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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program Tester Core
3  * ----------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Bilinear image comparison.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "tcuBilinearImageCompare.hpp"
25 #include "tcuTexture.hpp"
26 #include "tcuTextureUtil.hpp"
27 #include "tcuRGBA.hpp"
28 
29 namespace tcu
30 {
31 
32 namespace
33 {
34 
35 enum
36 {
37 	NUM_SUBPIXEL_BITS	= 8	//!< Number of subpixel bits used when doing bilinear interpolation.
38 };
39 
40 // \todo [2013-03-26 pyry] Big-endian architectures?
41 
42 template<int Channel>
getChannel(deUint32 color)43 static inline deUint8 getChannel (deUint32 color)
44 {
45 	return (deUint8)((color >> (Channel*8)) & 0xff);
46 }
47 
readRGBA8Raw(const ConstPixelBufferAccess & src,deUint32 x,deUint32 y)48 inline deUint32 readRGBA8Raw (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y)
49 {
50 	return *(const deUint32*)((const deUint8*)src.getDataPtr() + y*src.getRowPitch() + x*4);
51 }
52 
readRGBA8(const ConstPixelBufferAccess & src,deUint32 x,deUint32 y)53 inline RGBA readRGBA8 (const ConstPixelBufferAccess& src, deUint32 x, deUint32 y)
54 {
55 	deUint32 raw = readRGBA8Raw(src, x, y);
56 	deUint32 res = 0;
57 
58 	res |= getChannel<0>(raw) << RGBA::RED_SHIFT;
59 	res |= getChannel<1>(raw) << RGBA::GREEN_SHIFT;
60 	res |= getChannel<2>(raw) << RGBA::BLUE_SHIFT;
61 	res |= getChannel<3>(raw) << RGBA::ALPHA_SHIFT;
62 
63 	return RGBA(res);
64 }
65 
interpolateChannel(deUint32 fx1,deUint32 fy1,deUint8 p00,deUint8 p01,deUint8 p10,deUint8 p11)66 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p10, deUint8 p11)
67 {
68 	const deUint32 fx0		= (1u<<NUM_SUBPIXEL_BITS) - fx1;
69 	const deUint32 fy0		= (1u<<NUM_SUBPIXEL_BITS) - fy1;
70 	const deUint32 half		= 1u<<(NUM_SUBPIXEL_BITS*2 - 1);
71 	const deUint32 sum		= fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11;
72 	const deUint32 rounded	= (sum + half) >> (NUM_SUBPIXEL_BITS*2);
73 
74 	DE_ASSERT(de::inRange<deUint32>(rounded, 0, 0xff));
75 	return (deUint8)rounded;
76 }
77 
bilinearSampleRGBA8(const ConstPixelBufferAccess & access,deUint32 u,deUint32 v)78 RGBA bilinearSampleRGBA8 (const ConstPixelBufferAccess& access, deUint32 u, deUint32 v)
79 {
80 	deUint32	x0		= u>>NUM_SUBPIXEL_BITS;
81 	deUint32	y0		= v>>NUM_SUBPIXEL_BITS;
82 	deUint32	x1		= x0+1; //de::min(x0+1, (deUint32)(access.getWidth()-1));
83 	deUint32	y1		= y0+1; //de::min(y0+1, (deUint32)(access.getHeight()-1));
84 
85 	DE_ASSERT(x1 < (deUint32)access.getWidth());
86 	DE_ASSERT(y1 < (deUint32)access.getHeight());
87 
88 	deUint32	fx1		= u-(x0<<NUM_SUBPIXEL_BITS);
89 	deUint32	fy1		= v-(y0<<NUM_SUBPIXEL_BITS);
90 
91 	deUint32	p00		= readRGBA8Raw(access, x0, y0);
92 	deUint32	p10		= readRGBA8Raw(access, x1, y0);
93 	deUint32	p01		= readRGBA8Raw(access, x0, y1);
94 	deUint32	p11		= readRGBA8Raw(access, x1, y1);
95 
96 	deUint32	res		= 0;
97 
98 	res |= interpolateChannel(fx1, fy1, getChannel<0>(p00), getChannel<0>(p01), getChannel<0>(p10), getChannel<0>(p11)) << RGBA::RED_SHIFT;
99 	res |= interpolateChannel(fx1, fy1, getChannel<1>(p00), getChannel<1>(p01), getChannel<1>(p10), getChannel<1>(p11)) << RGBA::GREEN_SHIFT;
100 	res |= interpolateChannel(fx1, fy1, getChannel<2>(p00), getChannel<2>(p01), getChannel<2>(p10), getChannel<2>(p11)) << RGBA::BLUE_SHIFT;
101 	res |= interpolateChannel(fx1, fy1, getChannel<3>(p00), getChannel<3>(p01), getChannel<3>(p10), getChannel<3>(p11)) << RGBA::ALPHA_SHIFT;
102 
103 	return RGBA(res);
104 }
105 
comparePixelRGBA8(const ConstPixelBufferAccess & reference,const ConstPixelBufferAccess & result,const RGBA threshold,int x,int y)106 bool comparePixelRGBA8 (const ConstPixelBufferAccess& reference, const ConstPixelBufferAccess& result, const RGBA threshold, int x, int y)
107 {
108 	const RGBA resPix = readRGBA8(result, (deUint32)x, (deUint32)y);
109 
110 	// Step 1: Compare result pixel to 3x3 neighborhood pixels in reference.
111 	{
112 		const deUint32	x0		= (deUint32)de::max(x-1, 0);
113 		const deUint32	x1		= (deUint32)x;
114 		const deUint32	x2		= (deUint32)de::min(x+1, reference.getWidth()-1);
115 		const deUint32	y0		= (deUint32)de::max(y-1, 0);
116 		const deUint32	y1		= (deUint32)y;
117 		const deUint32	y2		= (deUint32)de::min(y+1, reference.getHeight()-1);
118 
119 		if (compareThreshold(resPix, readRGBA8(reference, x1, y1), threshold) ||
120 			compareThreshold(resPix, readRGBA8(reference, x0, y1), threshold) ||
121 			compareThreshold(resPix, readRGBA8(reference, x2, y1), threshold) ||
122 			compareThreshold(resPix, readRGBA8(reference, x0, y0), threshold) ||
123 			compareThreshold(resPix, readRGBA8(reference, x1, y0), threshold) ||
124 			compareThreshold(resPix, readRGBA8(reference, x2, y0), threshold) ||
125 			compareThreshold(resPix, readRGBA8(reference, x0, y2), threshold) ||
126 			compareThreshold(resPix, readRGBA8(reference, x1, y2), threshold) ||
127 			compareThreshold(resPix, readRGBA8(reference, x2, y2), threshold))
128 			return true;
129 	}
130 
131 	// Step 2: Compare using bilinear sampling.
132 	{
133 		// \todo [pyry] Optimize sample positions!
134 		static const deUint32 s_offsets[][2] =
135 		{
136 			{ 226, 186 },
137 			{ 335, 235 },
138 			{ 279, 334 },
139 			{ 178, 272 },
140 			{ 112, 202 },
141 			{ 306, 117 },
142 			{ 396, 299 },
143 			{ 206, 382 },
144 			{ 146,  96 },
145 			{ 423, 155 },
146 			{ 361, 412 },
147 			{  84, 339 },
148 			{  48, 130 },
149 			{ 367,  43 },
150 			{ 455, 367 },
151 			{ 105, 439 },
152 			{  83,  46 },
153 			{ 217,  24 },
154 			{ 461,  71 },
155 			{ 450, 459 },
156 			{ 239, 469 },
157 			{  67, 267 },
158 			{ 459, 255 },
159 			{  13, 416 },
160 			{  10, 192 },
161 			{ 141, 502 },
162 			{ 503, 304 },
163 			{ 380, 506 }
164 		};
165 
166 		for (int sampleNdx = 0; sampleNdx < DE_LENGTH_OF_ARRAY(s_offsets); sampleNdx++)
167 		{
168 			const int u = ((x-1)<<NUM_SUBPIXEL_BITS) + (int)s_offsets[sampleNdx][0];
169 			const int v = ((y-1)<<NUM_SUBPIXEL_BITS) + (int)s_offsets[sampleNdx][1];
170 
171 			if (!de::inBounds(u, 0, (reference.getWidth()-1)<<NUM_SUBPIXEL_BITS) ||
172 				!de::inBounds(v, 0, (reference.getHeight()-1)<<NUM_SUBPIXEL_BITS))
173 				continue;
174 
175 			if (compareThreshold(resPix, bilinearSampleRGBA8(reference, (deUint32)u, (deUint32)v), threshold))
176 				return true;
177 		}
178 	}
179 
180 	return false;
181 }
182 
bilinearCompareRGBA8(const ConstPixelBufferAccess & reference,const ConstPixelBufferAccess & result,const PixelBufferAccess & errorMask,const RGBA threshold)183 bool bilinearCompareRGBA8 (const ConstPixelBufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, const RGBA threshold)
184 {
185 	DE_ASSERT(reference.getFormat() == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8) &&
186 			  result.getFormat()	== TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8));
187 
188 	// Clear error mask first to green (faster this way).
189 	clear(errorMask, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
190 
191 	bool allOk = true;
192 
193 	for (int y = 0; y < reference.getHeight(); y++)
194 	{
195 		for (int x = 0; x < reference.getWidth(); x++)
196 		{
197 			if (!comparePixelRGBA8(reference, result, threshold, x, y) &&
198 				!comparePixelRGBA8(result, reference, threshold, x, y))
199 			{
200 				allOk = false;
201 				errorMask.setPixel(Vec4(1.0f, 0.0f, 0.0f, 1.0f), x, y);
202 			}
203 		}
204 	}
205 
206 	return allOk;
207 }
208 
209 } // anonymous
210 
bilinearCompare(const ConstPixelBufferAccess & reference,const ConstPixelBufferAccess & result,const PixelBufferAccess & errorMask,const RGBA threshold)211 bool bilinearCompare (const ConstPixelBufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, const RGBA threshold)
212 {
213 	DE_ASSERT(reference.getWidth()	== result.getWidth()	&&
214 			  reference.getHeight()	== result.getHeight()	&&
215 			  reference.getDepth()	== result.getDepth()	&&
216 			  reference.getFormat()	== result.getFormat());
217 	DE_ASSERT(reference.getWidth()	== errorMask.getWidth()		&&
218 			  reference.getHeight()	== errorMask.getHeight()	&&
219 			  reference.getDepth()	== errorMask.getDepth());
220 
221 	if (reference.getFormat() == TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8))
222 		return bilinearCompareRGBA8(reference, result, errorMask, threshold);
223 	else
224 		throw InternalError("Unsupported format for bilinear comparison");
225 }
226 
227 } // tcu
228