Searched refs:set4fv (Results 1 – 12 of 12) sorted by relevance
/external/chromium_org/third_party/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 176 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fColorUni, 1, c); in setColor() 215 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fCoverageUni, 1, c); in setCoverage() 263 … fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setMatrixAndRenderTargetHeight()
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D | GrGLUniformManager.h | 64 void set4fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
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D | GrGLUniformManager.cpp | 157 void GrGLUniformManager::set4fv(UniformHandle u, in set4fv() function in GrGLUniformManager
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 176 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fColorUni, 1, c); in setColor() 215 fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fCoverageUni, 1, c); in setCoverage() 263 … fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setMatrixAndRenderTargetHeight()
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D | GrGLUniformManager.h | 64 void set4fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
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D | GrGLUniformManager.cpp | 157 void GrGLUniformManager::set4fv(UniformHandle u, in set4fv() function in GrGLUniformManager
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/external/skia/src/gpu/effects/ |
D | GrTextureDomain.cpp | 134 uman.set4fv(fDomainUni, 1, values); in setData()
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
D | GrTextureDomain.cpp | 134 uman.set4fv(fDomainUni, 1, values); in setData()
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/external/skia/src/effects/ |
D | SkColorFilters.cpp | 265 uman.set4fv(fFilterColorUni, 1, c); in setData()
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D | SkColorMatrixFilter.cpp | 447 uniManager.set4fv(fVectorHandle, 1, vec); in setData()
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkColorFilters.cpp | 265 uman.set4fv(fFilterColorUni, 1, c); in setData()
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D | SkColorMatrixFilter.cpp | 447 uniManager.set4fv(fVectorHandle, 1, vec); in setData()
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