Searched refs:buffers (Results 1 – 11 of 11) sorted by relevance
/system/core/libpixelflinger/ |
D | clear.cpp | 108 if (c->state.buffers.color.format == 0) in ggl_clear() 111 if (c->state.buffers.depth.format == 0) in ggl_clear() 114 if (c->state.buffers.stencil.format == 0) in ggl_clear() 122 c->state.buffers.color.format, in ggl_clear() 131 memset2d(c, c->state.buffers.color, packed, l, t, w, h); in ggl_clear() 140 memset2d(c, c->state.buffers.depth, packed, l, t, w, h); in ggl_clear()
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D | pixelflinger.cpp | 112 if (surface->format != c->state.buffers.color.format) in ggl_colorBuffer() 115 if (surface->width > c->state.buffers.coverageBufferSize) { in ggl_colorBuffer() 117 free(c->state.buffers.coverage); in ggl_colorBuffer() 118 c->state.buffers.coverage = (int16_t*)malloc(surface->width * 2); in ggl_colorBuffer() 119 c->state.buffers.coverageBufferSize = in ggl_colorBuffer() 120 c->state.buffers.coverage ? surface->width : 0; in ggl_colorBuffer() 122 ggl_set_surface(c, &(c->state.buffers.color), surface); in ggl_colorBuffer() 123 if (c->state.buffers.read.format == 0) { in ggl_colorBuffer() 124 ggl_set_surface(c, &(c->state.buffers.read), surface); in ggl_colorBuffer() 132 ggl_set_surface(c, &(c->state.buffers.read), surface); in ggl_readBuffer() [all …]
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D | picker.cpp | 44 new_needs.n |= GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); in ggl_pick() 50 uint32_t n = GGL_BUILD_NEEDS(c->state.buffers.color.format, CB_FORMAT); in ggl_pick() 57 const GGLFormat& cbf = c->formats[ c->state.buffers.color.format ]; in ggl_pick()
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D | scanline.cpp | 317 if (c->state.buffers.coverage) in ggl_uninit_scanline() 318 free(c->state.buffers.coverage); in ggl_uninit_scanline() 648 const int16_t* covPtr = c->state.buffers.coverage + xs; in scanline() 872 if (c->state.buffers.depth.format) { in scanline() 874 surface_t* cb = &(c->state.buffers.depth); in scanline() 918 c->state.buffers.color.read( in scanline() 919 &(c->state.buffers.color), c, x, y, &fb); in scanline() 924 c->state.buffers.color.write( in scanline() 925 &(c->state.buffers.color), c, x, y, &fragment); in scanline() 1434 const surface_t* cb = &(c->state.buffers.color); in dst_iterator16() [all …]
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D | raster.cpp | 59 surface_t* cb = &(c->state.buffers.color); in ggl_copyPixels() 156 const GGLSurface& cbSurface = c->state.buffers.color.s; in gglBitBlit()
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D | trap.cpp | 234 int16_t* covPtr = c->state.buffers.coverage; in aa_nice_pointx() 299 int16_t* covPtr = c->state.buffers.coverage; in aa_pointx() 454 surface_t* cb = &(c->state.buffers.color); in scanline_set() 980 int16_t* const covPtr = c->state.buffers.coverage; in aapolyx()
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D | buffer.cpp | 102 surface_t& s = c->state.buffers.color; in ggl_pick_cb()
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/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.cpp | 394 CONTEXT_LOAD(Rs, state.buffers.color.stride); in build_scanline_prolog() 395 CONTEXT_ADDR_LOAD(parts.cbPtr.reg, state.buffers.color.data); in build_scanline_prolog() 430 CONTEXT_LOAD(Rs, state.buffers.depth.stride); in build_scanline_prolog() 431 CONTEXT_ADDR_LOAD(zbase, state.buffers.depth.data); in build_scanline_prolog() 448 CONTEXT_ADDR_LOAD(parts.covPtr.reg, state.buffers.coverage); in build_scanline_prolog()
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/system/extras/micro_bench/ |
D | micro_bench.cpp | 165 uint8_t *buffers = reinterpret_cast<uint8_t*>(malloc(num_buffers * incr + 3 * alignment)); in getColdBuffer() local 166 if (!buffers) { in getColdBuffer() 169 return getAlignedMemory(buffers, alignment, or_mask); in getColdBuffer()
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/system/core/liblog/ |
D | README | 89 writing or reading logs. The log buffers are divided up in Main, Sys‐
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/system/core/include/private/pixelflinger/ |
D | ggl_context.h | 510 framebuffer_t buffers;
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