/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | GLDualGL2View.java | 68 public GLDualGL2View(Context context, boolean translucent, int depth, int stencil) { in GLDualGL2View() argument 70 init(translucent, depth, stencil); in GLDualGL2View() 73 private void init(boolean translucent, int depth, int stencil) { in init() argument 75 setEGLConfigChooser( translucent ? in init()
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/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/ |
D | GLPerfView.java | 65 public GLPerfView(Context context, boolean translucent, int depth, int stencil) { in GLPerfView() argument 67 init(translucent, depth, stencil); in GLPerfView() 70 private void init(boolean translucent, int depth, int stencil) { in init() argument 72 setEGLConfigChooser( translucent ? in init()
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/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/ |
D | GL2JNIView.java | 65 public GL2JNIView(Context context, boolean translucent, int depth, int stencil) { in GL2JNIView() argument 67 init(translucent, depth, stencil); in GL2JNIView() 70 private void init(boolean translucent, int depth, int stencil) { in init() argument 72 setEGLConfigChooser( translucent ? in init()
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/frameworks/base/core/java/android/view/ |
D | HardwareRenderer.java | 425 static HardwareRenderer create(Context context, boolean translucent) { in create() argument 428 renderer = new ThreadedRenderer(context, translucent); in create()
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D | ThreadedRenderer.java | 101 ThreadedRenderer(Context context, boolean translucent) { in ThreadedRenderer() argument 114 mNativeProxy = nCreateProxy(translucent, rootNodePtr); in ThreadedRenderer() 476 private static native long nCreateProxy(boolean translucent, long rootRenderNode); in nCreateProxy() argument
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D | ViewRootImpl.java | 730 final boolean translucent = attrs.format != PixelFormat.OPAQUE; in enableHardwareAcceleration() 731 mAttachInfo.mHardwareRenderer = HardwareRenderer.create(mContext, translucent); in enableHardwareAcceleration()
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderProxy.cpp | 55 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, in CREATE_BRIDGE4() argument 57 return new CanvasContext(*args->thread, args->translucent, in CREATE_BRIDGE4() 61 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFact… in RenderProxy() argument 65 args->translucent = translucent; in RenderProxy()
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D | CanvasContext.h | 56 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
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D | RenderProxy.h | 62 … ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
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D | CanvasContext.cpp | 40 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, in CanvasContext() argument 46 , mOpaque(!translucent) in CanvasContext()
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/frameworks/support/v17/leanback/src/android/support/v17/leanback/app/ |
D | ErrorFragment.java | 92 public void setDefaultBackground(boolean translucent) { in setDefaultBackground() argument 94 mIsBackgroundTranslucent = translucent; in setDefaultBackground()
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/frameworks/base/core/jni/ |
D | android_view_ThreadedRenderer.cpp | 232 jboolean translucent, jlong rootRenderNodePtr) { in android_view_ThreadedRenderer_createProxy() argument 235 return (jlong) new RenderProxy(translucent, rootRenderNode, &factory); in android_view_ThreadedRenderer_createProxy()
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/frameworks/base/docs/html/training/improving-layouts/ |
D | loading-ondemand.jd | 47 <p>The following {@link android.view.ViewStub} is for a translucent progress bar overlay. It should
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger.cpp | 1576 const bool translucent = !layer->isOpaque(s); in computeVisibleRegions() local 1581 if (translucent) { in computeVisibleRegions() 1599 if (s.alpha==255 && !translucent && in computeVisibleRegions()
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/frameworks/base/docs/html/about/versions/ |
D | kitkat.jd | 531 <img src="{@docRoot}images/kk-home.jpg" alt="translucent system UI" widtdh="340" 535 Apps can use new window styles to request translucent system bars. 546 <h4 id="44-translucent-system-ui">Translucent system UI styling</h4> 550 and themes to request <strong>translucent system UI</strong>, including both
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D | android-4.4.jd | 503 …translucent with new themes, {@link android.R.style#Theme_Holo_NoActionBar_TranslucentDecor Theme.…
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | hardware-accel.jd | 632 <dd>When you make a view translucent using {@link android.view.View#setAlpha setAlpha()},
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