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Searched refs:outlineData (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp600 OutlineData outlineData[polyLength]; in createSpotShadow() local
618 projectCasterToOutline(outlineData[polyLength - 1].position, lightCenter, in createSpotShadow()
626 float ratioZ = projectCasterToOutline(outlineData[i].position, in createSpotShadow()
628 outlineData[i].radius = ratioZ * lightSize; in createSpotShadow()
630 outlineData[currentNormalIndex].normal = ShadowTessellator::calculateNormal( in createSpotShadow()
631 outlineData[currentNormalIndex].position, in createSpotShadow()
632 outlineData[nextNormalIndex].position); in createSpotShadow()
680 const Vector2& previousNormal = outlineData[preNormalIndex].normal; in createSpotShadow()
681 const Vector2& currentNormal = outlineData[i].normal; in createSpotShadow()
704 penumbra[penumbraIndex++] = outlineData[i].position + in createSpotShadow()
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