/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureGLToGL_test.cpp | 42 glClear(GL_COLOR_BUFFER_BIT); // give the driver something to do in TEST_F() 46 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 64 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 67 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 95 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 100 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 104 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 108 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 124 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 167 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() [all …]
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D | SurfaceTextureGLThreadToGL_test.cpp | 29 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 48 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 70 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 99 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 129 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 168 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | SurfaceTextureMultiContextGL_test.cpp | 163 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 194 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 225 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 317 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 355 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | SurfaceTextureGL_test.cpp | 54 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 100 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 160 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 288 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 339 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 381 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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D | MultiTextureConsumer_test.cpp | 106 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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/frameworks/native/opengl/tests/finish/ |
D | finish.cpp | 104 glClear(GL_COLOR_BUFFER_BIT); in main() 118 glClear(GL_COLOR_BUFFER_BIT); in main() 132 glClear(GL_COLOR_BUFFER_BIT); in main() 147 glClear(GL_COLOR_BUFFER_BIT); in main() 163 glClear(GL_COLOR_BUFFER_BIT); in main() 184 glClear(GL_COLOR_BUFFER_BIT); in main() 197 glClear(GL_COLOR_BUFFER_BIT); in main() 211 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/av/cmds/screenrecord/ |
D | Overlay.cpp | 217 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in processFrame_l() 249 glClear(GL_COLOR_BUFFER_BIT); in processFrame_l() 329 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage() 345 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage() 347 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage() 349 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage() 351 glClear(GL_COLOR_BUFFER_BIT); in doDrawInfoPage()
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/frameworks/native/opengl/tests/swapinterval/ |
D | swapinterval.cpp | 99 glClear(GL_COLOR_BUFFER_BIT); in main() 111 glClear(GL_COLOR_BUFFER_BIT); in main() 114 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 123 glClear(GL_COLOR_BUFFER_BIT); in main() 131 glClear(GL_COLOR_BUFFER_BIT); in main() 142 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 260 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 263 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 271 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
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/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 445 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 450 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 454 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 458 glClear(GL_COLOR_BUFFER_BIT); in oneBufferPassGL() 825 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 830 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 834 glClear(GL_COLOR_BUFFER_BIT); in TEST_F() 838 glClear(GL_COLOR_BUFFER_BIT); in TEST_F()
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/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 76 glClear(GL_COLOR_BUFFER_BIT); in main() 167 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
D | gl_code.cpp | 101 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_glperf_GLPerfLib_step()
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/frameworks/base/libs/hwui/ |
D | Stencil.cpp | 56 glClear(GL_STENCIL_BUFFER_BIT); in clear()
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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | CubeRenderer.java | 51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 204 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop() 212 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop()
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/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 106 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/ |
D | TestFramerateView.java | 80 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 104 glClear(GL_COLOR_BUFFER_BIT); in main()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 338 glClear(GL_COLOR_BUFFER_BIT); in android() 364 glClear(GL_COLOR_BUFFER_BIT); in android() 564 glClear(GL_COLOR_BUFFER_BIT); in movie() 629 glClear(GL_COLOR_BUFFER_BIT); in movie()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 137 GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame() 139 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 137 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 137 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 231 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame() 240 glClear(GL_COLOR_BUFFER_BIT); in renderFrame()
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