Home
last modified time | relevance | path

Searched refs:blending (Results 1 – 12 of 12) sorted by relevance

/frameworks/native/opengl/tests/hwc/
DhwcColorEquiv.cpp357 layer->blending = HWC_BLENDING_NONE; in main()
371 layer->blending = HWC_BLENDING_NONE; in main()
DhwcTestLib.cpp471 list->hwLayers[layer].blending, in hwcTestDisplayList()
472 (list->hwLayers[layer].blending == HWC_BLENDING_NONE) in hwcTestDisplayList()
474 (list->hwLayers[layer].blending == HWC_BLENDING_PREMULT) in hwcTestDisplayList()
476 (list->hwLayers[layer].blending == HWC_BLENDING_COVERAGE) in hwcTestDisplayList()
DhwcRects.cpp320 layer->blending = it->blend; in main()
DhwcStress.cpp433 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))]; in main()
DhwcCommit.cpp1421 layer->blending = it->blend; in numOverlays()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWComposer.cpp582 disp.framebufferTarget->blending = HWC_BLENDING_PREMULT; in createWorkList()
964 l->blending = HWC_BLENDING_NONE; in setDefaultState()
988 virtual void setBlending(uint32_t blending) { in setBlending() argument
989 getLayer()->blending = blending; in setBlending()
1186 … intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, formatStr.string(), in dump()
1194 … intptr_t(l.handle), l.hints, l.flags, l.transform, l.blending, formatStr.string(), in dump()
DHWComposer.h166 virtual void setBlending(uint32_t blending) = 0;
/frameworks/base/docs/html/training/camera/
Dphotobasics.jd47 global weather map by blending together pictures of the sky taken by devices
/frameworks/base/docs/html/guide/topics/renderscript/
Dcompute.jd275 such as Gaussian blur, convolution, and image blending. For more information, see the subclasses of
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dicon_design_status_bar.jd106 backdrop</strong>, with alpha blending used for smooth edges and internal texture where
/frameworks/base/docs/html/guide/topics/graphics/
Dhardware-accel.jd494 android.graphics.Paint} parameter to apply color filters, special blending modes, or opacity to a
/frameworks/base/docs/html/about/versions/
Dandroid-4.0-highlights.jd943 such as TextureView and compositing modes such as filtering, blending, and