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Searched refs:detachFromContext (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureMultiContextGL_test.cpp50 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
66 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
81 ASSERT_EQ(NO_INIT, mST->detachFromContext()); in TEST_F()
92 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
95 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
111 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
127 ASSERT_EQ(INVALID_OPERATION, mST->detachFromContext()); in TEST_F()
134 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
149 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
180 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F()
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/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp139 status_t err = mSurfaceTexture->detachFromContext(); in detachSurfaceTexture()
/frameworks/native/include/gui/
DGLConsumer.h214 status_t detachFromContext();
/frameworks/base/core/jni/android/graphics/
DSurfaceTexture.cpp314 return surfaceTexture->detachFromContext(); in SurfaceTexture_detachFromGLContext()
/frameworks/native/libs/gui/
DGLConsumer.cpp540 status_t GLConsumer::detachFromContext() { in detachFromContext() function in android::GLConsumer