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Searched refs:mDebugEnabled (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DTextDropShadowCache.cpp124 mDebugEnabled = readDebugLevel() & kDebugMoreCaches; in init()
154 if (mDebugEnabled) { in operator ()()
219 if (mDebugEnabled) { in get()
DTextureCache.cpp77 mDebugEnabled = readDebugLevel() & kDebugCaches; in init()
113 if (mDebugEnabled) { in operator ()()
171 if (mDebugEnabled) { in getCachedTexture()
DTextureCache.h158 bool mDebugEnabled; variable
DTextDropShadowCache.h171 bool mDebugEnabled; variable
DTessellationCache.h159 bool mDebugEnabled; variable
DPathCache.cpp169 mDebugEnabled = readDebugLevel() & kDebugCaches; in PathCache()
229 if (mDebugEnabled) { in removeTexture()
287 if (mDebugEnabled) { in generateTexture()
DPathCache.h307 bool mDebugEnabled; variable
DTessellationCache.cpp314 mDebugEnabled = readDebugLevel() & kDebugCaches; in TessellationCache()