/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 278 tcu::Vec4 gMin, gMax; in init() local 282 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 283 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 284 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 285 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 286 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 287 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 293 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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D | es2fTextureSpecificationTests.cpp | 642 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 645 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 691 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 693 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 740 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 743 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 795 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 798 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 937 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 940 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture() [all …]
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D | es2fTextureFilteringTests.cpp | 183 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es2fVertexTextureTests.cpp | 497 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 661 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 664 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 720 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 722 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 761 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 764 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 801 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 804 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 859 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 862 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() [all …]
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D | es3fTextureFormatTests.cpp | 309 tcu::Vec4 gMin, gMax; in init() local 313 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 314 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 315 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 316 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 317 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 318 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 324 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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D | es3fTextureFilteringTests.cpp | 183 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 764 …const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local 766 …:getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() 1014 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1017 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es3fVertexTextureTests.cpp | 598 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1244 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1247 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1584 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1587 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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D | es3fTextureShadowTests.cpp | 791 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 619 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 666 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 737 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 739 …xelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()
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D | es31fTextureFilteringTests.cpp | 234 …const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local 236 …Subregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
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/external/valgrind/main/exp-sgcheck/ |
D | sg_main.c | 1629 Addr gMin, gMax, sMin, sMax, uMin, uMax; in classify_address() local 1710 gMax = gUB == &gPosInf ? ~(UWord)0 : (gUB->addr - 1); in classify_address() 1712 sMin, sMax, gMin, gMax); in classify_address() 1717 tl_assert(gMin <= ea && ea+szB-1 <= gMax); in classify_address() 1720 uMax = Addr__min( sMax, gMax ); in classify_address()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 152 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 143 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 993 int gMax = de::max(a.getGreen(), b.getGreen()); in rangeDiff() local 1000 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()
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