Home
last modified time | relevance | path

Searched refs:draw (Results 1 – 25 of 296) sorted by relevance

12345678910>>...12

/frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/
DActionBarBackgroundDrawable.java16 public void draw(Canvas canvas) { in draw() method in ActionBarBackgroundDrawable
19 mContainer.mSplitBackground.draw(canvas); in draw()
23 mContainer.mBackground.draw(canvas); in draw()
26 mContainer.mStackedBackground.draw(canvas); in draw()
/frameworks/support/v4/java/android/support/v4/widget/
DEdgeEffectCompat.java52 public boolean draw(Object edgeEffect, Canvas canvas); in draw() method
85 public boolean draw(Object edgeEffect, Canvas canvas) { in draw() method in EdgeEffectCompat.BaseEdgeEffectImpl
119 public boolean draw(Object edgeEffect, Canvas canvas) { in draw() method in EdgeEffectCompat.EdgeEffectIcsImpl
120 return EdgeEffectCompatIcs.draw(edgeEffect, canvas); in draw()
217 public boolean draw(Canvas canvas) { in draw() method in EdgeEffectCompat
218 return IMPL.draw(mEdgeEffect, canvas); in draw()
/frameworks/native/opengl/libs/EGL/
Degl_object.cpp90 config(config), read(0), draw(0), cnx(cnx), version(version) { in egl_context_t()
95 draw = NULL; in onLooseCurrent()
98 void egl_context_t::onMakeCurrent(EGLSurface draw, EGLSurface read) { in onMakeCurrent() argument
100 this->draw = draw; in onMakeCurrent()
/frameworks/base/core/java/com/android/internal/widget/
DBackgroundFallback.java42 public void draw(ViewGroup root, Canvas c, View content) { in draw() method in BackgroundFallback
86 mBackgroundFallback.draw(c); in draw()
90 mBackgroundFallback.draw(c); in draw()
94 mBackgroundFallback.draw(c); in draw()
98 mBackgroundFallback.draw(c); in draw()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DBidiRenderer.java112 int advancesIndex, boolean draw) { in renderText() argument
118 advancesIndex, draw); in renderText() local
139 int advancesIndex, boolean draw) { in renderText() argument
145 renderScript(run.start, run.limit, run.font, flag, advances, advancesIndex, draw); in renderText()
157 float[] advances, int advancesIndex, boolean draw) { in renderScript() argument
167 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); in renderScript()
172 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw); in renderScript()
187 render(start, start+charCount, font, flag, advances, advancesIndex, draw); in renderScript()
200 draw); in renderScript()
218 int advancesIndex, boolean draw) { in render() argument
[all …]
DCanvas_Delegate.java496 draw(nativeCanvas, new GcSnapshot.Drawable() { in native_drawColor()
499 public void draw(Graphics2D graphics, Paint_Delegate paint) { in native_drawColor()
544 draw(nativeCanvas, paint, false /*compositeOnly*/, false /*forceSrcMode*/, in native_drawLine()
547 public void draw(Graphics2D graphics, Paint_Delegate paintDelegate) { in native_drawLine()
557 draw(nativeCanvas, nativePaint, false /*compositeOnly*/, in native_drawLines()
560 public void draw(Graphics2D graphics, Paint_Delegate paintDelegate) { in native_drawLines()
573 draw(nativeCanvas, paint, false /*compositeOnly*/, false /*forceSrcMode*/, in native_drawRect()
576 public void draw(Graphics2D graphics, Paint_Delegate paintDelegate) { in native_drawRect()
599 draw(nativeCanvas, paint, false /*compositeOnly*/, false /*forceSrcMode*/, in native_drawOval()
602 public void draw(Graphics2D graphics, Paint_Delegate paintDelegate) { in native_drawOval()
[all …]
DNinePatch_Delegate.java178 draw(canvas_instance, in nativeDraw()
187 draw(canvas_instance, in nativeDraw()
200 private static void draw(long canvas_instance, in draw() method in NinePatch_Delegate
239 canvas_delegate.getSnapshot().draw(new GcSnapshot.Drawable() { in draw()
241 public void draw(Graphics2D graphics, Paint_Delegate paint) { in draw()
242 chunkObject.draw(bitmap_delegate.getImage(), graphics, in draw()
/frameworks/base/docs/html/training/graphics/opengl/
Ddraw.jd19 <li><a href="#draw">Draw a Shape</a></li>
36 <p>After you define shapes to be drawn with OpenGL, you probably want to draw them. Drawing shapes
40 <p>This lesson explains how to draw the shapes you defined in the previous lesson using the OpenGL
46 <p>Before you do any drawing, you must initialize and load the shapes you plan to draw. Unless the
64 <h2 id="draw">Draw a Shape</h2>
78 <p>You need at least one vertex shader to draw a shape and one fragment shader to color that shape.
79 These shaders must be complied and then added to an OpenGL ES program, which is then used to draw
80 the shape. Here is an example of how to define basic shaders you can use to draw a shape:</p>
115 <p>In order to draw your shape, you must compile the shader code, add them to a OpenGL ES program
138 <p>At this point, you are ready to add the actual calls that draw your shape. Drawing shapes with
[all …]
Dshapes.jd9 next.link=draw.html
47 before you can draw a triangle, you must define its coordinates. In OpenGL, the typical way to do
94 want to have drawn, and the back face, which you can choose to not draw using the OpenGL ES cull
112 OpenGL ES graphics pipeline how to draw these vertices. Here’s the code for this shape:</p>
128 private short drawOrder[] = { 0, 1, 2, 0, 2, 3 }; // order to draw vertices
140 // initialize byte buffer for the draw list
153 general, you use collections of triangles to draw objects. In the next lesson, you learn how to draw
/frameworks/base/graphics/java/android/graphics/drawable/
DTransitionDrawable.java167 public void draw(Canvas canvas) { in draw() method in TransitionDrawable
196 array[0].mDrawable.draw(canvas); in draw()
199 array[1].mDrawable.draw(canvas); in draw()
209 d.draw(canvas); in draw()
217 d.draw(canvas); in draw()
/frameworks/rs/driver/
DrsdPath.cpp40 virtual void draw(Context *) = 0;
56 virtual void draw(Context *);
94 drv->draw((Context *)rsc); in rsdPathDraw()
135 void DrvPathStatic::draw(Context *rsc) { in draw() function in DrvPathStatic
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
DNotificationGuts.java42 draw(canvas, mBackground); in onDraw()
45 private void draw(Canvas canvas, Drawable drawable) { in draw() method in NotificationGuts
48 drawable.draw(canvas); in draw()
DNotificationBackgroundView.java45 draw(canvas, mBackground); in onDraw()
48 private void draw(Canvas canvas, Drawable drawable) { in draw() method in NotificationBackgroundView
51 drawable.draw(canvas); in draw()
/frameworks/base/graphics/java/android/graphics/
DMovie.java40 public native void draw(Canvas canvas, float x, float y, Paint paint); in draw() method in Movie
42 public void draw(Canvas canvas, float x, float y) { in draw() method in Movie
43 draw(canvas, x, y, null); in draw()
DNinePatch.java175 public void draw(Canvas canvas, RectF location) { in draw() method in NinePatch
185 public void draw(Canvas canvas, Rect location) { in draw() method in NinePatch
197 public void draw(Canvas canvas, Rect location, Paint paint) { in draw() method in NinePatch
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DTexture.java41 public void draw(GLCanvas canvas, int x, int y); in draw() method
42 public void draw(GLCanvas canvas, int x, int y, int w, int h); in draw() method
/frameworks/base/graphics/tests/graphicstests/src/android/graphics/drawable/
DStateListDrawableTest.java52 mockView.getBackground().draw(null); in broken_testFocusScenarioSetStringWildcardFirst()
64 mockView.getBackground().draw(null); in broken_testFocusScenarioStateSetWildcardLast()
83 public void draw(Canvas canvas) { in draw() method in StateListDrawableTest.MockDrawable
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DMoreNinePatchesActivity.java65 mDrawable1.draw(canvas); in onDraw()
70 mDrawable2.draw(canvas); in onDraw()
74 mDrawable3.draw(canvas); in onDraw()
DThinPatchesActivity.java85 mPatch3.draw(canvas); in onDraw()
90 mPatch1.draw(canvas); in onDraw()
96 mPatch2.draw(canvas); in onDraw()
DSimplePatchActivity.java50 mDrawable.draw(canvas); in onDraw()
52 mDrawable.draw(canvas); in onDraw()
/frameworks/support/v17/leanback/src/android/support/v17/leanback/widget/
DRowContainerView.java100 public void draw(Canvas canvas) { in draw() method in RowContainerView
101 super.draw(canvas); in draw()
107 mForeground.draw(canvas); in draw()
/frameworks/support/v4/ics/android/support/v4/widget/
DEdgeEffectCompatIcs.java61 public static boolean draw(Object edgeEffect, Canvas canvas) { in draw() method in EdgeEffectCompatIcs
62 return ((EdgeEffect) edgeEffect).draw(canvas); in draw()
/frameworks/base/tests/VectorDrawableTest/src/com/android/test/dynamic/
DBoundsCheckTest.java51 mBitmap1.draw(canvas); in onDraw()
54 mVector1.draw(canvas); in onDraw()
/frameworks/base/core/java/android/widget/
DScrollBarDrawable.java101 public void draw(Canvas canvas) { in draw() method in ScrollBarDrawable
158 track.draw(canvas); in drawTrack()
179 thumb.draw(canvas); in drawThumb()
185 thumb.draw(canvas); in drawThumb()
/frameworks/base/docs/html/training/custom-views/
Dcustom-drawing.jd21 <li><a href="#draw">Draw!</a></li>
47 android.graphics.Canvas Canvas} object that the view can use to draw itself. The {@link
63 <li><i>What</i> to draw, handled by {@link android.graphics.Canvas Canvas}</li>
64 <li><i>How</i> to draw, handled by {@link android.graphics.Paint}.</li>
67 <p>For instance, {@link android.graphics.Canvas Canvas} provides a method to draw a line, while
71 method to draw a rectangle, while {@link android.graphics.Paint Paint} defines whether to fill that
74 can draw on the
77 draw.</p>
79 <p>So, before you draw anything, you need to create one or more {@link android.graphics.Paint Paint}
115 <p>In order to properly draw your custom view, you need to know what size it is. Complex custom
[all …]

12345678910>>...12