/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
D | nv30_screen.c | 50 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_param() local 55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; in nv30_screen_get_param() 95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; in nv30_screen_get_param() 135 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_paramf() local 145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; in nv30_screen_get_paramf() 159 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_shader_param() local 166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; in nv30_screen_get_shader_param() 169 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; in nv30_screen_get_shader_param() 175 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6); in nv30_screen_get_shader_param() 179 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; in nv30_screen_get_shader_param() [all …]
|
D | nv30_clear.c | 81 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) { in nv30_clear() 105 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_render_target() local 136 if (eng3d->oclass < NV40_3D_CLASS) in nv30_clear_render_target() 164 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_depth_stencil() local 199 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_clear_depth_stencil()
|
D | nv30_texture.c | 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_state_create() local 152 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_sampler_state_create() 205 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_view_create() local 270 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_sampler_view_create()
|
D | nv30_vertprog.c | 56 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_vertprog_validate() local 104 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate() 147 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate() 206 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate()
|
D | nv30_context.c | 146 if (screen->eng3d->oclass < NV40_3D_CLASS) in nv30_context_create() 157 nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0; in nv30_context_create() 158 nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0; in nv30_context_create()
|
D | nv30_fragprog.c | 64 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragprog_validate() local 116 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_fragprog_validate()
|
D | nv30_fragtex.c | 37 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragtex_validate() local 70 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_fragtex_validate()
|
D | nv30_query.c | 260 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_query_init() local 267 if (eng3d->oclass >= NV40_3D_CLASS) in nv30_query_init()
|
/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_screen.c | 50 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_param() local 55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; in nv30_screen_get_param() 95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; in nv30_screen_get_param() 135 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_paramf() local 145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; in nv30_screen_get_paramf() 159 struct nouveau_object *eng3d = screen->eng3d; in nv30_screen_get_shader_param() local 166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; in nv30_screen_get_shader_param() 169 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; in nv30_screen_get_shader_param() 175 return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6); in nv30_screen_get_shader_param() 179 return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; in nv30_screen_get_shader_param() [all …]
|
D | nv30_clear.c | 81 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) { in nv30_clear() 105 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_render_target() local 136 if (eng3d->oclass < NV40_3D_CLASS) in nv30_clear_render_target() 164 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_clear_depth_stencil() local 199 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_clear_depth_stencil()
|
D | nv30_texture.c | 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_state_create() local 152 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_sampler_state_create() 205 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_sampler_view_create() local 270 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_sampler_view_create()
|
D | nv30_vertprog.c | 56 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_vertprog_validate() local 104 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate() 147 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate() 206 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_vertprog_validate()
|
D | nv30_context.c | 146 if (screen->eng3d->oclass < NV40_3D_CLASS) in nv30_context_create() 157 nv30->is_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0; in nv30_context_create() 158 nv30->use_nv4x = (screen->eng3d->oclass >= NV40_3D_CLASS) ? ~0 : 0; in nv30_context_create()
|
D | nv30_fragprog.c | 64 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragprog_validate() local 116 if (eng3d->oclass < NV40_3D_CLASS) { in nv30_fragprog_validate()
|
D | nv30_fragtex.c | 37 struct nouveau_object *eng3d = nv30->screen->eng3d; in nv30_fragtex_validate() local 70 if (eng3d->oclass >= NV40_3D_CLASS) { in nv30_fragtex_validate()
|
D | nv30_query.c | 260 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; in nv30_query_init() local 267 if (eng3d->oclass >= NV40_3D_CLASS) in nv30_query_init()
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 66 fahrenheit = hw->eng3d; in nv04_context_engine() 68 if (fahrenheit != nctx->eng3d) { in nv04_context_engine() 71 nctx->eng3d = fahrenheit; in nv04_context_engine() 92 PUSH_DATA (push, hw->eng3d->handle); in nv04_hwctx_init() 132 nouveau_object_del(&nctx->hw.eng3d); in nv04_context_destroy() 175 &hw->eng3d); in nv04_context_create()
|
D | nv04_render.c | 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); in swtnl_start() local 179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS) in swtnl_start() 206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \ 209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
|
D | nouveau_context.h | 55 struct nouveau_object *eng3d; member 100 (to_nouveau_context(ctx)->hw.eng3d)
|
D | nv04_context.h | 35 struct nouveau_object *eng3d; member
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 66 fahrenheit = hw->eng3d; in nv04_context_engine() 68 if (fahrenheit != nctx->eng3d) { in nv04_context_engine() 71 nctx->eng3d = fahrenheit; in nv04_context_engine() 92 PUSH_DATA (push, hw->eng3d->handle); in nv04_hwctx_init() 132 nouveau_object_del(&nctx->hw.eng3d); in nv04_context_destroy() 175 &hw->eng3d); in nv04_context_create()
|
D | nv04_render.c | 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); in swtnl_start() local 179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS) in swtnl_start() 206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \ 209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
|
D | nouveau_context.h | 55 struct nouveau_object *eng3d; member 100 (to_nouveau_context(ctx)->hw.eng3d)
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
D | nvc0_screen.c | 279 nouveau_object_del(&screen->eng3d); in nvc0_screen_destroy() 523 &screen->eng3d); in nvc0_screen_create() 529 PUSH_DATA (push, screen->eng3d->oclass); in nvc0_screen_create() 559 if (screen->eng3d->oclass < NVE4_3D_CLASS) { in nvc0_screen_create() 570 if (screen->eng3d->oclass >= NVC1_3D_CLASS) { in nvc0_screen_create() 575 nvc0_magic_3d_init(push, screen->eng3d->oclass); in nvc0_screen_create() 601 if (screen->eng3d->oclass >= NVE4_3D_CLASS) { in nvc0_screen_create() 631 if (screen->eng3d->oclass >= NVE4_3D_CLASS) in nvc0_screen_create()
|
/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_screen.c | 279 nouveau_object_del(&screen->eng3d); in nvc0_screen_destroy() 523 &screen->eng3d); in nvc0_screen_create() 529 PUSH_DATA (push, screen->eng3d->oclass); in nvc0_screen_create() 559 if (screen->eng3d->oclass < NVE4_3D_CLASS) { in nvc0_screen_create() 570 if (screen->eng3d->oclass >= NVC1_3D_CLASS) { in nvc0_screen_create() 575 nvc0_magic_3d_init(push, screen->eng3d->oclass); in nvc0_screen_create() 601 if (screen->eng3d->oclass >= NVE4_3D_CLASS) { in nvc0_screen_create() 631 if (screen->eng3d->oclass >= NVE4_3D_CLASS) in nvc0_screen_create()
|