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Searched refs:vertexBufferIndex (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp199 int vertexBufferIndex = 0; in createAmbientShadow() local
223 int currentInnerVertexIndex = vertexBufferIndex; in createAmbientShadow()
225 umbraVertices[umbraIndex++] = vertexBufferIndex; in createAmbientShadow()
227 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], casterVertices[i].x, in createAmbientShadow()
248 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in createAmbientShadow()
250 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], outerVertex.x, in createAmbientShadow()
285 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in createAmbientShadow()
286 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentOuter.x, in createAmbientShadow()
290 umbraVertices[umbraIndex++] = vertexBufferIndex; in createAmbientShadow()
294 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in createAmbientShadow()
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DSpotShadow.cpp1429 int vertexBufferIndex = 0; in generateTriangleStrip() local
1450 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in generateTriangleStrip()
1451 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], slicedPenumbra.x, in generateTriangleStrip()
1456 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in generateTriangleStrip()
1458 slicedUmbraVertexIndex[realUmbraVertexCount] = vertexBufferIndex; in generateTriangleStrip()
1460 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], slicedUmbra.x, in generateTriangleStrip()
1482 indexBuffer[indexBufferIndex++] = vertexBufferIndex; in generateTriangleStrip()
1486 firstOccludedUmbraIndex = vertexBufferIndex; in generateTriangleStrip()
1488 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], in generateTriangleStrip()
1493 indexBuffer[indexBufferIndex++] = (vertexBufferIndex - 1); in generateTriangleStrip()
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