int integerLength) in getLowBitMask()
134 return ((1u << ((deUint32)integerLength - 1u)) << 1u) - 1u; in getLowBitMask()
137 …haderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValu… in generateRandomInputData()
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData()
141 const deUint32 integerMask = getLowBitMask(integerLength); in generateRandomInputData()
236 static vector<void*> getInputOutputPointers (const vector<Symbol>& symbols, vector<deUint32>& data,… in getInputOutputPointers()
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Des31fBasicComputeShaderTests.cpp53 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access) in BufferMemMap()
76 const deUint32 m_target;
152 std::vector<deUint32> inputValues (m_numValues); in iterate()
171 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate()
173 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate()
182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++) in iterate()
183 …*(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValu… in iterate()
193 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
208 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
210 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
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/external/deqp/modules/gles3/performance/
Des3pTextureCases.hpp45 deUint32 internalFormat,
46 deUint32 wrapS,
47 deUint32 wrapT,
48 deUint32 minFilter,
49 deUint32 magFilter,
59 void setupProgram (deUint32 program);
62 const deUint32 m_internalFormat;
63 const deUint32 m_wrapS;
64 const deUint32 m_wrapT;
65 const deUint32 m_minFilter;
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/external/deqp/framework/delibs/debase/
DdeInt32.h39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp);
85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b) in deMinu32()
96 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b) in deMaxu32()
178 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r))); in deRor32()
193 return (int)(((deUint32)val << r) | ((deUint32)val >> (32-r))); in deRol32()
264 DE_INLINE int deClz32 (deUint32 a) in deClz32()
314 DE_INLINE deUint32 deLog2Clz(deInt32 a) in deLog2Clz()
316 return (deUint32)deLog2Ceil32(a); in deLog2Clz()
326 deUint32 mask0 = 0x55555555; /* 1-bit values. */ in dePop32()
327 deUint32 mask1 = 0x33333333; /* 2-bit values. */ in dePop32()
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/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.hpp50 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
52 const char* getBufferTargetName (deUint32 target);
53 const char* getUsageHintName (deUint32 hint);
66 deUint32 genBuffer (void);
67 void deleteBuffer (deUint32 buffer);
72 std::set<deUint32> m_allocatedBuffers;
112 …virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = …
132 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
149 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
153 deUint32 m_posLoc;
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