Searched refs:Sk3DShader (Results 1 – 2 of 2) sorted by relevance
573 class Sk3DShader : public SkShader { class575 Sk3DShader(SkShader* proxy) : fProxy(proxy) { in Sk3DShader() function in Sk3DShader579 virtual ~Sk3DShader() { in ~Sk3DShader()606 Sk3DShaderContext(const Sk3DShader& shader, const ContextRec& rec, in Sk3DShaderContext()714 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Sk3DShader)717 Sk3DShader(SkReadBuffer& buffer) : INHERITED(buffer) { in Sk3DShader() function in Sk3DShader740 Sk3DBlitter(SkBlitter* proxy, Sk3DShader::Sk3DShaderContext* shaderContext) in Sk3DBlitter()779 Sk3DShader::Sk3DShaderContext* f3DShaderContext;863 Sk3DShader* shader3D = NULL; in Choose()869 shader3D = SkNEW_ARGS(Sk3DShader, (shader)); in Choose()[all …]
573 class Sk3DShader : public SkShader { class575 Sk3DShader(SkShader* proxy) : fProxy(proxy) { in Sk3DShader() function in Sk3DShader579 virtual ~Sk3DShader() { in ~Sk3DShader()606 Sk3DShaderContext(const Sk3DShader& shader, const ContextRec& rec, in Sk3DShaderContext()714 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Sk3DShader)717 Sk3DShader(SkReadBuffer& buffer) : INHERITED(buffer) { in Sk3DShader() function in Sk3DShader863 Sk3DShader* shader3D = NULL; in Choose()869 shader3D = SkNEW_ARGS(Sk3DShader, (shader)); in Choose()