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1 /*
2  * Copyright 2012 Red Hat Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  *
22  * Authors: Ben Skeggs
23  *
24  */
25 
26 #include "util/u_format_s3tc.h"
27 
28 #include "nouveau/nv_object.xml.h"
29 #include "nouveau/nv_m2mf.xml.h"
30 #include "nv30-40_3d.xml.h"
31 #include "nv01_2d.xml.h"
32 
33 #include "nouveau/nouveau_fence.h"
34 #include "nv30_screen.h"
35 #include "nv30_context.h"
36 #include "nv30_resource.h"
37 #include "nv30_format.h"
38 
39 #define RANKINE_0397_CHIPSET 0x00000003
40 #define RANKINE_0497_CHIPSET 0x000001e0
41 #define RANKINE_0697_CHIPSET 0x00000010
42 #define CURIE_4097_CHIPSET   0x00000baf
43 #define CURIE_4497_CHIPSET   0x00005450
44 #define CURIE_4497_CHIPSET6X 0x00000088
45 
46 static int
nv30_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)47 nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
48 {
49    struct nv30_screen *screen = nv30_screen(pscreen);
50    struct nouveau_object *eng3d = screen->eng3d;
51 
52    switch (param) {
53    /* non-boolean capabilities */
54    case PIPE_CAP_MAX_RENDER_TARGETS:
55       return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
56    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
57       return 13;
58    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
59       return 10;
60    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
61       return 13;
62    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
63       return 16;
64    case PIPE_CAP_GLSL_FEATURE_LEVEL:
65       return 120;
66    /* supported capabilities */
67    case PIPE_CAP_TWO_SIDED_STENCIL:
68    case PIPE_CAP_ANISOTROPIC_FILTER:
69    case PIPE_CAP_POINT_SPRITE:
70    case PIPE_CAP_SCALED_RESOLVE:
71    case PIPE_CAP_OCCLUSION_QUERY:
72    case PIPE_CAP_TIMER_QUERY:
73    case PIPE_CAP_QUERY_TIMESTAMP:
74    case PIPE_CAP_TEXTURE_SHADOW_MAP:
75    case PIPE_CAP_TEXTURE_SWIZZLE:
76    case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
77    case PIPE_CAP_DEPTH_CLIP_DISABLE:
78    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82    case PIPE_CAP_USER_CONSTANT_BUFFERS:
83    case PIPE_CAP_USER_INDEX_BUFFERS:
84       return 1;
85    case PIPE_CAP_USER_VERTEX_BUFFERS:
86       return 0;
87    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
88       return 16;
89    /* nv4x capabilities */
90    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91    case PIPE_CAP_NPOT_TEXTURES:
92    case PIPE_CAP_CONDITIONAL_RENDER:
93    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94    case PIPE_CAP_PRIMITIVE_RESTART:
95       return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
96    /* unsupported */
97    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98    case PIPE_CAP_SM3:
99    case PIPE_CAP_INDEP_BLEND_ENABLE:
100    case PIPE_CAP_INDEP_BLEND_FUNC:
101    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102    case PIPE_CAP_SHADER_STENCIL_EXPORT:
103    case PIPE_CAP_TGSI_INSTANCEID:
104    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107    case PIPE_CAP_MIN_TEXEL_OFFSET:
108    case PIPE_CAP_MAX_TEXEL_OFFSET:
109    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111    case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
112    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113    case PIPE_CAP_TEXTURE_BARRIER:
114    case PIPE_CAP_SEAMLESS_CUBE_MAP:
115    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119    case PIPE_CAP_START_INSTANCE:
120       return 0;
121    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
122    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
123    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
124       return 1;
125    default:
126       debug_printf("unknown param %d\n", param);
127       return 0;
128    }
129 }
130 
131 static float
nv30_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)132 nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
133 {
134    struct nv30_screen *screen = nv30_screen(pscreen);
135    struct nouveau_object *eng3d = screen->eng3d;
136 
137    switch (param) {
138    case PIPE_CAPF_MAX_LINE_WIDTH:
139    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
140       return 10.0;
141    case PIPE_CAPF_MAX_POINT_WIDTH:
142    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
143       return 64.0;
144    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
145       return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
146    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
147       return 15.0;
148    default:
149       debug_printf("unknown paramf %d\n", param);
150       return 0;
151    }
152 }
153 
154 static int
nv30_screen_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)155 nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
156                              enum pipe_shader_cap param)
157 {
158    struct nv30_screen *screen = nv30_screen(pscreen);
159    struct nouveau_object *eng3d = screen->eng3d;
160 
161    switch (shader) {
162    case PIPE_SHADER_VERTEX:
163       switch (param) {
164       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
165       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
166          return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256;
167       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
168       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
169          return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0;
170       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
171          return 0;
172       case PIPE_SHADER_CAP_MAX_INPUTS:
173          return 16;
174       case PIPE_SHADER_CAP_MAX_CONSTS:
175          return (eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6);
176       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
177          return 1;
178       case PIPE_SHADER_CAP_MAX_TEMPS:
179          return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13;
180       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
181          return 0;
182       case PIPE_SHADER_CAP_MAX_ADDRS:
183          return 2;
184       case PIPE_SHADER_CAP_MAX_PREDS:
185       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
186       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
187       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
188       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
189       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
190       case PIPE_SHADER_CAP_SUBROUTINES:
191       case PIPE_SHADER_CAP_INTEGERS:
192          return 0;
193       default:
194          debug_printf("unknown vertex shader param %d\n", param);
195          return 0;
196       }
197       break;
198    case PIPE_SHADER_FRAGMENT:
199       switch (param) {
200       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
201       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
202       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
203       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
204          return 4096;
205       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
206          return 0;
207       case PIPE_SHADER_CAP_MAX_INPUTS:
208          return (eng3d->oclass >= NV40_3D_CLASS) ? 12 : 10;
209       case PIPE_SHADER_CAP_MAX_CONSTS:
210          return (eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32;
211       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
212          return 1;
213       case PIPE_SHADER_CAP_MAX_TEMPS:
214          return 32;
215       case PIPE_SHADER_CAP_MAX_ADDRS:
216          return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
217       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
218          return 16;
219       case PIPE_SHADER_CAP_MAX_PREDS:
220       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
221       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
222       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
223       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
224       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
225       case PIPE_SHADER_CAP_SUBROUTINES:
226          return 0;
227       default:
228          debug_printf("unknown fragment shader param %d\n", param);
229          return 0;
230       }
231       break;
232    default:
233       return 0;
234    }
235 }
236 
237 static boolean
nv30_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned bindings)238 nv30_screen_is_format_supported(struct pipe_screen *pscreen,
239                                 enum pipe_format format,
240                                 enum pipe_texture_target target,
241                                 unsigned sample_count,
242                                 unsigned bindings)
243 {
244    if (sample_count > 4)
245       return FALSE;
246    if (!(0x00000017 & (1 << sample_count)))
247       return FALSE;
248 
249    if (!util_format_s3tc_enabled) {
250       switch (format) {
251       case PIPE_FORMAT_DXT1_RGB:
252       case PIPE_FORMAT_DXT1_RGBA:
253       case PIPE_FORMAT_DXT3_RGBA:
254       case PIPE_FORMAT_DXT5_RGBA:
255          return FALSE;
256       default:
257          break;
258       }
259    }
260 
261    /* transfers & shared are always supported */
262    bindings &= ~(PIPE_BIND_TRANSFER_READ |
263                  PIPE_BIND_TRANSFER_WRITE |
264                  PIPE_BIND_SHARED);
265 
266    return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings;
267 }
268 
269 static void
nv30_screen_fence_emit(struct pipe_screen * pscreen,uint32_t * sequence)270 nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence)
271 {
272    struct nv30_screen *screen = nv30_screen(pscreen);
273    struct nouveau_pushbuf *push = screen->base.pushbuf;
274 
275    *sequence = ++screen->base.fence.sequence;
276 
277    BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2);
278    PUSH_DATA (push, 0);
279    PUSH_DATA (push, *sequence);
280 }
281 
282 static uint32_t
nv30_screen_fence_update(struct pipe_screen * pscreen)283 nv30_screen_fence_update(struct pipe_screen *pscreen)
284 {
285    struct nv30_screen *screen = nv30_screen(pscreen);
286    struct nv04_notify *fence = screen->fence->data;
287    return *(uint32_t *)((char *)screen->notify->map + fence->offset);
288 }
289 
290 static void
nv30_screen_destroy(struct pipe_screen * pscreen)291 nv30_screen_destroy(struct pipe_screen *pscreen)
292 {
293    struct nv30_screen *screen = nv30_screen(pscreen);
294 
295    if (screen->base.fence.current &&
296        screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) {
297       nouveau_fence_wait(screen->base.fence.current);
298       nouveau_fence_ref (NULL, &screen->base.fence.current);
299    }
300 
301    nouveau_object_del(&screen->query);
302    nouveau_object_del(&screen->fence);
303    nouveau_object_del(&screen->ntfy);
304 
305    nouveau_object_del(&screen->sifm);
306    nouveau_object_del(&screen->swzsurf);
307    nouveau_object_del(&screen->surf2d);
308    nouveau_object_del(&screen->m2mf);
309    nouveau_object_del(&screen->eng3d);
310    nouveau_object_del(&screen->null);
311 
312    nouveau_screen_fini(&screen->base);
313    FREE(screen);
314 }
315 
316 #define FAIL_SCREEN_INIT(str, err)                    \
317    do {                                               \
318       NOUVEAU_ERR(str, err);                          \
319       nv30_screen_destroy(pscreen);                   \
320       return NULL;                                    \
321    } while(0)
322 
323 struct pipe_screen *
nv30_screen_create(struct nouveau_device * dev)324 nv30_screen_create(struct nouveau_device *dev)
325 {
326    struct nv30_screen *screen = CALLOC_STRUCT(nv30_screen);
327    struct pipe_screen *pscreen;
328    struct nouveau_pushbuf *push;
329    struct nv04_fifo *fifo;
330    unsigned oclass = 0;
331    int ret, i;
332 
333    if (!screen)
334       return NULL;
335 
336    switch (dev->chipset & 0xf0) {
337    case 0x30:
338       if (RANKINE_0397_CHIPSET & (1 << (dev->chipset & 0x0f)))
339          oclass = NV30_3D_CLASS;
340       else
341       if (RANKINE_0697_CHIPSET & (1 << (dev->chipset & 0x0f)))
342          oclass = NV34_3D_CLASS;
343       else
344       if (RANKINE_0497_CHIPSET & (1 << (dev->chipset & 0x0f)))
345          oclass = NV35_3D_CLASS;
346       break;
347    case 0x40:
348       if (CURIE_4097_CHIPSET & (1 << (dev->chipset & 0x0f)))
349          oclass = NV40_3D_CLASS;
350       else
351       if (CURIE_4497_CHIPSET & (1 << (dev->chipset & 0x0f)))
352          oclass = NV44_3D_CLASS;
353       break;
354    case 0x60:
355       if (CURIE_4497_CHIPSET6X & (1 << (dev->chipset & 0x0f)))
356          oclass = NV44_3D_CLASS;
357       break;
358    default:
359       break;
360    }
361 
362    if (!oclass) {
363       NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset);
364       return NULL;
365    }
366 
367    pscreen = &screen->base.base;
368    pscreen->destroy = nv30_screen_destroy;
369    pscreen->get_param = nv30_screen_get_param;
370    pscreen->get_paramf = nv30_screen_get_paramf;
371    pscreen->get_shader_param = nv30_screen_get_shader_param;
372    pscreen->context_create = nv30_context_create;
373    pscreen->is_format_supported = nv30_screen_is_format_supported;
374    nv30_resource_screen_init(pscreen);
375 
376    screen->base.fence.emit = nv30_screen_fence_emit;
377    screen->base.fence.update = nv30_screen_fence_update;
378 
379    ret = nouveau_screen_init(&screen->base, dev);
380    if (ret)
381       FAIL_SCREEN_INIT("nv30_screen_init failed: %d\n", ret);
382 
383    screen->base.vidmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
384    screen->base.sysmem_bindings |= PIPE_BIND_VERTEX_BUFFER;
385    if (oclass == NV40_3D_CLASS) {
386       screen->base.vidmem_bindings |= PIPE_BIND_INDEX_BUFFER;
387       screen->base.sysmem_bindings |= PIPE_BIND_INDEX_BUFFER;
388    }
389 
390    fifo = screen->base.channel->data;
391    push = screen->base.pushbuf;
392    push->rsvd_kick = 16;
393 
394    ret = nouveau_object_new(screen->base.channel, 0x00000000, NV01_NULL_CLASS,
395                             NULL, 0, &screen->null);
396    if (ret)
397       FAIL_SCREEN_INIT("error allocating null object: %d\n", ret);
398 
399    /* DMA_FENCE refuses to accept DMA objects with "adjust" filled in,
400     * this means that the address pointed at by the DMA object must
401     * be 4KiB aligned, which means this object needs to be the first
402     * one allocated on the channel.
403     */
404    ret = nouveau_object_new(screen->base.channel, 0xbeef1e00,
405                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
406                             .length = 32 }, sizeof(struct nv04_notify),
407                             &screen->fence);
408    if (ret)
409       FAIL_SCREEN_INIT("error allocating fence notifier: %d\n", ret);
410 
411    /* DMA_NOTIFY object, we don't actually use this but M2MF fails without */
412    ret = nouveau_object_new(screen->base.channel, 0xbeef0301,
413                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
414                             .length = 32 }, sizeof(struct nv04_notify),
415                             &screen->ntfy);
416    if (ret)
417       FAIL_SCREEN_INIT("error allocating sync notifier: %d\n", ret);
418 
419    /* DMA_QUERY, used to implement occlusion queries, we attempt to allocate
420     * the remainder of the "notifier block" assigned by the kernel for
421     * use as query objects
422     */
423    ret = nouveau_object_new(screen->base.channel, 0xbeef0351,
424                             NOUVEAU_NOTIFIER_CLASS, &(struct nv04_notify) {
425                             .length = 4096 - 128 }, sizeof(struct nv04_notify),
426                             &screen->query);
427    if (ret)
428       FAIL_SCREEN_INIT("error allocating query notifier: %d\n", ret);
429 
430    ret = nouveau_heap_init(&screen->query_heap, 0, 4096 - 128);
431    if (ret)
432       FAIL_SCREEN_INIT("error creating query heap: %d\n", ret);
433 
434    LIST_INITHEAD(&screen->queries);
435 
436    /* Vertex program resources (code/data), currently 6 of the constant
437     * slots are reserved to implement user clipping planes
438     */
439    if (oclass < NV40_3D_CLASS) {
440       nouveau_heap_init(&screen->vp_exec_heap, 0, 256);
441       nouveau_heap_init(&screen->vp_data_heap, 6, 256 - 6);
442    } else {
443       nouveau_heap_init(&screen->vp_exec_heap, 0, 512);
444       nouveau_heap_init(&screen->vp_data_heap, 6, 468 - 6);
445    }
446 
447    ret = nouveau_bo_wrap(screen->base.device, fifo->notify, &screen->notify);
448    if (ret == 0)
449       nouveau_bo_map(screen->notify, 0, screen->base.client);
450    if (ret)
451       FAIL_SCREEN_INIT("error mapping notifier memory: %d\n", ret);
452 
453    ret = nouveau_object_new(screen->base.channel, 0xbeef3097, oclass,
454                             NULL, 0, &screen->eng3d);
455    if (ret)
456       FAIL_SCREEN_INIT("error allocating 3d object: %d\n", ret);
457 
458    BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
459    PUSH_DATA (push, screen->eng3d->handle);
460    BEGIN_NV04(push, NV30_3D(DMA_NOTIFY), 13);
461    PUSH_DATA (push, screen->ntfy->handle);
462    PUSH_DATA (push, fifo->vram);     /* TEXTURE0 */
463    PUSH_DATA (push, fifo->gart);     /* TEXTURE1 */
464    PUSH_DATA (push, fifo->vram);     /* COLOR1 */
465    PUSH_DATA (push, screen->null->handle);  /* UNK190 */
466    PUSH_DATA (push, fifo->vram);     /* COLOR0 */
467    PUSH_DATA (push, fifo->vram);     /* ZETA */
468    PUSH_DATA (push, fifo->vram);     /* VTXBUF0 */
469    PUSH_DATA (push, fifo->gart);     /* VTXBUF1 */
470    PUSH_DATA (push, screen->fence->handle);  /* FENCE */
471    PUSH_DATA (push, screen->query->handle);  /* QUERY - intr 0x80 if nullobj */
472    PUSH_DATA (push, screen->null->handle);  /* UNK1AC */
473    PUSH_DATA (push, screen->null->handle);  /* UNK1B0 */
474    if (screen->eng3d->oclass < NV40_3D_CLASS) {
475       BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
476       PUSH_DATA (push, 0x00100000);
477       BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
478       PUSH_DATA (push, 3);
479 
480       BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
481       PUSH_DATA (push, 0);
482       BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
483       PUSH_DATA (push, fui(0.0));
484       PUSH_DATA (push, fui(0.0));
485       PUSH_DATA (push, fui(1.0));
486       BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
487       for (i = 0; i < 16; i++)
488          PUSH_DATA (push, (i == 8) ? 0x0000ffff : 0);
489 
490       BEGIN_NV04(push, NV30_3D(RC_ENABLE), 1);
491       PUSH_DATA (push, 0);
492    } else {
493       BEGIN_NV04(push, NV40_3D(DMA_COLOR2), 2);
494       PUSH_DATA (push, fifo->vram);
495       PUSH_DATA (push, fifo->vram);  /* COLOR3 */
496 
497       BEGIN_NV04(push, SUBC_3D(0x1450), 1);
498       PUSH_DATA (push, 0x00000004);
499 
500       BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
501       PUSH_DATA (push, 0x00000010);
502       PUSH_DATA (push, 0x01000100);
503       PUSH_DATA (push, 0xff800006);
504 
505       /* vtxprog output routing */
506       BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
507       PUSH_DATA (push, 0x06144321);
508       BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
509       PUSH_DATA (push, 0xedcba987);
510       PUSH_DATA (push, 0x0000006f);
511       BEGIN_NV04(push, SUBC_3D(0x1fd0), 1);
512       PUSH_DATA (push, 0x00171615);
513       BEGIN_NV04(push, SUBC_3D(0x1fd4), 1);
514       PUSH_DATA (push, 0x001b1a19);
515 
516       BEGIN_NV04(push, SUBC_3D(0x1ef8), 1);
517       PUSH_DATA (push, 0x0020ffff);
518       BEGIN_NV04(push, SUBC_3D(0x1d64), 1);
519       PUSH_DATA (push, 0x01d300d4);
520 
521       BEGIN_NV04(push, NV40_3D(MIPMAP_ROUNDING), 1);
522       PUSH_DATA (push, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
523    }
524 
525    ret = nouveau_object_new(screen->base.channel, 0xbeef3901, NV03_M2MF_CLASS,
526                             NULL, 0, &screen->m2mf);
527    if (ret)
528       FAIL_SCREEN_INIT("error allocating m2mf object: %d\n", ret);
529 
530    BEGIN_NV04(push, NV01_SUBC(M2MF, OBJECT), 1);
531    PUSH_DATA (push, screen->m2mf->handle);
532    BEGIN_NV04(push, NV03_M2MF(DMA_NOTIFY), 1);
533    PUSH_DATA (push, screen->ntfy->handle);
534 
535    ret = nouveau_object_new(screen->base.channel, 0xbeef6201,
536                             NV10_SURFACE_2D_CLASS, NULL, 0, &screen->surf2d);
537    if (ret)
538       FAIL_SCREEN_INIT("error allocating surf2d object: %d\n", ret);
539 
540    BEGIN_NV04(push, NV01_SUBC(SF2D, OBJECT), 1);
541    PUSH_DATA (push, screen->surf2d->handle);
542    BEGIN_NV04(push, NV04_SF2D(DMA_NOTIFY), 1);
543    PUSH_DATA (push, screen->ntfy->handle);
544 
545    if (dev->chipset < 0x40)
546       oclass = NV30_SURFACE_SWZ_CLASS;
547    else
548       oclass = NV40_SURFACE_SWZ_CLASS;
549 
550    ret = nouveau_object_new(screen->base.channel, 0xbeef5201, oclass,
551                             NULL, 0, &screen->swzsurf);
552    if (ret)
553       FAIL_SCREEN_INIT("error allocating swizzled surface object: %d\n", ret);
554 
555    BEGIN_NV04(push, NV01_SUBC(SSWZ, OBJECT), 1);
556    PUSH_DATA (push, screen->swzsurf->handle);
557    BEGIN_NV04(push, NV04_SSWZ(DMA_NOTIFY), 1);
558    PUSH_DATA (push, screen->ntfy->handle);
559 
560    if (dev->chipset < 0x40)
561       oclass = NV30_SIFM_CLASS;
562    else
563       oclass = NV40_SIFM_CLASS;
564 
565    ret = nouveau_object_new(screen->base.channel, 0xbeef7701, oclass,
566                             NULL, 0, &screen->sifm);
567    if (ret)
568       FAIL_SCREEN_INIT("error allocating scaled image object: %d\n", ret);
569 
570    BEGIN_NV04(push, NV01_SUBC(SIFM, OBJECT), 1);
571    PUSH_DATA (push, screen->sifm->handle);
572    BEGIN_NV04(push, NV03_SIFM(DMA_NOTIFY), 1);
573    PUSH_DATA (push, screen->ntfy->handle);
574    BEGIN_NV04(push, NV05_SIFM(COLOR_CONVERSION), 1);
575    PUSH_DATA (push, NV05_SIFM_COLOR_CONVERSION_TRUNCATE);
576 
577    nouveau_pushbuf_kick(push, push->channel);
578 
579    nouveau_fence_new(&screen->base, &screen->base.fence.current, FALSE);
580    return pscreen;
581 }
582